398 research outputs found

    A NOVEL FRAMEWORK BASED ON WORD-OF-MOUTH MINING FOR NON-PROSUMER DECISION SUPPORT

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    The deeper penetration of business-to-consumer e-commerce requires that customer decision support systems (CDSS) serve a wider range of users. However, a significant weakness of existing e-shopping assistance programs is their inability to aid non-professional consumers (non-prosumers) in buying highly differentiated products. This paper proposes a novel framework that infers product recommendations with minimal information input. At the heart of the proposed framework is the feature-usage map (FUM), a Bayesian network-based model that encodes the correlations among a product’s technical specifications and its suitability in terms of its using scenario (usage). It also incorporates a query-based lazy learning mechanism that elicits a product’s rating score from product reviews and constructs its corresponding FUM in an on-demand manner. This mechanism allows the knowledge base to be enriched incrementally, with no need for an exhaustive repository of FUMs pertaining to all possible usage queries a user may invoke. The effectiveness of the proposed framework is evaluated through an empirical user study. The results show that the framework is able to effectively derive product ratings based on specified usage. Moreover, this rating information can also be incorporated into a conventional buying guide system to deliver purchase decision support for non-prosumer

    PERSPECTIVES ON THE PROSUMER ROLE IN THE SUSTAINABLE ENERGY SYSTEM

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    Climate change and the ever-growing demand for energy are pushing us to find new ways to manage energy production, distribution, and consumption. This energy transition is enabled, for example, by the digitalization, decentralization, and democratization of the energy system. The energy system is already transitioning from fossil-fuel and large power-plant–based generation toward a flexible system based on renewable energy sources. Traditional transmission grids are being replaced by smart grids enabled by digitalization that facilitate bi-directional flows of information and energy. At the consumption end, smart energy meters, energy monitoring devices and applications, and renewable energy technologies such as solar photovoltaic and battery storages empower energy consumers to evolve into prosumers: the producers and consumers of energy. These prosumers, also referred to as active consumers and energy citizens, are envisioned to play an important role in the sustainable energy system in the future. While the energy prosumer role has gained more research attention during the past few years, plenty of gaps in completely understanding energy prosumerism still remain. This research focuses on studying the prosumer role in the sustainable energy system. I study the enablers and activities of energy prosumers and explore how the growing number of prosumers may influence the socio-technical energy transition. The research presents two main perspectives on prosumerism; it explores both the micro and macro-level influences on the energy prosumers. The main research fields of this study are sustainability transitions, innovation studies, and policy. Based on theory and literature review, a novel research framework synthesizing the theoretical concepts and earlier research related to prosumers is introduced. From the methodology viewpoint, a pragmatic research approach and mixed methods are used to explore the enablers for prosumerism as well as prosumer activities and their impact on the ongoing energy transition. The research results are displayed in the form of six articles published in international peer-reviewed journals and conferences. The first two articles make propositions about the prosumer role as part of the changing socio-technical energy and innovation system. The next two articles focus on understanding the micro-level impact on the energy prosumers and examine the producer–consumer, in particular, as a co-developer of energy-related innovations. The remaining two articles address the impact of macro-level policies on prosumers. Overall, this research contributes to the understanding of the energy prosumer role in the future sustainable energy system. Theoretical contributions are related to the novel research framework that combines the concepts from the socio-technical multi-level perspective, innovation studies, and policy research as well as offers a more pragmatic framework for inquiry in the context of the changing energy system to observe the prosumer role therein. A specific theoretical contribution is made to the technology acceptance model that is tested in the context of external policy influence. Furthermore, the research contributes to innovation studies and especially to the field of user-centric innovations by bringing new results for understanding the factors behind end users’ collaboration interests. Practical contributions of the study are related to the understanding of the micro-foundations of prosumer interests toward innovation co-creation activities. Practitioners benefit from evidence concerning the differences between consumers and prosumers, which may help them in designing products and services for these different categories. This improved understanding is necessary, for example, to accelerate the diffusion of renewable energy technologies that is crucial for the sustainability transition. Policy- makers may benefit from the findings related to the policy analysis that combines and compares different prosumer activities with policy mixes and calls for a more holistic and systemic approach for the development of the prosumer related policies. While prosumer research has increased during the past decade, many future research avenues for the topic exist. For example, more research on prosumer role as part of the sustainability transition can help in designing better policies as well as products and services for consumers and prosumers. Moreover, systemic activities, such as those related to the integration of electric vehicle smart charging into the power system combined with other prosumer activities, offer opportunities for researchers. Furthermore, research concerning novel prosumer-centric business models, for instance related to energy communities, is needed to accelerate the diffusion of sustainable technology solutions. -- Ilmastomuutos ja kasvava energian kysyntä ajavat meidät etsimään uusia tapoja hallita energian tuotantoa, jakelua ja kulutusta. Energiajärjestelmä onkin jo siirtymässä fossiilisten polttoaineiden ja suurten voimalaitosten tuotannosta uusiutuviin energialähteisiin perustuvaan joustavaan järjestelmään. Sähköverkot on transformoitu digitalisoinnin mahdollistamana älykkäiksi Smart Grid -verkoiksi, jotka pystyvät siirtämään sekä energiaa että dataa molempiin suuntiin tuotannon ja kulutuksen välillä. Kulutuspäässä älykkäät energiamittarit, seurantalaitteet ja - sovellukset sekä uusiutuvien energialähteiden teknologiat, kuten aurinkosähkö ja akkuvarasto, antavat energiankuluttajille mahdollisuuden kehittyä prosumereiksi eli energian tuottaja-kuluttajiksi (engl. prosumer = producer-consumer). Prosumereilla, joihin viitataan myös nimillä ”aktiivinen kuluttaja” ja “energiakansalainen”, on tulevaisuudessa tärkeä rooli kestävässä energiajärjestelmässä. Vaikka prosumerit ovat saaneet lisää huomiota tutkimuksessa viime vuosina, energia prosumerismin ymmärtämisessä on vielä paljon aukkoja. Tämä tutkimus keskittyy selvittämään prosumerien roolia osana kestävää energiajärjestelmää ja sen murrosta. Tutkin prosumereihin liittyviä mahdollistajia, prosumerien toimintaa osana energiajärjestelmää sekä vaikutuksia kestävän kehityksen energiamurrokseen. Tutkimus on luonteeltaan monialainen, yhdistäen innovaatiotutkimusta, transitiotutkimusta ja myös jossain määrin politiikantutkimusta. Tässä pragmaattisessa tutkimuksessa käytetään sekä kvantitatiivisia että laadullisia tutkimusmetodeja. Tutkimuksen tulokset esitetään liitteenä olevien kuuden vertaisarvioidun konferenssi ja -journaaliartikkelin avulla. Ensimmäiset kaksi artikkelia esittävät propositioita prosumerin roolista osana muuttuvaa sosio-teknistä energia- ja innovaatiopelikenttää. Seuraavat kaksi artikkelia keskittyvät ymmärtämään mikrotason vaikutusta näihin toimijoihin ja tutkivat erityisesti energiaan liittyvien innovaatioiden yhteiskehittämistä. Lopuksi kaksi artikkelia käsittelevät makrotason politiikkatoimien vaikutusta prosumereihin. Tutkimuksen pääkontribuutio on ymmärryksen lisääminen kuluttajan muuttuvasta roolista osana energiajärjestelmää. Teoriakontribuutiot kytkeytyvät uusiin tapoihin yhdistää keskeisiä teorioita kestävän kehityksen transitiotutkimuksesta, innovaatiotutkimuksesta sekä politiikan tutkimuksesta. Käytännön elämään vaikuttavat kontribuutiot liittyvät empiirisiin tutkimustuloksiin esimerkiksi tavallisten kuluttajien ja prosumereiden eroista. Tietämyksen lisääminen auttaa teknologia- ja palveluyrityksiä suunnittelemaan tuotteita ja palveluita, jotka sopivat erilaisiin tarpeisiin, joka voi edelleen auttaa nopeuttamaan uusiutuvaan energiaan liittyvien innovaatioiden leviämistä ja siten edistää kestävää kehitystä. Prosumer -tutkimuksessa on edelleen paljon tilaa uudelle tieteenharjoitukselle. Esimerkiksi energiayhteisöt ovat yleistymässä ja tutkimus niiden roolista osana energiajärjestelmää on vasta käynnistynyt. Tutkimalla energiayhteisöjä pystytään lisäämään ymmärrystä niiden vaikutuksesta esimerkiksi sähköverkkoon ja lainsäädäntöön. Toisaalta myös yksittäisten aktiviteettien ja ajureiden tutkimuksessa on vielä paljon mahdollisuuksia. Esimerkiksi systeemiset ja integroidut ratkaisut, kuten sähköautojen käyttäminen osana kysyntäjoustoa, tarjoavat hyviä tutkimusaiheita. Lisäksi erityisesti uudet liiketoimintamallit liittyen prosumereihin ja energiayhteisöihin kaipaavat selkeyttämistä ja kokeiluja sekä regulaation muunnoksia

    Instruments of Generation

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    This Thesis is a study into possible outcomes on products from recent trends in business culture, virtual and physical tools, and marketing and sales. We will first look at our changing economic and political systems. The situations provide insight into the way goods are produced, by whom they are produced, and the general mood of consumers insights. From there we will consider how changing tools and strategies may lead to similar changes in how we design. And finally we will consider research in customer choice in a world of abundance. My own explorations into different product sets will attempt to reconcile some of the problems mentioned above as well as serve as starting points for developing systems that can acquiesce to a customer\u27s needs

    Relations Between Actors in Digital Platform Ecosystems: A Literature Review

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    Digital platform ecosystems are a popular field of study in information systems and an economic structure of significant importance worldwide. However, we know little about what relations exist between and among actors on digital platforms. Findings of mutually beneficial interactions, cooperation, and value creation contrast findings of power, dependency, control, governance, rules, and competition in the ecosystem. To shed light on this issue, we conduct a structured literature review of information systems and management literature. In 144 studies, we find 19 different relations between and among platform owner, complementors, and end-users. We contribute to research in three ways. First, by discovering that instability of roles on digital platforms explains dual roles and the dynamics of roles more holistically than concepts that account for specific dual roles. Second, by finding weighting in the relations. Third, by observing nestedness of relations

    Crafting consumption through community: an exploration of the Etsy experience

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    In a global market dominated by the mass production and consumption of branded goods, an interest in craft products has become a growing trend among consumers Walker, 2007). Consumer demand for craft products includes a wide array of items, from those that are perishable, such as micro brews, to those that are nonperishable, such as jewelry (Clay, 2013). There are many reasons why consumers are embracing craft products, as they are often unique, one-of-a-kind, of higher quality, and provide a connection to the creator. Ultimately, craft goods provide a unique consumption experience within a marketplace dominated by carbon-copied products and consumption experiences (Walker, 2007). While some retailers are trying to integrate the craft trend into their merchandise assortments, others have sought to build a business around craft products. Etsy is one such company that, through the craft community, has built a successful online business. Etsy, in turn, has helped promote the popularity of craft products. The convergence of craft products with community has turned Etsy into an innovative kind of online market. Since its introduction, Etsy has experienced tremendous growth. For instance, from 2005 to 2012 Etsy expanded into close to 200 international markets, attracted over 800,000 sellers, and sold roughly $80 million in products (Mitroff, 2013). Etsy owes its quick success to the avid community of craft Sellers and Buyers. Yet despite the uniqueness of Etsy’s growth and unique approach to retailing craft goods, no academic research exists on the topic. Thus, the purpose of this dissertation is to understand how Etsy functions as both a community and an online, craft-oriented market. Three objectives guided this dissertation: (1) to explore what it means to be a member of the Etsy community, (2) to investigate the extent to which this community shapes Etsy’s practices and functions as a market, and (3) to examine the implications of Etsy as a community-driven market for online retailing. The purpose and objectives were framed by a sociological perspective and understood within the context of consumer behavior research. Three overarching concepts —culture, community, and market— were used to weave together a conceptual framework for the study. Ethnography and netnography serve as the interpretive approaches to explore Etsy’s community and market. Three methods of data collection were employed, including participant observation, in-depth interviews, and visual documentation. Participant observation and pure observation occurred over a three-month time period resulting in a total of 312 hours of observation. Nine Buyers, eight Sellers and three Etsy Administrators were interviewed. Last, visual documentation was used to capture online and offline observations. Spiggle’s (1994) suggestions of qualitative data analysis were employed to identify patterns in the data, which resulted in the development of three thematic areas: (1) Uncovering Etsy’s Culture, (2) Etsy as a Community, and (3) Etsy as a Market. The thematic interpretation revealed that Etsy’s platform relies on an interdependent community/market relationship, as such, the community influences the market and the market influences the community. In turn, it was found that members’ roles, (e.g., Buyers, Sellers, and Etsy Administrators), were integral to fostering this relationship and ultimately shaping Etsy’s platform. Findings of this dissertation reveal the ways that Etsy has taken a unique approach to online retailing, as it diverges from the traditional online retailing model by seamlessly integrating community into its market. In so doing, this dissertation reveals how Etsy brings a new format to online retailing, the community-based electronic market. This particular retail format is unique in that it is dependent on market consumption communities to not only purchase goods and services, but to provide the merchandise to be sold within the market. Another distinct characteristic of Etsy is the market prosumer, a member that buys, sells, and works for Etsy. This market player is unique to the community-based electronic market, and like the concept of the community-based electronic market, it is new to the literature. Although future research on the topic is needed, findings from this dissertation point to the beginning of a new era in online retailing, as well as new avenues for consumer behavior research

    New Challenges on Web Architectures for the Homogenization of the Heterogeneity of Smart Objects in the Internet of Things

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    Aquesta tesi tracta de dues de les noves tecnologies relacionades amb la Internet of Things (IoT) i la seva integració amb el camp de les Smart Grids (SGs); aquestes tecnologies son la Web of Things (WoT) i la Social Internet of Things (SIoT). La WoT és una tecnologia que s’espera que proveeixi d’un entorn escalable i interoperable a la IoT usant la infraestructura web existent, els protocols web y la web semàntica. També s’espera que la SIoT contribueixi a solucionar els reptes d’escalabilitat i capacitat de descobriment creant una xarxa social d’agents (objectes i humans). Per explorar la sinergia entre aquestes tecnologies, l’objectiu és el de proporcionar evidència pràctica i empírica, generalment en forma de prototips d’implementació i experimentació empírica. En relació amb la WoT i les SGs, s’ha creat un prototip per al Web of Energy (WoE) que té com a objectiu abordar els desafiaments presents en el domini les SGs. El prototip és capaç de proporcionar interoperabilitat i homogeneïtat entre diversos protocols. El disseny d’implementació es basa en el Model d’Actors, que també proporciona escalabilitat del prototip. L’experimentació mostra que el prototip pot gestionar la transmissió de missatges per a aplicacions de les SGs que requereixen que la comunicació es realitzi sota llindars de temps crítics. També es pren una altra direcció d’investigació similar, menys centrada en les SGs, però per a una gamma més àmplia de dominis d’aplicació. S’integra la descripció dels fluxos d’execució com a màquines d’estats finits utilitzant ontologies web (Resource Description Framework (RDF)) i metodologies de la WoT (les accions es realitzen basant-se en peticions Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Aquest flux d’execució, que també pot ser un plantilla per a permetre una configuració flexible en temps d’execució, s’implementa i interpreta com si fos (i mitjançant) un Virtual Object (VO). L’objectiu de la plantilla és ser reutilitzable i poder-se compartir entre múltiples desplegaments de la IoT dins el mateix domini d’aplicació. A causa de les tecnologies utilitzades, la solució no és adequada per a aplicacions de temps crític (llindar de temps relativament baix i rígid). No obstant això, és adequat per a aplicacions que no demanden resposta en un temps crític i que requereixen el desplegament de VOs similars en el que fa referència al flux d’execució. Finalment, el treball s’enfoca en una altra tecnologia destinada a millorar l’escalabilitat i la capacitat de descobriment en la IoT. La SIoT està sorgint com una nova estructura de la IoT que uneix els nodes a través de relacions significatives. Aquestes relacions tenen com a objectiu millorar la capacitat de descobriment; en conseqüència, millora la escalabilitat d’una xarxa de la IoT. En aquest treball s’aplica aquest nou paradigma per optimitzar la gestió de l’energia en el costat de la demanda a les SGs. L’objectiu és aprofitar les característiques de la SIoT per ajudar a la creació de Prosumer Community Groups (PCGs) (grups d’usuaris que consumeixen o produeixen energia) amb el mateix objectiu d’optimització en l’ús de l’energia. La sinergia entre la SIoT i les SGs s’ha anomenat Social Internet of Energy (SIoE). Per tant, amb la SIoE i amb el focus en un desafiament específic, s’estableix la base conceptual per a la integració entre la SIoT i les SGs. Els experiments inicials mostren resultats prometedors i aplanen el camí per a futures investigacions i avaluacions de la proposta. Es conclou que el WoT i la SIoT són dos paradigmes complementaris que nodreixen l’evolució de la propera generació de la IoT. S’espera que la propera generació de la IoT sigui un Multi-Agent System (MAS) generalitzat. Alguns investigadors ja estan apuntant a la Web i les seves tecnologies (per exemple, Web Semàntica, HTTP/S)—i més concretamente a la WoT — com a l’entorn que nodreixi a aquests agents. La SIoT pot millorar tant l’entorn com les relacions entre els agents en aquesta fusió. Les SGs també poden beneficiar-se dels avenços de la IoT, ja que es poden considerar com una aplicació específica d’aquesta última.  Esta tesis trata de dos de las novedosas tecnologías relacionadas con la Internet of Things (IoT) y su integración con el campo de las Smart Grids (SGs); estas tecnologías son laWeb of Things (WoT) y la Social Internet of Things (SIoT). La WoT es una tecnología que se espera que provea de un entorno escalable e interoperable a la IoT usando la infraestructura web existente, los protocolos web y la web semántica. También se espera que la SIoT contribuya a solucionar los retos de escalabilidad y capacidad de descubrimiento creando una red social de agentes (objetos y humanos). Para explorar la sinergia entre estas tecnologías, el objetivo es el de proporcionar evidencia práctica y empírica, generalmente en forma de prototipos de implementación y experimentación empírica. En relación con la WoT y las SGs, se ha creado un prototipo para la Web of Energy (WoE) que tiene como objetivo abordar los desafíos presentes en el dominio las SGs. El prototipo es capaz de proporcionar interoperabilidad y homogeneidad entre diversos protocolos. El diseño de implementación se basa en el Modelo de Actores, que también proporciona escalabilidad del prototipo. La experimentación muestra que el prototipo puede manejar la transmisión de mensajes para aplicaciones de las SGs que requieran que la comunicación se realice bajo umbrales de tiempo críticos. También se toma otra dirección de investigación similar, menos centrada en las SGs, pero para una gama más amplia de dominios de aplicación. Se integra la descripción de los flujos de ejecución como máquinas de estados finitos utilizando ontologías web (Resource Description Framework (RDF)) y metodologías de la WoT (las acciones se realizan basándose en peticiones Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Este flujo de ejecución, que también puede ser una plantilla para permitir una configuración flexible en tiempo de ejecución, se implementa e interpreta como si fuera (y a través de) un Virtual Object (VO). El objetivo de la plantilla es que sea reutilizable y se pueda compartir entre múltiples despliegues de la IoT dentro del mismo dominio de aplicación. Debido a las tecnologías utilizadas, la solución no es adecuada para aplicaciones de tiempo crítico (umbral de tiempo relativamente bajo y rígido). Sin embargo, es adecuado para aplicaciones que no demandan respuesta en un tiempo crítico y que requieren el despliegue de VOs similares en cuanto al flujo de ejecución. Finalmente, el trabajo se enfoca en otra tecnología destinada a mejorar la escalabilidad y la capacidad de descubrimiento en la IoT. La SIoT está emergiendo como una nueva estructura de la IoT que une los nodos a través de relaciones significativas. Estas relaciones tienen como objetivo mejorar la capacidad de descubrimiento; en consecuencia, mejora la escalabilidad de una red de la IoT. En este trabajo se aplica este nuevo paradigma para optimizar la gestión de la energía en el lado de la demanda en las SGs. El objetivo es aprovechar las características de la SIoT para ayudar en la creación de Prosumer Community Groups (PCGs) (grupos de usuarios que consumen o producen energía) con el mismo objetivo de optimización en el uso de la energía. La sinergia entre la SIoT y las SGs ha sido denominada Social Internet of Energy (SIoE). Por lo tanto, con la SIoE y con el foco en un desafío específico, se establece la base conceptual para la integración entre la SIoT y las SG. Los experimentos iniciales muestran resultados prometedores y allanan el camino para futuras investigaciones y evaluaciones de la propuesta. Se concluye que la WoT y la SIoT son dos paradigmas complementarios que nutren la evolución de la próxima generación de la IoT. Se espera que la próxima generación de la IoT sea un Multi-Agent System (MAS) generalizado. Algunos investigadores ya están apuntando a la Web y sus tecnologías (por ejemplo,Web Semántica, HTTP/S)—y más concretamente a la WoT — como el entorno que nutra a estos agentes. La SIoT puede mejorar tanto el entorno como las relaciones entre los agentes en esta fusión. Como un campo específico de la IoT, las SGs también pueden beneficiarse de los avances de la IoT.This thesis deals with two novel Internet of Things (IoT) technologies and their integration to the field of the Smart Grid (SG); these technologies are the Web of Things (WoT) and the Social Internet of Things (SIoT). The WoT is an enabling technology expected to provide a scalable and interoperable environment to the IoT using the existing web infrastructure, web protocols and the semantic web. The SIoT is expected to expand further and contribute to scalability and discoverability challenges by creating a social network of agents (objects and humans). When exploring the synergy between those technologies, we aim at providing practical and empirical evidence, usually in the form of prototype implementations and empirical experimentation. In relation to the WoT and SG, we create a prototype for the Web of Energy (WoE), that aims at addressing challenges present in the SG domain. The prototype is capable of providing interoperability and homogeneity among diverse protocols. The implementation design is based on the Actor Model, which also provides scalability in regards to the prototype. Experimentation shows that the prototype can handle the transmission of messages for time-critical SG applications. We also take another similar research direction less focused on the SG, but for a broader range of application domains. We integrate the description of flows of execution as Finite-State Machines (FSMs) using web ontologies (Resource Description Framework (RDF)) and WoT methodologies (actions are performed on the basis of calls Hyper Text Transfer Protocol/ Secure (HTTP/S) to a Uniform Resource Locator (URL)). This execution flow, which can also be a template to allow flexible configuration at runtime, is deployed and interpreted as (and through) a Virtual Object (VO). The template aims to be reusable and shareable among multiple IoT deployments within the same application domain. Due to the technologies used, the solution is not suitable for time-critical applications. Nevertheless, it is suitable for non-time-critical applications that require the deployment of similar VOs. Finally, we focus on another technology aimed at improving scalability and discoverability in IoT. The SIoT is emerging as a new IoT structure that links nodes through meaningful relationships. These relationships aim at improving discoverability; consequently, improving the scalability of an IoT network. We apply this new paradigm to optimize energy management at the demand side in a SG. Our objective is to harness the features of the SIoT to aid in the creation of Prosumer Community Group (PCG) (groups of energy users that consume or produce energy) with the same Demand Side Management (DSM) goal. We refer to the synergy between SIoT and SG as Social Internet of Energy (SIoE). Therefore, with the SIoE and focusing on a specific challenge, we set the conceptual basis for the integration between SIoT and SG. Initial experiments show promising results and pave the way for further research and evaluation of the proposal. We conclude that the WoT and the SIoT are two complementary paradigms that nourish the evolution of the next generation IoT. The next generation IoT is expected to be a pervasive Multi-Agent System (MAS). Some researchers are already pointing at the Web and its technologies (e.g. Semantic Web, HTTP/S) — and more concretely at the WoT — as the environment nourishing the agents. The SIoT can enhance both the environment and the relationships between agents in this fusion. As a specific field of the IoT, the SG can also benefit from IoT advancements

    New Challenges on Web Architectures for the Homogenization of the Heterogeneity of Smart Objects in the Internet of Things

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    Aquesta tesi tracta de dues de les noves tecnologies relacionades amb la Internet of Things (IoT) i la seva integració amb el camp de les Smart Grids (SGs); aquestes tecnologies son la Web of Things (WoT) i la Social Internet of Things (SIoT). La WoT és una tecnologia que s’espera que proveeixi d’un entorn escalable i interoperable a la IoT usant la infraestructura web existent, els protocols web y la web semàntica. També s’espera que la SIoT contribueixi a solucionar els reptes d’escalabilitat i capacitat de descobriment creant una xarxa social d’agents (objectes i humans). Per explorar la sinergia entre aquestes tecnologies, l’objectiu és el de proporcionar evidència pràctica i empírica, generalment en forma de prototips d’implementació i experimentació empírica. En relació amb la WoT i les SGs, s’ha creat un prototip per al Web of Energy (WoE) que té com a objectiu abordar els desafiaments presents en el domini les SGs. El prototip és capaç de proporcionar interoperabilitat i homogeneïtat entre diversos protocols. El disseny d’implementació es basa en el Model d’Actors, que també proporciona escalabilitat del prototip. L’experimentació mostra que el prototip pot gestionar la transmissió de missatges per a aplicacions de les SGs que requereixen que la comunicació es realitzi sota llindars de temps crítics. També es pren una altra direcció d’investigació similar, menys centrada en les SGs, però per a una gamma més àmplia de dominis d’aplicació. S’integra la descripció dels fluxos d’execució com a màquines d’estats finits utilitzant ontologies web (Resource Description Framework (RDF)) i metodologies de la WoT (les accions es realitzen basant-se en peticions Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Aquest flux d’execució, que també pot ser un plantilla per a permetre una configuració flexible en temps d’execució, s’implementa i interpreta com si fos (i mitjançant) un Virtual Object (VO). L’objectiu de la plantilla és ser reutilitzable i poder-se compartir entre múltiples desplegaments de la IoT dins el mateix domini d’aplicació. A causa de les tecnologies utilitzades, la solució no és adequada per a aplicacions de temps crític (llindar de temps relativament baix i rígid). No obstant això, és adequat per a aplicacions que no demanden resposta en un temps crític i que requereixen el desplegament de VOs similars en el que fa referència al flux d’execució. Finalment, el treball s’enfoca en una altra tecnologia destinada a millorar l’escalabilitat i la capacitat de descobriment en la IoT. La SIoT està sorgint com una nova estructura de la IoT que uneix els nodes a través de relacions significatives. Aquestes relacions tenen com a objectiu millorar la capacitat de descobriment; en conseqüència, millora la escalabilitat d’una xarxa de la IoT. En aquest treball s’aplica aquest nou paradigma per optimitzar la gestió de l’energia en el costat de la demanda a les SGs. L’objectiu és aprofitar les característiques de la SIoT per ajudar a la creació de Prosumer Community Groups (PCGs) (grups d’usuaris que consumeixen o produeixen energia) amb el mateix objectiu d’optimització en l’ús de l’energia. La sinergia entre la SIoT i les SGs s’ha anomenat Social Internet of Energy (SIoE). Per tant, amb la SIoE i amb el focus en un desafiament específic, s’estableix la base conceptual per a la integració entre la SIoT i les SGs. Els experiments inicials mostren resultats prometedors i aplanen el camí per a futures investigacions i avaluacions de la proposta. Es conclou que el WoT i la SIoT són dos paradigmes complementaris que nodreixen l’evolució de la propera generació de la IoT. S’espera que la propera generació de la IoT sigui un Multi-Agent System (MAS) generalitzat. Alguns investigadors ja estan apuntant a la Web i les seves tecnologies (per exemple, Web Semàntica, HTTP/S)—i més concretamente a la WoT — com a l’entorn que nodreixi a aquests agents. La SIoT pot millorar tant l’entorn com les relacions entre els agents en aquesta fusió. Les SGs també poden beneficiar-se dels avenços de la IoT, ja que es poden considerar com una aplicació específica d’aquesta última.  Esta tesis trata de dos de las novedosas tecnologías relacionadas con la Internet of Things (IoT) y su integración con el campo de las Smart Grids (SGs); estas tecnologías son laWeb of Things (WoT) y la Social Internet of Things (SIoT). La WoT es una tecnología que se espera que provea de un entorno escalable e interoperable a la IoT usando la infraestructura web existente, los protocolos web y la web semántica. También se espera que la SIoT contribuya a solucionar los retos de escalabilidad y capacidad de descubrimiento creando una red social de agentes (objetos y humanos). Para explorar la sinergia entre estas tecnologías, el objetivo es el de proporcionar evidencia práctica y empírica, generalmente en forma de prototipos de implementación y experimentación empírica. En relación con la WoT y las SGs, se ha creado un prototipo para la Web of Energy (WoE) que tiene como objetivo abordar los desafíos presentes en el dominio las SGs. El prototipo es capaz de proporcionar interoperabilidad y homogeneidad entre diversos protocolos. El diseño de implementación se basa en el Modelo de Actores, que también proporciona escalabilidad del prototipo. La experimentación muestra que el prototipo puede manejar la transmisión de mensajes para aplicaciones de las SGs que requieran que la comunicación se realice bajo umbrales de tiempo críticos. También se toma otra dirección de investigación similar, menos centrada en las SGs, pero para una gama más amplia de dominios de aplicación. Se integra la descripción de los flujos de ejecución como máquinas de estados finitos utilizando ontologías web (Resource Description Framework (RDF)) y metodologías de la WoT (las acciones se realizan basándose en peticiones Hyper-Text Transfer Protocol/Secure (HTTP/S) a Uniform Resource Locators (URLs)). Este flujo de ejecución, que también puede ser una plantilla para permitir una configuración flexible en tiempo de ejecución, se implementa e interpreta como si fuera (y a través de) un Virtual Object (VO). El objetivo de la plantilla es que sea reutilizable y se pueda compartir entre múltiples despliegues de la IoT dentro del mismo dominio de aplicación. Debido a las tecnologías utilizadas, la solución no es adecuada para aplicaciones de tiempo crítico (umbral de tiempo relativamente bajo y rígido). Sin embargo, es adecuado para aplicaciones que no demandan respuesta en un tiempo crítico y que requieren el despliegue de VOs similares en cuanto al flujo de ejecución. Finalmente, el trabajo se enfoca en otra tecnología destinada a mejorar la escalabilidad y la capacidad de descubrimiento en la IoT. La SIoT está emergiendo como una nueva estructura de la IoT que une los nodos a través de relaciones significativas. Estas relaciones tienen como objetivo mejorar la capacidad de descubrimiento; en consecuencia, mejora la escalabilidad de una red de la IoT. En este trabajo se aplica este nuevo paradigma para optimizar la gestión de la energía en el lado de la demanda en las SGs. El objetivo es aprovechar las características de la SIoT para ayudar en la creación de Prosumer Community Groups (PCGs) (grupos de usuarios que consumen o producen energía) con el mismo objetivo de optimización en el uso de la energía. La sinergia entre la SIoT y las SGs ha sido denominada Social Internet of Energy (SIoE). Por lo tanto, con la SIoE y con el foco en un desafío específico, se establece la base conceptual para la integración entre la SIoT y las SG. Los experimentos iniciales muestran resultados prometedores y allanan el camino para futuras investigaciones y evaluaciones de la propuesta. Se concluye que la WoT y la SIoT son dos paradigmas complementarios que nutren la evolución de la próxima generación de la IoT. Se espera que la próxima generación de la IoT sea un Multi-Agent System (MAS) generalizado. Algunos investigadores ya están apuntando a la Web y sus tecnologías (por ejemplo,Web Semántica, HTTP/S)—y más concretamente a la WoT — como el entorno que nutra a estos agentes. La SIoT puede mejorar tanto el entorno como las relaciones entre los agentes en esta fusión. Como un campo específico de la IoT, las SGs también pueden beneficiarse de los avances de la IoT.This thesis deals with two novel Internet of Things (IoT) technologies and their integration to the field of the Smart Grid (SG); these technologies are the Web of Things (WoT) and the Social Internet of Things (SIoT). The WoT is an enabling technology expected to provide a scalable and interoperable environment to the IoT using the existing web infrastructure, web protocols and the semantic web. The SIoT is expected to expand further and contribute to scalability and discoverability challenges by creating a social network of agents (objects and humans). When exploring the synergy between those technologies, we aim at providing practical and empirical evidence, usually in the form of prototype implementations and empirical experimentation. In relation to the WoT and SG, we create a prototype for the Web of Energy (WoE), that aims at addressing challenges present in the SG domain. The prototype is capable of providing interoperability and homogeneity among diverse protocols. The implementation design is based on the Actor Model, which also provides scalability in regards to the prototype. Experimentation shows that the prototype can handle the transmission of messages for time-critical SG applications. We also take another similar research direction less focused on the SG, but for a broader range of application domains. We integrate the description of flows of execution as Finite-State Machines (FSMs) using web ontologies (Resource Description Framework (RDF)) and WoT methodologies (actions are performed on the basis of calls Hyper Text Transfer Protocol/ Secure (HTTP/S) to a Uniform Resource Locator (URL)). This execution flow, which can also be a template to allow flexible configuration at runtime, is deployed and interpreted as (and through) a Virtual Object (VO). The template aims to be reusable and shareable among multiple IoT deployments within the same application domain. Due to the technologies used, the solution is not suitable for time-critical applications. Nevertheless, it is suitable for non-time-critical applications that require the deployment of similar VOs. Finally, we focus on another technology aimed at improving scalability and discoverability in IoT. The SIoT is emerging as a new IoT structure that links nodes through meaningful relationships. These relationships aim at improving discoverability; consequently, improving the scalability of an IoT network. We apply this new paradigm to optimize energy management at the demand side in a SG. Our objective is to harness the features of the SIoT to aid in the creation of Prosumer Community Group (PCG) (groups of energy users that consume or produce energy) with the same Demand Side Management (DSM) goal. We refer to the synergy between SIoT and SG as Social Internet of Energy (SIoE). Therefore, with the SIoE and focusing on a specific challenge, we set the conceptual basis for the integration between SIoT and SG. Initial experiments show promising results and pave the way for further research and evaluation of the proposal. We conclude that the WoT and the SIoT are two complementary paradigms that nourish the evolution of the next generation IoT. The next generation IoT is expected to be a pervasive Multi-Agent System (MAS). Some researchers are already pointing at the Web and its technologies (e.g. Semantic Web, HTTP/S) — and more concretely at the WoT — as the environment nourishing the agents. The SIoT can enhance both the environment and the relationships between agents in this fusion. As a specific field of the IoT, the SG can also benefit from IoT advancements

    Pics or it didn't happen: Instagram in Prosumer Capitalism and Reflexive Modernity

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    Drawing on practice centered approaches to consumption, this study situates a cultural analysis of Instagram, a smartphone-­‐based image sharing application used by over 80 million people worldwide, within wider discourses on reflexive modernity, critical media studies, prosumption, and late-­‐modern consumer culture. A seven-­‐day diary study with 25 international participants, supplemented by participant observation, helps tie these theoretical engagements to specific lived experiences illustrating what it means to live with a networked camera almost permanently on-­‐hand to record and share images of daily life. I focus on the reflexive framing and composition of moments of consumption within practice, arguing that the material culture and affordances of networked mobile imaging, as represented by Instagram, reflect a divergence in photographic practice that expands the realm of the photographable. As the ‘mobile web’ extends networked communication into new spatial contexts, the already overstated dichotomy between the real and the virtual breaks down. This expansion of imaging and communication into new spaces and routines occurs in conjunction with the twin shifts toward an “experience” and “informational” economy, within a social media ecology that enables, and demands, ever more sharing of experiences. While imaging is experienced by many simply as an enjoyable way to fill time or be creative, I explore the multiple agencies that structure enjoyment and explicate the workings of imaginative pleasure using an adapted reading of Colin Campbell’s account of modern hedonism, coupled with Jodi Dean’s account of drive, or the pleasure that emerges from the failure to achieve satisfaction, and its role in prosumer capitalism. I conclude by arguing that social media platforms like Instagram, and its new parent, Facebook, challenge reflexive modernity theorists’ views of empowered, individuated modern subjectivity. Social media slide readily into the institutional gap, as hidden quasi-­‐ institutions, constituting powerful limits to reflexivity through new disciplining mechanisms, even as they afford the potential for radically transformative reflexivity
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