51 research outputs found

    Towards large scale continuous EDA: a random matrix theory perspective

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    Estimation of distribution algorithms (EDA) are a major branch of evolutionary algorithms (EA) with some unique advantages in principle. They are able to take advantage of correlation structure to drive the search more efficiently, and they are able to provide insights about the structure of the search space. However, model building in high dimensions is extremely challenging and as a result existing EDAs lose their strengths in large scale problems. Large scale continuous global optimisation is key to many real world problems of modern days. Scaling up EAs to large scale problems has become one of the biggest challenges of the field. This paper pins down some fundamental roots of the problem and makes a start at developing a new and generic framework to yield effective EDA-type algorithms for large scale continuous global optimisation problems. Our concept is to introduce an ensemble of random projections of the set of fittest search points to low dimensions as a basis for developing a new and generic divide-and-conquer methodology. This is rooted in the theory of random projections developed in theoretical computer science, and will exploit recent advances of non-asymptotic random matrix theory

    Linearized biogeography-based optimization with re-initialization and local search

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    Biogeography-based optimization (BBO) is an evolutionary optimization algorithm that uses migration to share information among candidate solutions. One limitation of BBO is that it changes only one independent variable at a time in each candidate solution. In this paper, a linearized version of BBO, called LBBO, is proposed to reduce rotational variance. The proposed method is combined with periodic re-initialization and local search operators to obtain an algorithm for global optimization in a continuous search space. Experiments have been conducted on 45 benchmarks from the 2005 and 2011 Congress on Evolutionary Computation, and LBBO performance is compared with the results published in those conferences. The results show that LBBO provides competitive performance with state-of-the-art evolutionary algorithms. In particular, LBBO performs particularly well for certain types of multimodal problems, including high-dimensional real-world problems. Also, LBBO is insensitive to whether or not the solution lies on the search domain boundary, in a wide or narrow basin, and within or outside the initialization domain

    Treasure hunt : a framework for cooperative, distributed parallel optimization

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    Orientador: Prof. Dr. Daniel WeingaertnerCoorientadora: Profa. Dra. Myriam Regattieri DelgadoTese (doutorado) - Universidade Federal do Paraná, Setor de Ciências Exatas, Programa de Pós-Graduação em Informática. Defesa : Curitiba, 27/05/2019Inclui referências: p. 18-20Área de concentração: Ciência da ComputaçãoResumo: Este trabalho propõe um framework multinível chamado Treasure Hunt, que é capaz de distribuir algoritmos de busca independentes para um grande número de nós de processamento. Com o objetivo de obter uma convergência conjunta entre os nós, este framework propõe um mecanismo de direcionamento que controla suavemente a cooperação entre múltiplas instâncias independentes do Treasure Hunt. A topologia em árvore proposta pelo Treasure Hunt garante a rápida propagação da informação pelos nós, ao mesmo tempo em que provê simutaneamente explorações (pelos nós-pai) e intensificações (pelos nós-filho), em vários níveis de granularidade, independentemente do número de nós na árvore. O Treasure Hunt tem boa tolerância à falhas e está parcialmente preparado para uma total tolerância à falhas. Como parte dos métodos desenvolvidos durante este trabalho, um método automatizado de Particionamento Iterativo foi proposto para controlar o balanceamento entre explorações e intensificações ao longo da busca. Uma Modelagem de Estabilização de Convergência para operar em modo Online também foi proposto, com o objetivo de encontrar pontos de parada com bom custo/benefício para os algoritmos de otimização que executam dentro das instâncias do Treasure Hunt. Experimentos em benchmarks clássicos, aleatórios e de competição, de vários tamanhos e complexidades, usando os algoritmos de busca PSO, DE e CCPSO2, mostram que o Treasure Hunt melhora as características inerentes destes algoritmos de busca. O Treasure Hunt faz com que os algoritmos de baixa performance se tornem comparáveis aos de boa performance, e os algoritmos de boa performance possam estender seus limites até problemas maiores. Experimentos distribuindo instâncias do Treasure Hunt, em uma rede cooperativa de até 160 processos, demonstram a escalabilidade robusta do framework, apresentando melhoras nos resultados mesmo quando o tempo de processamento é fixado (wall-clock) para todas as instâncias distribuídas do Treasure Hunt. Resultados demonstram que o mecanismo de amostragem fornecido pelo Treasure Hunt, aliado à maior cooperação entre as múltiplas populações em evolução, reduzem a necessidade de grandes populações e de algoritmos de busca complexos. Isto é especialmente importante em problemas de mundo real que possuem funções de fitness muito custosas. Palavras-chave: Inteligência artificial. Métodos de otimização. Algoritmos distribuídos. Modelagem de convergência. Alta dimensionalidade.Abstract: This work proposes a multilevel framework called Treasure Hunt, which is capable of distributing independent search algorithms to a large number of processing nodes. Aiming to obtain joint convergences between working nodes, Treasure Hunt proposes a driving mechanism that smoothly controls the cooperation between the multiple independent Treasure Hunt instances. The tree topology proposed by Treasure Hunt ensures quick propagation of information, while providing simultaneous explorations (by parents) and exploitations (by children), on several levels of granularity, regardless the number of nodes in the tree. Treasure Hunt has good fault tolerance and is partially prepared to full fault tolerance. As part of the methods developed during this work, an automated Iterative Partitioning method is proposed to control the balance between exploration and exploitation as the search progress. A Convergence Stabilization Modeling to operate in Online mode is also proposed, aiming to find good cost/benefit stopping points for the optimization algorithms running within the Treasure Hunt instances. Experiments on classic, random and competition benchmarks of various sizes and complexities, using the search algorithms PSO, DE and CCPSO2, show that Treasure Hunt boosts the inherent characteristics of these search algorithms. Treasure Hunt makes algorithms with poor performances to become comparable to good ones, and algorithms with good performances to be capable of extending their limits to larger problems. Experiments distributing Treasure Hunt instances in a cooperative network up to 160 processes show the robust scaling of the framework, presenting improved results even when fixing a wall-clock time for the instances. Results show that the sampling mechanism provided by Treasure Hunt, allied to the increased cooperation between multiple evolving populations, reduce the need for large population sizes and complex search algorithms. This is specially important on real-world problems with time-consuming fitness functions. Keywords: Artificial intelligence. Optimization methods. Distributed algorithms. Convergence modeling. High dimensionality

    Balancing the trade-off between cost and reliability for wireless sensor networks: a multi-objective optimized deployment method

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    The deployment of the sensor nodes (SNs) always plays a decisive role in the system performance of wireless sensor networks (WSNs). In this work, we propose an optimal deployment method for practical heterogeneous WSNs which gives a deep insight into the trade-off between the reliability and deployment cost. Specifically, this work aims to provide the optimal deployment of SNs to maximize the coverage degree and connection degree, and meanwhile minimize the overall deployment cost. In addition, this work fully considers the heterogeneity of SNs (i.e. differentiated sensing range and deployment cost) and three-dimensional (3-D) deployment scenarios. This is a multi-objective optimization problem, non-convex, multimodal and NP-hard. To solve it, we develop a novel swarm-based multi-objective optimization algorithm, known as the competitive multi-objective marine predators algorithm (CMOMPA) whose performance is verified by comprehensive comparative experiments with ten other stateof-the-art multi-objective optimization algorithms. The computational results demonstrate that CMOMPA is superior to others in terms of convergence and accuracy and shows excellent performance on multimodal multiobjective optimization problems. Sufficient simulations are also conducted to evaluate the effectiveness of the CMOMPA based optimal SNs deployment method. The results show that the optimized deployment can balance the trade-off among deployment cost, sensing reliability and network reliability. The source code is available on https://github.com/iNet-WZU/CMOMPA.Comment: 25 page

    A review of population-based metaheuristics for large-scale black-box global optimization: Part A

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    Scalability of optimization algorithms is a major challenge in coping with the ever growing size of optimization problems in a wide range of application areas from high-dimensional machine learning to complex large-scale engineering problems. The field of large-scale global optimization is concerned with improving the scalability of global optimization algorithms, particularly population-based metaheuristics. Such metaheuristics have been successfully applied to continuous, discrete, or combinatorial problems ranging from several thousand dimensions to billions of decision variables. In this two-part survey, we review recent studies in the field of large-scale black-box global optimization to help researchers and practitioners gain a bird’s-eye view of the field, learn about its major trends, and the state-of-the-art algorithms. Part of the series covers two major algorithmic approaches to large-scale global optimization: problem decomposition and memetic algorithms. Part of the series covers a range of other algorithmic approaches to large-scale global optimization, describes a wide range of problem areas, and finally touches upon the pitfalls and challenges of current research and identifies several potential areas for future research

    A Comparative Study of EAG and PBIL on Large-Scale Global Optimization Problems

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    Estimation of Distribution Algorithms (EDAs) use global statistical information effectively to sample offspring disregarding the location information of the locally optimal solutions found so far. Evolutionary Algorithm with Guided Mutation (EAG) combines global statistical information and location information to sample offspring, aiming that this hybridization improves the search and optimization process. This paper discusses a comparative study of Population-Based Incremental Learning (PBIL), a representative of EDAs, and EAG on large-scale global optimization problems. We implemented PBIL and EAG to build an experimental setup upon which simulations were run. The performance of these algorithms was analyzed in terms of solution quality and computational cost. We found that EAG performed better than PBIL in attaining a good quality solution, but the latter performed better in terms of computational cost. We also compared the performance of EAG and PBIL with MA-SW-Chains, the winner of CEC'2010, and found that the overall performance of EAG is comparable to MA-SW-Chains
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