531 research outputs found

    Distributional convergence for the number of symbol comparisons used by QuickSelect

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    When the search algorithm QuickSelect compares keys during its execution in order to find a key of target rank, it must operate on the keys' representations or internal structures, which were ignored by the previous studies that quantified the execution cost for the algorithm in terms of the number of required key comparisons. In this paper, we analyze running costs for the algorithm that take into account not only the number of key comparisons but also the cost of each key comparison. We suppose that keys are represented as sequences of symbols generated by various probabilistic sources and that QuickSelect operates on individual symbols in order to find the target key. We identify limiting distributions for the costs and derive integral and series expressions for the expectations of the limiting distributions. These expressions are used to recapture previously obtained results on the number of key comparisons required by the algorithm.Comment: The first paragraph in the proof of Theorem 3.1 has been corrected in this revision, and references have been update

    The mean, variance and limiting distribution of two statistics sensitive to phylogenetic tree balance

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    For two decades, the Colless index has been the most frequently used statistic for assessing the balance of phylogenetic trees. In this article, this statistic is studied under the Yule and uniform model of phylogenetic trees. The main tool of analysis is a coupling argument with another well-known index called the Sackin statistic. Asymptotics for the mean, variance and covariance of these two statistics are obtained, as well as their limiting joint distribution for large phylogenies. Under the Yule model, the limiting distribution arises as a solution of a functional fixed point equation. Under the uniform model, the limiting distribution is the Airy distribution. The cornerstone of this study is the fact that the probabilistic models for phylogenetic trees are strongly related to the random permutation and the Catalan models for binary search trees.Comment: Published at http://dx.doi.org/10.1214/105051606000000547 in the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    QuickHeapsort: Modifications and improved analysis

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    We present a new analysis for QuickHeapsort splitting it into the analysis of the partition-phases and the analysis of the heap-phases. This enables us to consider samples of non-constant size for the pivot selection and leads to better theoretical bounds for the algorithm. Furthermore we introduce some modifications of QuickHeapsort, both in-place and using n extra bits. We show that on every input the expected number of comparisons is n lg n - 0.03n + o(n) (in-place) respectively n lg n -0.997 n+ o (n). Both estimates improve the previously known best results. (It is conjectured in Wegener93 that the in-place algorithm Bottom-Up-Heapsort uses at most n lg n + 0.4 n on average and for Weak-Heapsort which uses n extra-bits the average number of comparisons is at most n lg n -0.42n in EdelkampS02.) Moreover, our non-in-place variant can even compete with index based Heapsort variants (e.g. Rank-Heapsort in WangW07) and Relaxed-Weak-Heapsort (n lg n -0.9 n+ o (n) comparisons in the worst case) for which no O(n)-bound on the number of extra bits is known

    On smoothed analysis of quicksort and Hoare's find

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    We provide a smoothed analysis of Hoare's find algorithm, and we revisit the smoothed analysis of quicksort. Hoare's find algorithm - often called quickselect or one-sided quicksort - is an easy-to-implement algorithm for finding the k-th smallest element of a sequence. While the worst-case number of comparisons that Hoare’s find needs is Theta(n^2), the average-case number is Theta(n). We analyze what happens between these two extremes by providing a smoothed analysis. In the first perturbation model, an adversary specifies a sequence of n numbers of [0,1], and then, to each number of the sequence, we add a random number drawn independently from the interval [0,d]. We prove that Hoare's find needs Theta(n/(d+1) sqrt(n/d) + n) comparisons in expectation if the adversary may also specify the target element (even after seeing the perturbed sequence) and slightly fewer comparisons for finding the median. In the second perturbation model, each element is marked with a probability of p, and then a random permutation is applied to the marked elements. We prove that the expected number of comparisons to find the median is Omega((1−p)n/p log n). Finally, we provide lower bounds for the smoothed number of comparisons of quicksort and Hoare’s find for the median-of-three pivot rule, which usually yields faster algorithms than always selecting the first element: The pivot is the median of the first, middle, and last element of the sequence. We show that median-of-three does not yield a significant improvement over the classic rule
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