116,795 research outputs found

    Integrating Distributed Sources of Information for Construction Cost Estimating using Semantic Web and Semantic Web Service technologies

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    A construction project requires collaboration of several organizations such as owner, designer, contractor, and material supplier organizations. These organizations need to exchange information to enhance their teamwork. Understanding the information received from other organizations requires specialized human resources. Construction cost estimating is one of the processes that requires information from several sources including a building information model (BIM) created by designers, estimating assembly and work item information maintained by contractors, and construction material cost data provided by material suppliers. Currently, it is not easy to integrate the information necessary for cost estimating over the Internet. This paper discusses a new approach to construction cost estimating that uses Semantic Web technology. Semantic Web technology provides an infrastructure and a data modeling format that enables accessing, combining, and sharing information over the Internet in a machine processable format. The estimating approach presented in this paper relies on BIM, estimating knowledge, and construction material cost data expressed in a web ontology language. The approach presented in this paper makes the various sources of estimating data accessible as Simple Protocol and Resource Description Framework Query Language (SPARQL) endpoints or Semantic Web Services. We present an estimating application that integrates distributed information provided by project designers, contractors, and material suppliers for preparing cost estimates. The purpose of this paper is not to fully automate the estimating process but to streamline it by reducing human involvement in repetitive cost estimating activities

    A statistical model to describe invariants extracted from a 3-D quadric surface patch and its applications in region-based recognition

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    A statistical model, describing noise-disturbed invariants extracted from a surface patch of a range image, has been developed and applied to region based pose estimation and classification of 3D quadrics. The Mahalanobis distance, which yields the same results as a Baysian classifier, is used for the classification of the surface patches. The results, compared with the Euclidean distance, appear to be much more reliabl

    Accurate video object tracking using a region-based particle filter

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    Usually, in particle filters applied to video tracking, a simple geometrical shape, typically an ellipse, is used in order to bound the object being tracked. Although it is a good tracker, it tends to a bad object representation, as most of the world objects are not simple geometrical shapes. A better way to represent the object is by using a region-based approach, such as the Region Based Particle Filter (RBPF). This method exploits a hierarchical region based representation associated with images to tackle both problems at the same time: tracking and video object segmentation. By means of RBPF the object segmentation is resolved with high accuracy, but new problems arise. The object representation is now based on image partitions instead of pixels. This means that the amount of possible combinations has now decreased, which is computationally good, but an error on the regions taken for the object representation leads to a higher estimation error than methods working at pixel level. On the other hand, if the level of regions detail in the partition is high, the estimation of the object turns to be very noisy, making it hard to accurately propagate the object segmentation. In this thesis we present new tools to the existing RBPF. These tools are focused on increasing the RBPF performance by means of guiding the particles towards a good solution while maintaining a particle filter approach. The concept of hierarchical flow is presented and exploited, a Bayesian estimation is used in order to assign probabilities of being object or background to each region, and the reduction, in an intelligent way, of the solution space , to increase the RBPF robustness while reducing computational effort. Also changes on the already proposed co-clustering in the RBPF approach are proposed. Finally, we present results on the recently presented DAVIS database. This database comprises 50 High Definition video sequences representing several challenging situations. By using this dataset, we compare the RBPF with other state-ofthe- art methods
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