54 research outputs found

    On quantifying fault patterns of the mesh interconnect networks

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    One of the key issues in the design of Multiprocessors System-on-Chip (MP-SoCs), multicomputers, and peerto- peer networks is the development of an efficient communication network to provide high throughput and low latency and its ability to survive beyond the failure of individual components. Generally, the faulty components may be coalesced into fault regions, which are classified into convex and concave shapes. In this paper, we propose a mathematical solution for counting the number of common fault patterns in a 2-D mesh interconnect network including both convex (|-shape, | |-shape, ý-shape) and concave (L-shape, Ushape, T-shape, +-shape, H-shape) regions. The results presented in this paper which have been validated through simulation experiments can play a key role when studying, particularly, the performance analysis of fault-tolerant routing algorithms and measure of a network fault-tolerance expressed as the probability of a disconnection

    Reading list of selected PASM-related publications

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    Prepared for a chapter to be published in the forthcoming Encyclopedia of Parallel Computing by Springer Publishing Company. The Encyclopedia will contain a broad coverage of the field and will include entries on machine organization, programming, algorithms, and applications. The broad coverage, together with extensive pointers to the literature for in-depth study, is expected to make the Encyclopedia a useful reference tool in parallel computing

    Multi-wavelength infrared imaging computer systems and applications

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    This dissertation presents the development of three computer systems for multi-wavelength thermal imaging. Two computer systems were developed for the multi-wavelength imaging pyrometers (M-WIPs) that yield non-contact temperature measurements by remotely sensing the surface of objects with unknown wavelength-dependent emissivity. These M-WIP computer systems represent the state-of-art development in remote temperature measurement system based on the multi-wavelength approach. The dissertation research includes M-WIP computer system integration, software development, performance evaluation, and also applications in monitoring and control of temperature distribution of silicon wafers in a rapid thermal process system. The two M-WIPs are capable of data acquisition, signal processing, system calibration, radiometric measurement, parallel processing and process control. Temperature measurement experiments demonstrated the accuracy of ±1°C against blackbody and ±4°C for colorbody objects. Various algorithms were developed and implemented, including real-time two-point non-uniformity correction, thermal image pseudocoloring, PC to SUN workstation data transfer, automatic IR camera integration time control, and radiometric measurement parallel processing. A third computer system was developed for the demonstration of a 3-color InGaAs FPA which can provide images with information in three different IR wavelength range simultaneously. Numbers of functions were developed to demonstrate and characterize 3-color FPAs, and the system was delivered to be used by the 3-color FPA manufacturer

    Parallel Architectures and Parallel Algorithms for Integrated Vision Systems

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    Computer vision is regarded as one of the most complex and computationally intensive problems. An integrated vision system (IVS) is a system that uses vision algorithms from all levels of processing to perform for a high level application (e.g., object recognition). An IVS normally involves algorithms from low level, intermediate level, and high level vision. Designing parallel architectures for vision systems is of tremendous interest to researchers. Several issues are addressed in parallel architectures and parallel algorithms for integrated vision systems

    Distributed real-time operating system (DRTOS) modeling in SpecC

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    System level design of an embedded computing system involves a multi-step process to refine the system from an abstract specification to an actual implementation by defining and modeling the system at various levels of abstraction. System level design supports evaluating and optimizing the system early in design exploration.;Embedded computing systems may consist of multiple processing elements, memories, I/O devices, sensors, and actors. The selection of processing elements includes instruction-set processors and custom hardware units, such as application specific integrated circuit (ASIC) and field programmable gate array (FPGA). Real-time operating systems (RTOS) have been used in embedded systems as an industry standard for years and can offer embedded systems the characteristics such as concurrency and time constraints. Some of the existing system level design languages, such as SpecC, provide the capability to model an embedded system including an RTOS for a single processor. However, there is a need to develop a distributed RTOS modeling mechanism as part of the system level design methodology due to the increasing number of processing elements in systems and to embedded platforms having multiple processors. A distributed RTOS (DRTOS) provides services such as multiprocessor tasks scheduling, interprocess communication, synchronization, and distributed mutual exclusion, etc.;In this thesis, we develop a DRTOS model as the extension of the existing SpecC single RTOS model to provide basic functionalities of a DRTOS implementation, and present the refinement methodology for using our DRTOS model during system level synthesis. The DRTOS model and refinement process are demonstrated in the SpecC SCE environment. The capabilities and limitations of the DRTOS modeling approach are presented

    Low bit-rate image sequence coding

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    Quarc: an architecture for efficient on-chip communication

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    The exponential downscaling of the feature size has enforced a paradigm shift from computation-based design to communication-based design in system on chip development. Buses, the traditional communication architecture in systems on chip, are incapable of addressing the increasing bandwidth requirements of future large systems. Networks on chip have emerged as an interconnection architecture offering unique solutions to the technological and design issues related to communication in future systems on chip. The transition from buses as a shared medium to networks on chip as a segmented medium has given rise to new challenges in system on chip realm. By leveraging the shared nature of the communication medium, buses have been highly efficient in delivering multicast communication. The segmented nature of networks, however, inhibits the multicast messages to be delivered as efficiently by networks on chip. Relying on extensive research on multicast communication in parallel computers, several network on chip architectures have offered mechanisms to perform the operation, while conforming to resource constraints of the network on chip paradigm. Multicast communication in majority of these networks on chip is implemented by establishing a connection between source and all multicast destinations before the message transmission commences. Establishing the connections incurs an overhead and, therefore, is not desirable; in particular in latency sensitive services such as cache coherence. To address high performance multicast communication, this research presents Quarc, a novel network on chip architecture. The Quarc architecture targets an area-efficient, low power, high performance implementation. The thesis covers a detailed representation of the building blocks of the architecture, including topology, router and network interface. The cost and performance comparison of the Quarc architecture against other network on chip architectures reveals that the Quarc architecture is a highly efficient architecture. Moreover, the thesis introduces novel performance models of complex traffic patterns, including multicast and quality of service-aware communication

    Digital signal conditioning on multiprocessor systems

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    An important application area of modem computer systems is that of digital signal processing. This discipline is concerned with the analysis or modification of digitally represented signals, through the use of simple mathematical operations. A primary need of such systems is that of high data throughput. Although optimised programmable processors are available, system designers are now looking towards parallel processing to gain further performance increases. Such parallel systems may be easily constructed using the transputer family of processors. However, although these devices are comparatively easy to program, they possess a general von Neumann core and so are relatively inefficient at implementing digital signal processing algorithms. The power of the transputer lies in its ability to communicate effectively, not in its computational capability. The converse is true of specialised digital signal processors. These devices have been designed specifically to implement the type of small data intensive operations required by digital signal processing algorithms, but have not been designed to operate efficiently in a multiprocessor environment. This thesis examines the performance of both types of processors with reference to a common signal processing application, multichannel filtering. The transputer is examined in both uniprocessor and multiprocessor configurations, and its performance analysed. A theoretical model of program behaviour is developed, in order to assess the performance benefits of particular code structures and the effects of such parameters as data block size. The transputer implementation is contrasted with that of the Motorola DSP56001 digital signal processor. This device is found to be much more efficient at implementing such algorithms on a single device, but provides limited multiprocessor support. Using the conclusions of this assessment, a hybrid multiprocessor has been designed. This consists of a transputer controlling a number of signal processors, communicating through shared memory, separating tiie tasks of computation and communication. Forcing the transputer to communicate through shared memory causes problems, and these have been addressed. A theoretical performance model of the system has been produced. A small system has been constructed, and is currently running performance test software

    Fuse-N: Framework for unified simulation environment for network-on-chip

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    Steady advancements in semiconductor technology over the past few decades have marked incipience of Multi-Processor System-on-Chip (MPSoCs). Owing to the inability of traditional bus-based communication system to scale well with improving microchip technologies, researchers have proposed Network-on-Chip (NoC) as the on-chip communication model. Current uni-processor centric modeling methodology does not address the new design challenges introduced by MPSoCs, thus calling for efficient simulation frameworks capable of capturing the interplay between the application, the architecture, and the network. Addressing these new challenges requires a framework that assists the designer at different abstraction levels of system design; This thesis concentrates on developing a framework for unified simulation environment for NoCs (fuse-N) which simplifies the design space exploration for NoCs by offering a comprehensive simulation support. The framework synthesizes the network infrastructure and the communication model and optimizes application mapping for design constraints. The proposed framework is a hardware-software co-design implementation using SystemC 2.1 and C++. Simulation results show the architectural, network and resource allocation behavior and highlight the quantitative relationships between various design choices; Also, a novel off-line non-preemptive static Traffic Aware Scheduling (TAS) policy is proposed for hard NoC platforms. The proposed scheduling policy maps the application onto the NoC architecture keeping track of the network traffic, which is generated with every resource and communication path allocation. TAS has been evaluated for various design metrics such as application completion time, resource utilization and task throughput. Simulation results show significant improvements over traditional approaches

    Task allocation in distributed multimedia systems based on the host-satellite model

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    Multimedia applications require intermediate processing between media sources and sinks. In addition to end-user machines intermediate computers can be used for performing media processing. This possibility leads to the problem of allocating processing components on various computers. In this paper, we study this problem in the context of star-shaped application graphs which have to be allocated between given end-user machines (satellites) and a central computer (host). The problem is formulated in terms of best achievable bottleneck resource usage. Several approaches are considered including anapproximate scheme and two fast-heuristics. Performance measurements show the efficiency of the considered approaches. A discussion of our approach shows important differences to solutions provided for related problems of graph partitioning and mapping
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