4,387 research outputs found

    A Note on Minimum-Segment Drawings of Planar Graphs

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    Drawings of Planar Graphs with Few Slopes and Segments

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    We study straight-line drawings of planar graphs with few segments and few slopes. Optimal results are obtained for all trees. Tight bounds are obtained for outerplanar graphs, 2-trees, and planar 3-trees. We prove that every 3-connected plane graph on nn vertices has a plane drawing with at most 5/2n{5/2}n segments and at most 2n2n slopes. We prove that every cubic 3-connected plane graph has a plane drawing with three slopes (and three bends on the outerface). In a companion paper, drawings of non-planar graphs with few slopes are also considered.Comment: This paper is submitted to a journal. A preliminary version appeared as "Really Straight Graph Drawings" in the Graph Drawing 2004 conference. See http://arxiv.org/math/0606446 for a companion pape

    On Smooth Orthogonal and Octilinear Drawings: Relations, Complexity and Kandinsky Drawings

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    We study two variants of the well-known orthogonal drawing model: (i) the smooth orthogonal, and (ii) the octilinear. Both models form an extension of the orthogonal, by supporting one additional type of edge segments (circular arcs and diagonal segments, respectively). For planar graphs of max-degree 4, we analyze relationships between the graph classes that can be drawn bendless in the two models and we also prove NP-hardness for a restricted version of the bendless drawing problem for both models. For planar graphs of higher degree, we present an algorithm that produces bi-monotone smooth orthogonal drawings with at most two segments per edge, which also guarantees a linear number of edges with exactly one segment.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Grid Representations and the Chromatic Number

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    A grid drawing of a graph maps vertices to grid points and edges to line segments that avoid grid points representing other vertices. We show that there is a number of grid points that some line segment of an arbitrary grid drawing must intersect. This number is closely connected to the chromatic number. Second, we study how many columns we need to draw a graph in the grid, introducing some new \NP-complete problems. Finally, we show that any planar graph has a planar grid drawing where every line segment contains exactly two grid points. This result proves conjectures asked by David Flores-Pe\~naloza and Francisco Javier Zaragoza Martinez.Comment: 22 pages, 8 figure

    On Graph Crossing Number and Edge Planarization

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    Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two such curves intersect. In the Minimum Crossing Number problem, the goal is to find a drawing of G with minimum number of crossings. The value of the optimal solution, denoted by OPT, is called the graph's crossing number. This is a very basic problem in topological graph theory, that has received a significant amount of attention, but is still poorly understood algorithmically. The best currently known efficient algorithm produces drawings with O(log2n)(n+OPT)O(\log^2 n)(n + OPT) crossings on bounded-degree graphs, while only a constant factor hardness of approximation is known. A closely related problem is Minimum Edge Planarization, in which the goal is to remove a minimum-cardinality subset of edges from G, such that the remaining graph is planar. Our main technical result establishes the following connection between the two problems: if we are given a solution of cost k to the Minimum Edge Planarization problem on graph G, then we can efficiently find a drawing of G with at most \poly(d)\cdot k\cdot (k+OPT) crossings, where dd is the maximum degree in G. This result implies an O(n\cdot \poly(d)\cdot \log^{3/2}n)-approximation for Minimum Crossing Number, as well as improved algorithms for special cases of the problem, such as, for example, k-apex and bounded-genus graphs
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