536 research outputs found

    Fully Dynamic Matching in Bipartite Graphs

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    Maximum cardinality matching in bipartite graphs is an important and well-studied problem. The fully dynamic version, in which edges are inserted and deleted over time has also been the subject of much attention. Existing algorithms for dynamic matching (in general graphs) seem to fall into two groups: there are fast (mostly randomized) algorithms that do not achieve a better than 2-approximation, and there slow algorithms with \O(\sqrt{m}) update time that achieve a better-than-2 approximation. Thus the obvious question is whether we can design an algorithm -- deterministic or randomized -- that achieves a tradeoff between these two: a o(m)o(\sqrt{m}) approximation and a better-than-2 approximation simultaneously. We answer this question in the affirmative for bipartite graphs. Our main result is a fully dynamic algorithm that maintains a 3/2 + \eps approximation in worst-case update time O(m^{1/4}\eps^{/2.5}). We also give stronger results for graphs whose arboricity is at most \al, achieving a (1+ \eps) approximation in worst-case time O(\al (\al + \log n)) for constant \eps. When the arboricity is constant, this bound is O(logn)O(\log n) and when the arboricity is polylogarithmic the update time is also polylogarithmic. The most important technical developement is the use of an intermediate graph we call an edge degree constrained subgraph (EDCS). This graph places constraints on the sum of the degrees of the endpoints of each edge: upper bounds for matched edges and lower bounds for unmatched edges. The main technical content of our paper involves showing both how to maintain an EDCS dynamically and that and EDCS always contains a sufficiently large matching. We also make use of graph orientations to help bound the amount of work done during each update.Comment: Longer version of paper that appears in ICALP 201

    Distributed coloring in sparse graphs with fewer colors

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    This paper is concerned with efficiently coloring sparse graphs in the distributed setting with as few colors as possible. According to the celebrated Four Color Theorem, planar graphs can be colored with at most 4 colors, and the proof gives a (sequential) quadratic algorithm finding such a coloring. A natural problem is to improve this complexity in the distributed setting. Using the fact that planar graphs contain linearly many vertices of degree at most 6, Goldberg, Plotkin, and Shannon obtained a deterministic distributed algorithm coloring nn-vertex planar graphs with 7 colors in O(logn)O(\log n) rounds. Here, we show how to color planar graphs with 6 colors in \mbox{polylog}(n) rounds. Our algorithm indeed works more generally in the list-coloring setting and for sparse graphs (for such graphs we improve by at least one the number of colors resulting from an efficient algorithm of Barenboim and Elkin, at the expense of a slightly worst complexity). Our bounds on the number of colors turn out to be quite sharp in general. Among other results, we show that no distributed algorithm can color every nn-vertex planar graph with 4 colors in o(n)o(n) rounds.Comment: 16 pages, 4 figures - An extended abstract of this work was presented at PODC'18 (ACM Symposium on Principles of Distributed Computing
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