420 research outputs found

    A Middleware Platform to Federate Complex Event Processing

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    International audienceDistributed systems like crisis management are subject to the dissemination of a huge volume of heterogeneous events, ranging from low level network data to high level crisis management intelligence, depending on the role of the rescue teams involved. In such systems, Complex Event Processing (CEP) has emerged as a solution to detect and react (in real-time) to complex events, which are correlations of more primitive events. Although various CEP engines implement the support for dealing with the business heterogeneity of events,the technological ntegration of these events remains uncovered. Therefore, in this paper we introduce DiCEPE (Distributed Complex Event Processing Engine), a platform which focuses on the integration of CEP engines in distributed systems. DiCEPE provides a native support for various communication protocols in order to federate CEP engines and ease the deployment of complex systems-of-systems. We illustrate our proposal using a nuclear crisis management scenario and show how DiCEPE leverages the coordination and the federation of different CEP engines

    Facilitating the analysis of a UK national blood service supply chain using distributed simulation

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    In an attempt to investigate blood unit ordering policies, researchers have created a discrete-event model of the UK National Blood Service (NBS) supply chain in the Southampton area of the UK. The model has been created using Simul8, a commercial-off-the-shelf discrete-event simulation package (CSP). However, as more hospitals were added to the model, it was discovered that the length of time needed to perform a single simulation severely increased. It has been claimed that distributed simulation, a technique that uses the resources of many computers to execute a simulation model, can reduce simulation runtime. Further, an emerging standardized approach exists that supports distributed simulation with CSPs. These CSP Interoperability (CSPI) standards are compatible with the IEEE 1516 standard The High Level Architecture, the defacto interoperability standard for distributed simulation. To investigate if distributed simulation can reduce the execution time of NBS supply chain simulation, this paper presents experiences of creating a distributed version of the CSP Simul8 according to the CSPI/HLA standards. It shows that the distributed version of the simulation does indeed run faster when the model reaches a certain size. Further, we argue that understanding the relationship of model features is key to performance. This is illustrated by experimentation with two different protocols implementations (using Time Advance Request (TAR) and Next Event Request (NER)). Our contribution is therefore the demonstration that distributed simulation is a useful technique in the timely execution of supply chains of this type and that careful analysis of model features can further increase performance

    HLA high performance and real-time simulation studies with CERTI

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    Our work takes place in the context of the HLA standard and its application in real-time systems context. Indeed, current HLA standard is inadequate for taking into consideration the different constraints involved in real-time computer systems. Many works have been invested in order to provide real-time capabilities to Run Time Infrastructures (RTI). This paper describes our approach focusing on achieving hard real-time properties for HLA federations through a complete state of the art on the related domain. Our paper also proposes a global bottom up approach from basic hardware and software basic requirements to experimental tests for validation of distributed real-time simulation with CERTI

    Real-Time Distributed Aircraft Simulation through HLA

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    This paper presents some ongoing researches carried out in the context of the PRISE (Research Platform for Embedded Systems Engineering) Project. This platform has been designed to evaluate and validate new embedded system concepts and techniques through a special hardware and software environment. Since many actual embedded equipments are not available, their corresponding behavior is simulated using the HLA architecture, an IEEE standard for distributed simulation, and a Run-time infrastructure called CERTI and developed at ONERA. HLA is currently largely used in many simulation applications, but the limited performances of the RTIs raises doubts over the feasibility of HLA federations with real-time requirements. This paper addresses the problem of achieving real-time performances with HLA. Several experiments are discussed using well-known aircraft simulators such as the Microsoft Flight Simulator, FlightGear, and X-plane connected with the CERTI Run-time Infrastructure. The added value of these activities is to demonstrate that according to a set of innovative solutions, HLA is well suited to achieve hard real time constraints

    Commercial-off-the-shelf simulation package interoperability: Issues and futures

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    Commercial-Off-The-Shelf Simulation Packages (CSPs) are widely used in industry to simulate discrete-event models. Interoperability of CSPs requires the use of distributed simulation techniques. Literature presents us with many examples of achieving CSP interoperability using bespoke solutions. However, for the wider adoption of CSP-based distributed simulation it is essential that, first and foremost, a standard for CSP interoperability be created, and secondly, these standards are adhered to by the CSP vendors. This advanced tutorial is on an emerging standard relating to CSP interoperability. It gives an overview of this standard and presents case studies that implement some of the proposed standards. Furthermore, interoperability is discussed in relation to large and complex models developed using CSPs that require large amount of computing resources. It is hoped that this tutorial will inform the simulation community of the issues associated with CSP interoperability, the importance of these standards and its future

    Fault-Tolerant Adaptive Parallel and Distributed Simulation

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    Discrete Event Simulation is a widely used technique that is used to model and analyze complex systems in many fields of science and engineering. The increasingly large size of simulation models poses a serious computational challenge, since the time needed to run a simulation can be prohibitively large. For this reason, Parallel and Distributes Simulation techniques have been proposed to take advantage of multiple execution units which are found in multicore processors, cluster of workstations or HPC systems. The current generation of HPC systems includes hundreds of thousands of computing nodes and a vast amount of ancillary components. Despite improvements in manufacturing processes, failures of some components are frequent, and the situation will get worse as larger systems are built. In this paper we describe FT-GAIA, a software-based fault-tolerant extension of the GAIA/ART\`IS parallel simulation middleware. FT-GAIA transparently replicates simulation entities and distributes them on multiple execution nodes. This allows the simulation to tolerate crash-failures of computing nodes; furthermore, FT-GAIA offers some protection against byzantine failures since synchronization messages are replicated as well, so that the receiving entity can identify and discard corrupted messages. We provide an experimental evaluation of FT-GAIA on a running prototype. Results show that a high degree of fault tolerance can be achieved, at the cost of a moderate increase in the computational load of the execution units.Comment: Proceedings of the IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2016

    Fault Tolerant Adaptive Parallel and Distributed Simulation through Functional Replication

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    This paper presents FT-GAIA, a software-based fault-tolerant parallel and distributed simulation middleware. FT-GAIA has being designed to reliably handle Parallel And Distributed Simulation (PADS) models, which are needed to properly simulate and analyze complex systems arising in any kind of scientific or engineering field. PADS takes advantage of multiple execution units run in multicore processors, cluster of workstations or HPC systems. However, large computing systems, such as HPC systems that include hundreds of thousands of computing nodes, have to handle frequent failures of some components. To cope with this issue, FT-GAIA transparently replicates simulation entities and distributes them on multiple execution nodes. This allows the simulation to tolerate crash-failures of computing nodes. Moreover, FT-GAIA offers some protection against Byzantine failures, since interaction messages among the simulated entities are replicated as well, so that the receiving entity can identify and discard corrupted messages. Results from an analytical model and from an experimental evaluation show that FT-GAIA provides a high degree of fault tolerance, at the cost of a moderate increase in the computational load of the execution units.Comment: arXiv admin note: substantial text overlap with arXiv:1606.0731

    Real-time distributed simulations in an HLA framework: Application to aircraft simulation

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    This paper presents some ongoing research carried out in the context of the PRISE Project (Research Platform for Embedded Systems Engineering). This platform has been designed to evaluate and validate new embedded system concepts and techniques through a special hardware and software environment. Since much actual embedded equipment is not available, corresponding behavior is simulated within a high-level architecture (HLA) federation implemented with a run-time infrastructure (RTI) called CERTI and developed at ONERA. HLA is currently largely used in many simulation applications, but the limited performances of the RTIs raise doubts over the feasibility of HLA federations with real-time requirements. This paper addresses the problem of achieving real-time performances with the HLA standard. Several experiments are discussed using well-known aircraft simulators such as Microsoft Flight Simulator, FlightGear, and X-plane connected with the CERTI RTI. The added value of these activities is to demonstrate that according to a set of innovative solutions, HLA architecture is well suited to achieve hard real-time constraints. Finally, a formal model guaranteeing the schedulability of concurrent processes is also proposed
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