268 research outputs found
Layered evaluation of interactive adaptive systems : framework and formative methods
Peer reviewedPostprin
Statistical user model supported by R-Tree structure
This paper is about developing a group user model able to predict unknown features (attributes, preferences, or behaviors) of any interlocutor. Specifically, for systems where there are features that cannot be modeled by a domain expert within the human computer interaction. In such cases, statistical models are applied instead of stereotype user models. The time consumption of these models is high, and when a requisite of bounded response time is added most common solution involves summarizing knowledge. Summarization involves deleting knowledge from the knowledge base and probably losing accuracy in the medium-term. This proposal provides all the advantages of statistical user models and avoids knowledge loss by using an R-Tree structure and various search spaces (universes of users) of diverse granularity for solving inferences with enhanced success rates. Along with the formalization and evaluation of the approach, main advantages will be discussed, and a perspective for its future evolution is provided. In addition, this paper provides a framework to evaluate statistical user models and to enable performance comparison among different statistical user models.This proposal development belongs to the research
projects Thuban (TIN2008-02711), MA2VICMR (S2009/TIC-
1542) and Cadooh (TSI-020302-2011-21), supported respectively by
the Spanish Ministry of Education and the Spanish Ministry of Industry,
Tourism and Commerce.Publicad
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences
Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences
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