11,106 research outputs found

    Decorous lower bounds for minimum linear arrangement

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    Minimum Linear Arrangement is a classical basic combinatorial optimization problem from the 1960s, which turns out to be extremely challenging in practice. In particular, for most of its benchmark instances, even the order of magnitude of the optimal solution value is unknown, as testified by the surveys on the problem that contain tables in which the best known solution value often has one more digit than the best known lower bound value. In this paper, we propose a linear-programming based approach to compute lower bounds on the optimum. This allows us, for the first time, to show that the best known solutions are indeed not far from optimal for most of the benchmark instances

    Routing for analog chip designs at NXP Semiconductors

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    During the study week 2011 we worked on the question of how to automate certain aspects of the design of analog chips. Here we focused on the task of connecting different blocks with electrical wiring, which is particularly tedious to do by hand. For digital chips there is a wealth of research available for this, as in this situation the amount of blocks makes it hopeless to do the design by hand. Hence, we set our task to finding solutions that are based on the previous research, as well as being tailored to the specific setting given by NXP. This resulted in an heuristic approach, which we presented at the end of the week in the form of a protoype tool. In this report we give a detailed account of the ideas we used, and describe possibilities to extend the approach

    Engineering Art Galleries

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    The Art Gallery Problem is one of the most well-known problems in Computational Geometry, with a rich history in the study of algorithms, complexity, and variants. Recently there has been a surge in experimental work on the problem. In this survey, we describe this work, show the chronology of developments, and compare current algorithms, including two unpublished versions, in an exhaustive experiment. Furthermore, we show what core algorithmic ingredients have led to recent successes

    Quantum walk speedup of backtracking algorithms

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    We describe a general method to obtain quantum speedups of classical algorithms which are based on the technique of backtracking, a standard approach for solving constraint satisfaction problems (CSPs). Backtracking algorithms explore a tree whose vertices are partial solutions to a CSP in an attempt to find a complete solution. Assume there is a classical backtracking algorithm which finds a solution to a CSP on n variables, or outputs that none exists, and whose corresponding tree contains T vertices, each vertex corresponding to a test of a partial solution. Then we show that there is a bounded-error quantum algorithm which completes the same task using O(sqrt(T) n^(3/2) log n) tests. In particular, this quantum algorithm can be used to speed up the DPLL algorithm, which is the basis of many of the most efficient SAT solvers used in practice. The quantum algorithm is based on the use of a quantum walk algorithm of Belovs to search in the backtracking tree. We also discuss how, for certain distributions on the inputs, the algorithm can lead to an exponential reduction in expected runtime.Comment: 23 pages; v2: minor changes to presentatio

    Robust Branch-Cut-and-Price for the Capacitated Minimum Spanning Tree Problem over a Large Extended Formulation

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    This paper presents a robust branch-cut-and-price algorithm for the Capacitated Minimum Spanning Tree Problem (CMST). The variables are associated to q-arbs, a structure that arises from a relaxation of the capacitated prize-collecting arbores- cence problem in order to make it solvable in pseudo-polynomial time. Traditional inequalities over the arc formulation, like Capacity Cuts, are also used. Moreover, a novel feature is introduced in such kind of algorithms. Powerful new cuts expressed over a very large set of variables could be added, without increasing the complexity of the pricing subproblem or the size of the LPs that are actually solved. Computational results on benchmark instances from the OR-Library show very signiÂŻcant improvements over previous algorithms. Several open instances could be solved to optimalityNo keywords;

    Computing Optimal Morse Matchings

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    Morse matchings capture the essential structural information of discrete Morse functions. We show that computing optimal Morse matchings is NP-hard and give an integer programming formulation for the problem. Then we present polyhedral results for the corresponding polytope and report on computational results

    Solving Irregular Strip Packing Problems With Free Rotations Using Separation Lines

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    Solving nesting problems or irregular strip packing problems is to position polygons in a fixed width and unlimited length strip, obeying polygon integrity containment constraints and non-overlapping constraints, in order to minimize the used length of the strip. To ensure non-overlapping, we used separation lines. A straight line is a separation line if given two polygons, all vertices of one of the polygons are on one side of the line or on the line, and all vertices of the other polygon are on the other side of the line or on the line. Since we are considering free rotations of the polygons and separation lines, the mathematical model of the studied problem is nonlinear. Therefore, we use the nonlinear programming solver IPOPT (an algorithm of interior points type), which is part of COIN-OR. Computational tests were run using established benchmark instances and the results were compared with the ones obtained with other methodologies in the literature that use free rotation
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