125 research outputs found

    A Markovian Analysis of IEEE 802.11 Broadcast Transmission Networks with Buffering

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    The purpose of this paper is to analyze the so-called back-off technique of the IEEE 802.11 protocol in broadcast mode with waiting queues. In contrast to existing models, packets arriving when a station (or node) is in back-off state are not discarded, but are stored in a buffer of infinite capacity. As in previous studies, the key point of our analysis hinges on the assumption that the time on the channel is viewed as a random succession of transmission slots (whose duration corresponds to the length of a packet) and mini-slots during which the back-o? of the station is decremented. These events occur independently, with given probabilities. The state of a node is represented by a two-dimensional Markov chain in discrete-time, formed by the back-off counter and the number of packets at the station. Two models are proposed both of which are shown to cope reasonably well with the physical principles of the protocol. The stabillity (ergodicity) conditions are obtained and interpreted in terms of maximum throughput. Several approximations related to these models are also discussed

    Fourth ERCIM workshop on e-mobility

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    Energy-efficient wireless communication

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    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    Survey of Transportation of Adaptive Multimedia Streaming service in Internet

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    [DE] World Wide Web is the greatest boon towards the technological advancement of modern era. Using the benefits of Internet globally, anywhere and anytime, users can avail the benefits of accessing live and on demand video services. The streaming media systems such as YouTube, Netflix, and Apple Music are reining the multimedia world with frequent popularity among users. A key concern of quality perceived for video streaming applications over Internet is the Quality of Experience (QoE) that users go through. Due to changing network conditions, bit rate and initial delay and the multimedia file freezes or provide poor video quality to the end users, researchers across industry and academia are explored HTTP Adaptive Streaming (HAS), which split the video content into multiple segments and offer the clients at varying qualities. The video player at the client side plays a vital role in buffer management and choosing the appropriate bit rate for each such segment of video to be transmitted. A higher bit rate transmitted video pauses in between whereas, a lower bit rate video lacks in quality, requiring a tradeoff between them. The need of the hour was to adaptively varying the bit rate and video quality to match the transmission media conditions. Further, The main aim of this paper is to give an overview on the state of the art HAS techniques across multimedia and networking domains. A detailed survey was conducted to analyze challenges and solutions in adaptive streaming algorithms, QoE, network protocols, buffering and etc. It also focuses on various challenges on QoE influence factors in a fluctuating network condition, which are often ignored in present HAS methodologies. Furthermore, this survey will enable network and multimedia researchers a fair amount of understanding about the latest happenings of adaptive streaming and the necessary improvements that can be incorporated in future developments.Abdullah, MTA.; Lloret, J.; Canovas Solbes, A.; GarcĂ­a-GarcĂ­a, L. (2017). Survey of Transportation of Adaptive Multimedia Streaming service in Internet. Network Protocols and Algorithms. 9(1-2):85-125. doi:10.5296/npa.v9i1-2.12412S8512591-

    FILE SHARING IN AD HOC NETWORKS

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    mobile ad-hoc network (MANET) is a self-configuring network of mobile routers and associated hosts connected by wireless links, the union of which form an arbitrary topology. The routers are free to move randomly and organise themselves arbitrarily; thus, the network's wireless topology may change rapidly and unpredictably. The network is currently applied in many areas suchas for military purposes, in hospitals, campuses and offices. First of all, the scope of study of this projectwas to understand current wireless standards, the nature of mobile ad hoc networks, the advantages and disadvantages to it. The next step was to understand the requirements of file sharing application in such networks. One of the challenges in MANET is the routing protocol. The Ad Hoc On Demand Distance Vector (AODV) routing protocol was chosen and simulated in a hospital scenario whereby patients' records are constantly uploaded and downloaded by doctors and nurses using mobile devices. The scenario was simulated usingOMNeT++ which is an open source software

    Modelling the IEEE 802.11 wireless MAC layer under heterogeneous VoIP traffic to evaluate and dimension QoE

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    PhDAs computers become more popular in the home and workplace, sharing resources and Internet access locally is a necessity. The simplest method of choice is by deploying a Wireless Local Area Network; they are inexpensive, easy to configure and require minimal infrastructure. The wireless local area network of choice is the IEEE 802.11 standard; IEEE 802.11, however, is now being implemented on larger scales outside of the original scope of usage. The realistic usage spans from small scale home solutions to commercial ‘hot spots,’ providing access within medium size areas such as cafés, and more recently blanket coverage in metropolitan. Due to increasing Internet availability and faster network access, in both wireless and wired, the concept of using such networks for real-time services such as internet telephony is also becoming popular. IEEE 802.11 wireless access is shared with many clients on a single channel and there are three non-overlapping channels available. As more stations communicate on a single channel there is increased contention resulting in longer delays due to the backoff overhead of the IEEE 802.11 protocol and hence loss and delay variation; not desirable for time critical traffic. Simulation of such networks demands super-computing resource, particularly where there are over a dozen clients on a given. Fortunately, the author has access to the UK’s super computers and therefore a clear motivation to develop a state of the art analytical model with the required resources to validate. The goal was to develop an analytical model to deal with realistic IEEE 802.11 deployments and derive results without the need for super computers. A network analytical model is derived to model the characteristics of the IEEE 802.11 protocol from a given scenario, including the number of clients and the traffic load of each. The model is augmented from an existing published saturated case, where each client is assumed to always have traffic to transmit. The nature of the analytical model is to allow stations to have a variable load, which is achieved by modifying the existing models and then to allow stations to operate with different traffic profiles. The different traffic profiles, for each station, is achieved by using the augmented model state machine per station and distributing the probabilities to each station’s state machine accordingly. To address the gap between the analytical models medium access delay and standard network metrics which include the effects of buffering traffic, a queueing model is identified and augmented which transforms the medium access delay into standard network metrics; delay, loss and jitter. A Quality of Experience framework, for both computational and analytical results, is investigated to allow the results to be represented as user perception scores and the acceptable voice call carrying capacity found. To find the acceptable call carrying capacity, the ITU-T G.107 E-Model is employed which can be used to give each client a perception rating in terms of user satisfaction. PAGE 4 OF 162 QUEEN MARY, UNIVERSITY OF LONDON OLIVER SHEPHERD With the use of a novel framework, benchmarking results show that there is potential to maximise the number of calls carried by the network with an acceptable user perception rating. Dimensioning of the network is undertaken, again compared with simulation from the super computers, to highlight the usefulness of the analytical model and framework and provides recommendations for network configurations, particularly for the latest Wireless Multimedia extensions available in IEEE 802.11. Dimensioning shows an overall increase of acceptable capacity of 43%; from 7 to 10 bidirectional calls per Access Point by using a tuned transmission opportunity to allow each station to send 4 packets per transmission. It is found that, although the accuracy of the results from the analytical model is not precise, the model achieves a 1 in 13,000 speed up compared to simulation. Results show that the point of maximum calls comes close to simulation with the analytical model and framework and can be used as a guide to configure the network. Alternatively, for specific capacity figures, the model can be used to home-in on the optimal region for further experiments and therefore achievable with standard computational resource, i.e. desktop machines
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