10,123 research outputs found

    Distributed Edge Connectivity in Sublinear Time

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    We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity λ\lambda exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes O~(n11/353D1/353+n11/706)\tilde O(n^{1-1/353}D^{1/353}+n^{1-1/706}) time to compute λ\lambda and a cut of cardinality λ\lambda with high probability, where nn and DD are the number of nodes and the diameter of the network, respectively, and O~\tilde O hides polylogarithmic factors. This running time is sublinear in nn (i.e. O~(n1ϵ)\tilde O(n^{1-\epsilon})) whenever DD is. Previous sublinear-time distributed algorithms can solve this problem either (i) exactly only when λ=O(n1/8ϵ)\lambda=O(n^{1/8-\epsilon}) [Thurimella PODC'95; Pritchard, Thurimella, ACM Trans. Algorithms'11; Nanongkai, Su, DISC'14] or (ii) approximately [Ghaffari, Kuhn, DISC'13; Nanongkai, Su, DISC'14]. To achieve this we develop and combine several new techniques. First, we design the first distributed algorithm that can compute a kk-edge connectivity certificate for any k=O(n1ϵ)k=O(n^{1-\epsilon}) in time O~(nk+D)\tilde O(\sqrt{nk}+D). Second, we show that by combining the recent distributed expander decomposition technique of [Chang, Pettie, Zhang, SODA'19] with techniques from the sequential deterministic edge connectivity algorithm of [Kawarabayashi, Thorup, STOC'15], we can decompose the network into a sublinear number of clusters with small average diameter and without any mincut separating a cluster (except the `trivial' ones). Finally, by extending the tree packing technique from [Karger STOC'96], we can find the minimum cut in time proportional to the number of components. As a byproduct of this technique, we obtain an O~(n)\tilde O(n)-time algorithm for computing exact minimum cut for weighted graphs.Comment: Accepted at 51st ACM Symposium on Theory of Computing (STOC 2019

    Near-linear Time Algorithm for Approximate Minimum Degree Spanning Trees

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    Given a graph G=(V,E)G = (V, E), we wish to compute a spanning tree whose maximum vertex degree, i.e. tree degree, is as small as possible. Computing the exact optimal solution is known to be NP-hard, since it generalizes the Hamiltonian path problem. For the approximation version of this problem, a O~(mn)\tilde{O}(mn) time algorithm that computes a spanning tree of degree at most Δ+1\Delta^* +1 is previously known [F\"urer \& Raghavachari 1994]; here Δ\Delta^* denotes the minimum tree degree of all the spanning trees. In this paper we give the first near-linear time approximation algorithm for this problem. Specifically speaking, we propose an O~(1ϵ7m)\tilde{O}(\frac{1}{\epsilon^7}m) time algorithm that computes a spanning tree with tree degree (1+ϵ)Δ+O(1ϵ2logn)(1+\epsilon)\Delta^* + O(\frac{1}{\epsilon^2}\log n) for any constant ϵ(0,16)\epsilon \in (0,\frac{1}{6}). Thus, when Δ=ω(logn)\Delta^*=\omega(\log n), we can achieve approximate solutions with constant approximate ratio arbitrarily close to 1 in near-linear time.Comment: 17 page

    Distributed Computing on Core-Periphery Networks: Axiom-based Design

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    Inspired by social networks and complex systems, we propose a core-periphery network architecture that supports fast computation for many distributed algorithms and is robust and efficient in number of links. Rather than providing a concrete network model, we take an axiom-based design approach. We provide three intuitive (and independent) algorithmic axioms and prove that any network that satisfies all axioms enjoys an efficient algorithm for a range of tasks (e.g., MST, sparse matrix multiplication, etc.). We also show the minimality of our axiom set: for networks that satisfy any subset of the axioms, the same efficiency cannot be guaranteed for any deterministic algorithm

    Content Distribution by Multiple Multicast Trees and Intersession Cooperation: Optimal Algorithms and Approximations

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    In traditional massive content distribution with multiple sessions, the sessions form separate overlay networks and operate independently, where some sessions may suffer from insufficient resources even though other sessions have excessive resources. To cope with this problem, we consider the universal swarming approach, which allows multiple sessions to cooperate with each other. We formulate the problem of finding the optimal resource allocation to maximize the sum of the session utilities and present a subgradient algorithm which converges to the optimal solution in the time-average sense. The solution involves an NP-hard subproblem of finding a minimum-cost Steiner tree. We cope with this difficulty by using a column generation method, which reduces the number of Steiner-tree computations. Furthermore, we allow the use of approximate solutions to the Steiner-tree subproblem. We show that the approximation ratio to the overall problem turns out to be no less than the reciprocal of the approximation ratio to the Steiner-tree subproblem. Simulation results demonstrate that universal swarming improves the performance of resource-poor sessions with negligible impact to resource-rich sessions. The proposed approach and algorithm are expected to be useful for infrastructure-based content distribution networks with long-lasting sessions and relatively stable network environment
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