32,436 research outputs found
Towards a Scalable Dynamic Spatial Database System
With the rise of GPS-enabled smartphones and other similar mobile devices,
massive amounts of location data are available. However, no scalable solutions
for soft real-time spatial queries on large sets of moving objects have yet
emerged. In this paper we explore and measure the limits of actual algorithms
and implementations regarding different application scenarios. And finally we
propose a novel distributed architecture to solve the scalability issues.Comment: (2012
CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines
Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective.
The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines.
From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research
The state of peer-to-peer network simulators
Networking research often relies on simulation in order to test and evaluate new ideas. An important requirement of this process is that results must be reproducible so that other researchers can replicate, validate and extend existing work. We look at the landscape of simulators for research in peer-to-peer (P2P) networks by conducting a survey of a combined total of over 280 papers from before and after 2007 (the year of the last survey in this area), and comment on the large quantity of research using bespoke, closed-source simulators. We propose a set of criteria that P2P simulators should meet, and poll the P2P research community for their agreement. We aim to drive the community towards performing their experiments on simulators that allow for others to validate their results
The Fog Makes Sense: Enabling Social Sensing Services With Limited Internet Connectivity
Social sensing services use humans as sensor carriers, sensor operators and
sensors themselves in order to provide situation-awareness to applications.
This promises to provide a multitude of benefits to the users, for example in
the management of natural disasters or in community empowerment. However,
current social sensing services depend on Internet connectivity since the
services are deployed on central Cloud platforms. In many circumstances,
Internet connectivity is constrained, for instance when a natural disaster
causes Internet outages or when people do not have Internet access due to
economical reasons. In this paper, we propose the emerging Fog Computing
infrastructure to become a key-enabler of social sensing services in situations
of constrained Internet connectivity. To this end, we develop a generic
architecture and API of Fog-enabled social sensing services. We exemplify the
usage of the proposed social sensing architecture on a number of concrete use
cases from two different scenarios.Comment: Ruben Mayer, Harshit Gupta, Enrique Saurez, and Umakishore
Ramachandran. 2017. The Fog Makes Sense: Enabling Social Sensing Services
With Limited Internet Connectivity. In Proceedings of The 2nd International
Workshop on Social Sensing, Pittsburgh, PA, USA, April 21 2017
(SocialSens'17), 6 page
Knowledge is at the Edge! How to Search in Distributed Machine Learning Models
With the advent of the Internet of Things and Industry 4.0 an enormous amount
of data is produced at the edge of the network. Due to a lack of computing
power, this data is currently send to the cloud where centralized machine
learning models are trained to derive higher level knowledge. With the recent
development of specialized machine learning hardware for mobile devices, a new
era of distributed learning is about to begin that raises a new research
question: How can we search in distributed machine learning models? Machine
learning at the edge of the network has many benefits, such as low-latency
inference and increased privacy. Such distributed machine learning models can
also learn personalized for a human user, a specific context, or application
scenario. As training data stays on the devices, control over possibly
sensitive data is preserved as it is not shared with a third party. This new
form of distributed learning leads to the partitioning of knowledge between
many devices which makes access difficult. In this paper we tackle the problem
of finding specific knowledge by forwarding a search request (query) to a
device that can answer it best. To that end, we use a entropy based quality
metric that takes the context of a query and the learning quality of a device
into account. We show that our forwarding strategy can achieve over 95%
accuracy in a urban mobility scenario where we use data from 30 000 people
commuting in the city of Trento, Italy.Comment: Published in CoopIS 201
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