123 research outputs found

    Color image-based shape reconstruction of multi-color objects under general illumination conditions

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    Humans have the ability to infer the surface reflectance properties and three-dimensional shape of objects from two-dimensional photographs under simple and complex illumination fields. Unfortunately, the reported algorithms in the area of shape reconstruction require a number of simplifying assumptions that result in poor performance in uncontrolled imaging environments. Of all these simplifications, the assumptions of non-constant surface reflectance, globally consistent illumination, and multiple surface views are the most likely to be contradicted in typical environments. In this dissertation, three automatic algorithms for the recovery of surface shape given non-constant reflectance using a single-color image acquired are presented. In addition, a novel method for the identification and removal of shadows from simple scenes is discussed.In existing shape reconstruction algorithms for surfaces of constant reflectance, constraints based on the assumed smoothness of the objects are not explicitly used. Through Explicit incorporation of surface smoothness properties, the algorithms presented in this work are able to overcome the limitations of the previously reported algorithms and accurately estimate shape in the presence of varying reflectance. The three techniques developed for recovering the shape of multi-color surfaces differ in the method through which they exploit the surface smoothness property. They are summarized below:• Surface Recovery using Pre-Segmentation - this algorithm pre-segments the image into distinct color regions and employs smoothness constraints at the color-change boundaries to constrain and recover surface shape. This technique is computationally efficient and works well for images with distinct color regions, but does not perform well in the presence of high-frequency color textures that are difficult to segment.iv• Surface Recovery via Normal Propagation - this approach utilizes local gradient information to propagate a smooth surface solution from points of known orientation. While solution propagation eliminates the need for color-based image segmentation, the quality of the recovered surface can be degraded by high degrees of image noise due to reliance on local information.• Surface Recovery by Global Variational Optimization - this algorithm utilizes a normal gradient smoothness constraint in a non-linear optimization strategy, to iteratively solve for the globally optimal object surface. Because of its global nature, this approach is much less sensitive to noise than the normal propagation is, but requires significantly more computational resources.Results acquired through application of the above algorithms to various synthetic and real image data sets are presented for qualitative evaluation. A quantitative analysis of the algorithms is also discussed for quadratic shapes. The robustness of the three approaches to factors such as segmentation error and random image noise is also explored

    Statistical/Geometric Techniques for Object Representation and Recognition

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    Object modeling and recognition are key areas of research in computer vision and graphics with wide range of applications. Though research in these areas is not new, traditionally most of it has focused on analyzing problems under controlled environments. The challenges posed by real life applications demand for more general and robust solutions. The wide variety of objects with large intra-class variability makes the task very challenging. The difficulty in modeling and matching objects also vary depending on the input modality. In addition, the easy availability of sensors and storage have resulted in tremendous increase in the amount of data that needs to be processed which requires efficient algorithms suitable for large-size databases. In this dissertation, we address some of the challenges involved in modeling and matching of objects in realistic scenarios. Object matching in images require accounting for large variability in the appearance due to changes in illumination and view point. Any real world object is characterized by its underlying shape and albedo, which unlike the image intensity are insensitive to changes in illumination conditions. We propose a stochastic filtering framework for estimating object albedo from a single intensity image by formulating the albedo estimation as an image estimation problem. We also show how this albedo estimate can be used for illumination insensitive object matching and for more accurate shape recovery from a single image using standard shape from shading formulation. We start with the simpler problem where the pose of the object is known and only the illumination varies. We then extend the proposed approach to handle unknown pose in addition to illumination variations. We also use the estimated albedo maps for another important application, which is recognizing faces across age progression. Many approaches which address the problem of modeling and recognizing objects from images assume that the underlying objects are of diffused texture. But most real world objects exhibit a combination of diffused and specular properties. We propose an approach for separating the diffused and specular reflectance from a given color image so that the algorithms proposed for objects of diffused texture become applicable to a much wider range of real world objects. Representing and matching the 2D and 3D geometry of objects is also an integral part of object matching with applications in gesture recognition, activity classification, trademark and logo recognition, etc. The challenge in matching 2D/3D shapes lies in accounting for the different rigid and non-rigid deformations, large intra-class variability, noise and outliers. In addition, since shapes are usually represented as a collection of landmark points, the shape matching algorithm also has to deal with the challenges of missing or unknown correspondence across these data points. We propose an efficient shape indexing approach where the different feature vectors representing the shape are mapped to a hash table. For a query shape, we show how the similar shapes in the database can be efficiently retrieved without the need for establishing correspondence making the algorithm extremely fast and scalable. We also propose an approach for matching and registration of 3D point cloud data across unknown or missing correspondence using an implicit surface representation. Finally, we discuss possible future directions of this research

    Variable illumination and invariant features for detecting and classifying varnish defects

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    This work presents a method to detect and classify varnish defects on wood surfaces. Since these defects are only partially visible under certain illumination directions, one image doesn\u27t provide enough information for a recognition task. A classification requires inspecting the surface under different illumination directions, which results in image series. The information is distributed along this series and can be extracted by merging the knowledge about the defect shape and light direction

    Variable illumination and invariant features for detecting and classifying varnish defects

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    This work presents a method to detect and classify varnish defects on wood surfaces. Since these defects are only partially visible under certain illumination directions, one image doesn't provide enough information for a recognition task. A classification requires inspecting the surface under different illumination directions, which results in image series. The information is distributed along this series and can be extracted by merging the knowledge about the defect shape and light direction

    Shadow detection in still road images using chrominance properties of shadows and spectral power distribution of the illumination

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    A well-known challenge in vision-based driver assistance systems is cast shadows on the road, which makes fundamental tasks such as road and lane detections difficult. In as much as shadow detection relies on shadow features, in this paper, we propose a set of new chrominance properties of shadows based on the skylight and sunlight contributions to the road surface chromaticity. Six constraints on shadow and non-shadowed regions are derived from these properties. The chrominance properties and the associated constraints are used as shadow features in an effective shadow detection method intended to be integrated on an onboard road detection system where the identification of cast shadows on the road is a determinant stage. Onboard systems deal with still outdoor images; thus, the approach focuses on distinguishing shadow boundaries from material changes by considering two illumination sources: sky and sun. A non-shadowed road region is illuminated by both skylight and sunlight, whereas a shadowed one is illuminated by skylight only; thus, their chromaticity varies. The shadow edge detection strategy consists of the identification of image edges separating shadowed and non-shadowed road regions. The classification is achieved by verifying whether the pixel chrominance values of regions on both sides of the image edges satisfy the six constraints. Experiments on real traffc scenes demonstrated the effectiveness of our shadow detection system in detecting shadow edges on the road and material-change edges, outperforming previous shadow detection methods based on physical features, and showing the high potential of the new chrominance properties

    Modelling the human perception of shape-from-shading

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    Shading conveys information on 3-D shape and the process of recovering this information is called shape-from-shading (SFS). This thesis divides the process of human SFS into two functional sub-units (luminance disambiguation and shape computation) and studies them individually. Based on results of a series of psychophysical experiments it is proposed that the interaction between first- and second-order channels plays an important role in disambiguating luminance. Based on this idea, two versions of a biologically plausible model are developed to explain the human performances observed here and elsewhere. An algorithm sharing the same idea is also developed as a solution to the problem of intrinsic image decomposition in the field of image processing. With regard to the shape computation unit, a link between luminance variations and estimated surface norms is identified by testing participants on simple gratings with several different luminance profiles. This methodology is unconventional but can be justified in the light of past studies of human SFS. Finally a computational algorithm for SFS containing two distinct operating modes is proposed. This algorithm is broadly consistent with the known psychophysics on human SFS

    The role of chromatic texture and 3D shape in colour discrimination, memory colour, and colour constancy of natural objects

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    The primary goal of this work was to investigate colour perception in a natural environment and to contribute to the understanding of how cues to familiar object identity influence colour appearance. A large number of studies on colour appearance employ 2D uniformly coloured patches, discarding perceptual cues such as binocular disparity, 3D luminance shading, mutual reflection, and glossy highlights are integral part of a natural scene. Moreover, natural objects possess specific cues that help our recognition (shape, surface texture or colour distribution). The aim of the first main experiment presented in this thesis was to understand the effect of shape on (1) memory colour under constant and varying illumination and on (2) colour constancy for uniformly coloured stimuli. The results demonstrated the existence of a range of memory colours associated with a familiar object, the size of which was strongly object-shape-dependent. For all objects, memory retrieval was significantly faster for object-diagnostic shape relative to generic shapes. Based on two successive controls, the author suggests that shape cues to the object identity affect the range of memory colour proportionally to the original object chromatic distribution. The second experiment examined the subject’s accuracy and precision in adjusting a stimulus colour to its typical appearance. Independently on the illuminant, results showed that memory colour accuracy and precision were enhanced by the presence of chromatic textures, diagnostic shapes, or 3D configurations with a strong interaction between diagnosticity and dimensionality of the shape. Hence, more cues to the object identity and more natural stimuli facilitate the observers in accessing their colour information from memory. A direct relationship was demonstrated between chromatic surface representation, object’s physical properties, and identificability and dimensionality of shape on memory colour accuracy, suggesting high-level mechanisms. Chromatic textures facilitated colour constancy. The third and fourth experiments tested the subject’s ability to discriminate between two chromatic stimuli in a simultaneous and successive 2AFC task, respectively. Simultaneous discrimination threshold performances for polychromatic surfaces were only due to low-level mechanism of the stimulus, whereas in the successive discrimination, i.e. when memory is involved, high-level mechanisms were established. The effect of shape was strongly task- dependent and was modulate by the object memory colour. These findings together with the strong interaction between chromatic cues and shape cues to the object identity lead to the conclusion that high level mechanisms linked to object recognition facilitated both tasks. Hence, the current thesis presents new findings on memory colour and colour constancy presented in a natural context and demonstrates the effect of high-level mechanisms in chromatic discrimination as a function of cues to the object identity such as shape and texture. This work contributes to a deeper understanding of colour perception and object recognition in the natural world.EThOS - Electronic Theses Online ServiceGBUnited Kingdo
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