34,880 research outputs found
Michelson Interferometry with the Keck I Telescope
We report the first use of Michelson interferometry on the Keck I telescope
for diffraction-limited imaging in the near infrared JHK and L bands. By using
an aperture mask located close to the f/25 secondary, the 10 m Keck primary
mirror was transformed into a separate-element, multiple aperture
interferometer. This has allowed diffraction-limited imaging of a large number
of bright astrophysical targets, including the geometrically complex dust
envelopes around a number of evolved stars. The successful restoration of these
images, with dynamic ranges in excess of 200:1, highlights the significant
capabilities of sparse aperture imaging as compared with more conventional
filled-pupil speckle imaging for the class of bright targets considered here.
In particular the enhancement of the signal-to-noise ratio of the Fourier data,
precipitated by the reduction in atmospheric noise, allows high fidelity
imaging of complex sources with small numbers of short-exposure images relative
to speckle. Multi-epoch measurements confirm the reliability of this imaging
technique and our whole dataset provides a powerful demonstration of the
capabilities of aperture masking methods when utilized with the current
generation of large-aperture telescopes. The relationship between these new
results and recent advances in interferometry and adaptive optics is briefly
discussed.Comment: Accepted into Publications of the Astronomical Society of the
Pacific. To appear in vol. 112. Paper contains 10 pages, 8 figure
Efficient Data Collection in Multimedia Vehicular Sensing Platforms
Vehicles provide an ideal platform for urban sensing applications, as they
can be equipped with all kinds of sensing devices that can continuously monitor
the environment around the travelling vehicle. In this work we are particularly
concerned with the use of vehicles as building blocks of a multimedia mobile
sensor system able to capture camera snapshots of the streets to support
traffic monitoring and urban surveillance tasks. However, cameras are high
data-rate sensors while wireless infrastructures used for vehicular
communications may face performance constraints. Thus, data redundancy
mitigation is of paramount importance in such systems. To address this issue in
this paper we exploit sub-modular optimisation techniques to design efficient
and robust data collection schemes for multimedia vehicular sensor networks. We
also explore an alternative approach for data collection that operates on
longer time scales and relies only on localised decisions rather than
centralised computations. We use network simulations with realistic vehicular
mobility patterns to verify the performance gains of our proposed schemes
compared to a baseline solution that ignores data redundancy. Simulation
results show that our data collection techniques can ensure a more accurate
coverage of the road network while significantly reducing the amount of
transferred data
The Douglas-Peucker algorithm for line simplification: Re-evaluation through visualization
The primary aim of this paper is to illustrate the value of visualization in cartography and to indicate that tools for the generation and manipulation of realistic images are of limited value within this application. This paper demonstrates the value of visualization within one problem in cartography, namely the generalisation of lines. It reports on the evaluation of the Douglas-Peucker algorithm for line simplification. Visualization of the simplification process and of the results suggest that the mathematical measures of performance proposed by some other researchers are inappropriate, misleading and questionable
From Multiview Image Curves to 3D Drawings
Reconstructing 3D scenes from multiple views has made impressive strides in
recent years, chiefly by correlating isolated feature points, intensity
patterns, or curvilinear structures. In the general setting - without
controlled acquisition, abundant texture, curves and surfaces following
specific models or limiting scene complexity - most methods produce unorganized
point clouds, meshes, or voxel representations, with some exceptions producing
unorganized clouds of 3D curve fragments. Ideally, many applications require
structured representations of curves, surfaces and their spatial relationships.
This paper presents a step in this direction by formulating an approach that
combines 2D image curves into a collection of 3D curves, with topological
connectivity between them represented as a 3D graph. This results in a 3D
drawing, which is complementary to surface representations in the same sense as
a 3D scaffold complements a tent taut over it. We evaluate our results against
truth on synthetic and real datasets.Comment: Expanded ECCV 2016 version with tweaked figures and including an
overview of the supplementary material available at
multiview-3d-drawing.sourceforge.ne
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