11,974 research outputs found

    Strategy Model in Bus Tracking and Information Application (BTA) Towards Smart Mobility in Urban Spaces

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    Smart city can be defined as an urban space with complete and advanced infrastructure, intelligent networks and platforms, with millions of sensors among which people themselves and their mobile devices. Urban mobility is one of the global smart city project which offers traffic management in real-time, management of passenger transport means, tracking applications and logistics, car sharing services, car park management and more smart mobility services. Due to the frustrating waiting time for the arrival of buses and the difficulty of accessing shuttle bus-related information in a onestop centre, bus tracking and information application (BTA) is one the proposed solutions to solve the traffic problems in urban spaces. This paper is aimed to design and develop a bus tracking and information application in a selected city in Selangor state, Malaysia. Next, this application also provides an alternative to design public transport tracking and information application for the urban places in Malaysia. Furthermore, the application also provides a smart solution for the management of public infrastructures and urban facilities in Malaysia in future. Finally, the smart mobility model will be presented to uncover the extent on how BTA provide smart solutions in urban spaces which focus on informative, interactive, assistive and green mobility

    Using a Smart City IoT to Incentivise and Target Shifts in Mobility Behaviour-Is It a Piece of Pie?

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    The work presented in this paper is a central part of the research and development in the SUNSET project (contract No. 270228), supported by the 7th Framework Research Program funded by the European Commission. The authors also acknowledge the support of other SUNSET consortium members in helping to create and evaluate the SUNSET tripzoom system

    Real-Time Context-Aware Microservice Architecture for Predictive Analytics and Smart Decision-Making

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    The impressive evolution of the Internet of Things and the great amount of data flowing through the systems provide us with an inspiring scenario for Big Data analytics and advantageous real-time context-aware predictions and smart decision-making. However, this requires a scalable system for constant streaming processing, also provided with the ability of decision-making and action taking based on the performed predictions. This paper aims at proposing a scalable architecture to provide real-time context-aware actions based on predictive streaming processing of data as an evolution of a previously provided event-driven service-oriented architecture which already permitted the context-aware detection and notification of relevant data. For this purpose, we have defined and implemented a microservice-based architecture which provides real-time context-aware actions based on predictive streaming processing of data. As a result, our architecture has been enhanced twofold: on the one hand, the architecture has been supplied with reliable predictions through the use of predictive analytics and complex event processing techniques, which permit the notification of relevant context-aware information ahead of time. On the other, it has been refactored towards a microservice architecture pattern, highly improving its maintenance and evolution. The architecture performance has been evaluated with an air quality case study

    Smart Timetable Service Based on Crowdsensed Data

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    The rapid technological development and the introduction of smart services make it possible for modern cities to offer an enhanced perception of city life for their inhabitants. For instance, a smart timetable service of the city’s public transportation lines updated in real-time can decrease unnecessary waiting times at stops and increase the efficiency of travel planning. However, the implementation of such a service in a traditional way requires the deployment and maintenance of some costly sensing and tracking infrastructure. Fortunately, mobile crowdsensing, when the crowd of passengers and their mobile devices are used to gather data, can be a viable and almost free of charge alternative for implementing sensing based smart city services. In this chapter, we put the emphasis on the introduction of a crowdsensing based smart timetable service, which has been developed as a prototype smart city application. The front-end interface of this service is called TrafficInfo. It is a simple and easy-to-use Android application which visualizes public transport information of the given city on Google Maps in real-time. The live updates of transport schedule information rely on the automatic stop event detection of public transport vehicles. TrafficInfo is built upon an Extensible Messaging and Presence Protocol (XMPP) based communication framework which was designed to facilitate the development of crowd assisted smart city applications. The chapter introduces this generic framework shortly, then describes the prototype smart timetable service

    Quality of experience in affective pervasive environments

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    The confluence of miniaturised powerful devices, widespread communication networks and mass remote storage has caused a fundamental shift in the user interaction design paradigm. The distinction between system and user in pervasive environments is evolving into an increasingly integrated loop of interaction, raising a number of opportunities to provide enhanced and personalised experiences. We propose a platform, based on a smart architecture, to address the identified opportunities in pervasive computing. Smart systems aim at acting upon an environment for improving quality of experience: a subjective measure that has been defined as an emotional reaction to products or services. The inclusion of an emotional dimension allows us to measure individual user responses and deliver personalised services with the potential to influence experiences positively. The platform, Cloud2Bubble, leverages pervasive systems to aggregate user and environment data with the goal of addressing personal preferences and supra-functional requirements. This, combined with its societal implications, results in a set of design principles as a concrete fruition of design contractualism. In particular, this thesis describes: - a review of intelligent ubiquitous environments and relevant technologies, including a definition of user experience as a dynamic affective construct; - a specification of main components for personal data aggregation and service personalisation, without compromising privacy, security or usability; - the implementation of a software platform and a methodological procedure for its instantiation; - an evaluation of the developed platform and its benefits for urban mobility and public transport information systems; - a set of design principles for the design of ubiquitous systems, with an impact on individual experience and collective awareness. Cloud2Bubble contributes towards the development of affective intelligent ubiquitous systems with the potential to enhance user experience in pervasive environments. In addition, the platform aims at minimising the risk of user digital exposure while supporting collective action.Open Acces

    FIWARE-based application for control of Smart Cities

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    Esta tesis es un estudio teórico sobre el framework FIWARE, su ecosistema y sus aplicaciones prácticas. Primero se hace una descripción de FIWARE como ecosistema, los principios en los que está basado, así como su misión y un histórico de su implementación. Después se detallan los programas que forman el ecosistema y su comunidad. En la parte técnica, se describe, con el uso de ejemplos, la tecnología que utilizan los distintos componentes que forman FIWARE y el mercado en el que adquirir las soluciones. Por último se muestran algunos casos de éxito de la implementación de FIWARE.This thesis is a theoretical study about the FIWARE framework, its ecosystem and its practical applications. First, a description of FIWARE as an ecosystem and the principles it is based on, as well as its mission and a timeline of its implementation is done. Then, the main programs and the community that form the ecosystem are detailed. On the technical section, it is described, with the use of examples, the technology employed in each FIWARE component and the market where the solutions can be acquired. Finally, some success stories are shown where FIWARE was implemented.Grado en Ingeniería Informátic

    Internet of things

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    Manual of Digital Earth / Editors: Huadong Guo, Michael F. Goodchild, Alessandro Annoni .- Springer, 2020 .- ISBN: 978-981-32-9915-3Digital Earth was born with the aim of replicating the real world within the digital world. Many efforts have been made to observe and sense the Earth, both from space (remote sensing) and by using in situ sensors. Focusing on the latter, advances in Digital Earth have established vital bridges to exploit these sensors and their networks by taking location as a key element. The current era of connectivity envisions that everything is connected to everything. The concept of the Internet of Things(IoT)emergedasaholisticproposaltoenableanecosystemofvaried,heterogeneous networked objects and devices to speak to and interact with each other. To make the IoT ecosystem a reality, it is necessary to understand the electronic components, communication protocols, real-time analysis techniques, and the location of the objects and devices. The IoT ecosystem and the Digital Earth (DE) jointly form interrelated infrastructures for addressing today’s pressing issues and complex challenges. In this chapter, we explore the synergies and frictions in establishing an efficient and permanent collaboration between the two infrastructures, in order to adequately address multidisciplinary and increasingly complex real-world problems. Although there are still some pending issues, the identified synergies generate optimism for a true collaboration between the Internet of Things and the Digital Earth

    Implementation and analysis of the ISO/IEC/IEEE P21451-1 draft standard for a smart transducer interface common network services and its applications in the Internet of Things

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    The Internet of Things (IoT) has rapidly become the paradigm for the creation and improvement of new and old Cyber Physical Systems (CPS), but how much longer can this development of IoT devices, networks, and services be sustained? The past decade has seen incredible growth in internet connected devices, with current estimates placing the number of such devices at about 20 billion in 2017, not including personal computers, smart phones, and tablets. This has created a massive market for these devices, with each company making their own applications, protocols, and services. Since these markets are competitive, there originally was no incentive to design systems, which were built to have a common protocol to enable interoperability between systems. This can pose a large integration effort if two or more of these systems need to communicate together as part of a larger system. The problem is compounded if these systems utilize two different physical layers or talk using two different protocols. The revitalization of the IEEE 1451 family of standards can solve this problem. The work in this thesis proposes to solve the integration problem by providing a common set of services and protocols for devices. This work provides the basis for a common architectural foundation for future IoT development. The contributions of this thesis include a renewal of the language and intent of the IEEE P21451-1 draft standard, development of example implementations to be included in the standard, and the development of Open Source hardware and software aimed at lowering the cost of adopting this standard
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