3,816 research outputs found

    A New Dispatching Rule For The Stochastic Single-Machine Scheduling Problem

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    In this article, the authors consider the n-job single-machine scheduling problem in which jobs with stochastic processing time requirements arrive to the system at random times. The performance measure combines both mean and variance of job completion times. In this study, a dispatching rule is designed to minimize the performance measure using a simulation model built using AWESIM. Different variations of the rule are tested to select the best implementing policy of the rule. Extensive experimentation is conducted to determine the best parameter values in terms of problem parameters

    Greedy randomized dispatching heuristics for the single machine scheduling problem with quadratic earliness and tardiness penalties

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    In this paper, we present greedy randomized dispatching heuristics for the single machine scheduling problem with quadratic earliness and tardiness costs, and no machine idle time. The several heuristic versions differ, on the one hand, on the strategies involved in the construction of the greedy randomized schedules. On the other hand, these versions also differ on whether they employ only a final improvement step, or perform a local search after each greedy randomized construction. The proposed heuristics were compared with existing procedures, as well as with optimum solutions for some instance sizes. The computational results show that the proposed procedures clearly outperform their underlying dispatching heuristic, and the best of these procedures provide results that are quite close to the optimum. The best of the proposed algorithms is the new recommended heuristic for large instances, as well as a suitable alternative to the best existing procedure for the larger of the middle size instances.scheduling, single machine, early/tardy, quadratic penalties, greedy randomized dispatching rules

    Dynamic scheduling in a multi-product manufacturing system

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    To remain competitive in global marketplace, manufacturing companies need to improve their operational practices. One of the methods to increase competitiveness in manufacturing is by implementing proper scheduling system. This is important to enable job orders to be completed on time, minimize waiting time and maximize utilization of equipment and machineries. The dynamics of real manufacturing system are very complex in nature. Schedules developed based on deterministic algorithms are unable to effectively deal with uncertainties in demand and capacity. Significant differences can be found between planned schedules and actual schedule implementation. This study attempted to develop a scheduling system that is able to react quickly and reliably for accommodating changes in product demand and manufacturing capacity. A case study, 6 by 6 job shop scheduling problem was adapted with uncertainty elements added to the data sets. A simulation model was designed and implemented using ARENA simulation package to generate various job shop scheduling scenarios. Their performances were evaluated using scheduling rules, namely, first-in-first-out (FIFO), earliest due date (EDD), and shortest processing time (SPT). An artificial neural network (ANN) model was developed and trained using various scheduling scenarios generated by ARENA simulation. The experimental results suggest that the ANN scheduling model can provided moderately reliable prediction results for limited scenarios when predicting the number completed jobs, maximum flowtime, average machine utilization, and average length of queue. This study has provided better understanding on the effects of changes in demand and capacity on the job shop schedules. Areas for further study includes: (i) Fine tune the proposed ANN scheduling model (ii) Consider more variety of job shop environment (iii) Incorporate an expert system for interpretation of results. The theoretical framework proposed in this study can be used as a basis for further investigation

    Survey of dynamic scheduling in manufacturing systems

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    Solution and quality robust project scheduling: a methodological framework.

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    The vast majority of the research efforts in project scheduling over the past several years has concentrated on the development of exact and suboptimal procedures for the generation of a baseline schedule assuming complete information and a deterministic environment. During execution, however, projects may be the subject of considerable uncertainty, which may lead to numerous schedule disruptions. Predictive-reactive scheduling refers to the process where a baseline schedule is developed prior to the start of the project and updated if necessary during project execution. It is the objective of this paper to review possible procedures for the generation of proactive (robust) schedules, which are as well as possible protected against schedule disruptions, and for the deployment of reactive scheduling procedures that may be used to revise or re-optimize the baseline schedule when unexpected events occur. We also offer a methodological framework that should allow project management to identify the proper scheduling methodology for different project scheduling environments. Finally, we survey the basics of Critical Chain scheduling and indicate in which environments it is useful.Framework; Information; Management; Processes; Project management; Project scheduling; Project scheduling under uncertainty; Stability; Robust scheduling; Quality; Scheduling; Stability; Uncertainty;

    Using real-time information to reschedule jobs in a flowshop with variable processing times

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    Versión revisada. Embargo 36 mesesIn a time where detailed, instantaneous and accurate information on shop-floor status is becoming available in many manufacturing companies due to Information Technologies initiatives such as Smart Factory or Industry 4.0, a question arises regarding when and how this data can be used to improve scheduling decisions. While it is acknowledged that a continuous rescheduling based on the updated information may be beneficial as it serves to adapt the schedule to unplanned events, this rather general intuition has not been supported by a thorough experimentation, particularly for multi-stage manufacturing systems where such continuous rescheduling may introduce a high degree of nervousness in the system and deteriorates its performance. In order to study this research problem, in this paper we investigate how real-time information on the completion times of the jobs in a flowshop with variable processing times can be used to reschedule the jobs. In an exhaustive computational experience, we show that rescheduling policies pay off as long as the variability of the processing times is not very high, and only if the initially generated schedule is of good quality. Furthermore, we propose several rescheduling policies to improve the performance of continuous rescheduling while greatly reducing the frequency of rescheduling. One of these policies, based on the concept of critical path of a flowshop, outperforms the rest of policies for a wide range of scenarios.Ministerio de Ciencia e Innovación DPI2016-80750-

    Heuristic procedures for reactive project scheduling.

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    This paper describes new heuristic reactive project scheduling procedures that may be used to repair resource-constrained roject baseline schedules that suer from multiple activity duration disruptions during project execution.The objective is to minimize the deviations between the baseline schedule and the schedule that is actually realized.We discuss computational results obtained with priority-rule based schedule generation schemes, a sampling approach and a weighted-earliness tardiness heuristic on a set of randomly generated project instances.Project scheduling; Scheduling; Reactive scheduling; Research; Uncertainty; Stability;

    Pilot, Rollout and Monte Carlo Tree Search Methods for Job Shop Scheduling

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    Greedy heuristics may be attuned by looking ahead for each possible choice, in an approach called the rollout or Pilot method. These methods may be seen as meta-heuristics that can enhance (any) heuristic solution, by repetitively modifying a master solution: similarly to what is done in game tree search, better choices are identified using lookahead, based on solutions obtained by repeatedly using a greedy heuristic. This paper first illustrates how the Pilot method improves upon some simple well known dispatch heuristics for the job-shop scheduling problem. The Pilot method is then shown to be a special case of the more recent Monte Carlo Tree Search (MCTS) methods: Unlike the Pilot method, MCTS methods use random completion of partial solutions to identify promising branches of the tree. The Pilot method and a simple version of MCTS, using the ε\varepsilon-greedy exploration paradigms, are then compared within the same framework, consisting of 300 scheduling problems of varying sizes with fixed-budget of rollouts. Results demonstrate that MCTS reaches better or same results as the Pilot methods in this context.Comment: Learning and Intelligent OptimizatioN (LION'6) 7219 (2012

    Flexible flow shop scheduling with stochastic processing times: A decomposition-based approach

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    Flexible flow shop scheduling problems are NP-hard and tend to become more complex when stochastic uncertainties are taken into consideration. Although some methods have been developed to address such problems, they remain inherently difficult to solve by any single approach. This paper presents a novel decomposition-based approach (DBA), which combines both the shortest processing time (SPT) and the genetic algorithm (GA), to minimizing the makespan of a flexible flow shop (FFS) with stochastic processing times. In the proposed DBA, a neighbouring K-means clustering algorithm is developed to firstly group the machines of an FFS into an appropriate number of machine clusters, based on their stochastic nature. Two optimal back propagation networks (BPN), corresponding to the scenarios of simultaneous and non-simultaneous job arrivals, are then selectively adopted to assign either SPT or GA to each machine cluster for sub-schedule generation. Finally, an overall schedule is generated by integrating the sub-schedules of machine clusters. Computation results show that the DBA outperforms SPT and GA alone for FFS scheduling with stochastic processing times. © 2012 Elsevier Ltd. All rights reserved.postprin

    Evolving control rules for a dual-constrained job scheduling scenario

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    Dispatching rules are often used for scheduling in semiconductor manufacturing due to the complexity and stochasticity of the problem. In the past, simulation-based Genetic Programming has been shown to be a powerful tool to automate the time-consuming and expensive process of designing such rules. However, the scheduling problems considered were usually only constrained by the capacity of the machines. In this paper, we extend this idea to dual-constrained flow shop scheduling, with machines and operators for loading and unloading to be scheduled simultaneously. We show empirically on a small test problem with parallel workstations, re-entrant flows and dynamic stochastic job arrival that the approach is able to generate dispatching rules that perform significantly better than benchmark rules from the literature
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