6,024 research outputs found
QoE-Based Low-Delay Live Streaming Using Throughput Predictions
Recently, HTTP-based adaptive streaming has become the de facto standard for
video streaming over the Internet. It allows clients to dynamically adapt media
characteristics to network conditions in order to ensure a high quality of
experience, that is, minimize playback interruptions, while maximizing video
quality at a reasonable level of quality changes. In the case of live
streaming, this task becomes particularly challenging due to the latency
constraints. The challenge further increases if a client uses a wireless
network, where the throughput is subject to considerable fluctuations.
Consequently, live streams often exhibit latencies of up to 30 seconds. In the
present work, we introduce an adaptation algorithm for HTTP-based live
streaming called LOLYPOP (Low-Latency Prediction-Based Adaptation) that is
designed to operate with a transport latency of few seconds. To reach this
goal, LOLYPOP leverages TCP throughput predictions on multiple time scales,
from 1 to 10 seconds, along with an estimate of the prediction error
distribution. In addition to satisfying the latency constraint, the algorithm
heuristically maximizes the quality of experience by maximizing the average
video quality as a function of the number of skipped segments and quality
transitions. In order to select an efficient prediction method, we studied the
performance of several time series prediction methods in IEEE 802.11 wireless
access networks. We evaluated LOLYPOP under a large set of experimental
conditions limiting the transport latency to 3 seconds, against a
state-of-the-art adaptation algorithm from the literature, called FESTIVE. We
observed that the average video quality is by up to a factor of 3 higher than
with FESTIVE. We also observed that LOLYPOP is able to reach a broader region
in the quality of experience space, and thus it is better adjustable to the
user profile or service provider requirements.Comment: Technical Report TKN-16-001, Telecommunication Networks Group,
Technische Universitaet Berlin. This TR updated TR TKN-15-00
Why (and How) Networks Should Run Themselves
The proliferation of networked devices, systems, and applications that we
depend on every day makes managing networks more important than ever. The
increasing security, availability, and performance demands of these
applications suggest that these increasingly difficult network management
problems be solved in real time, across a complex web of interacting protocols
and systems. Alas, just as the importance of network management has increased,
the network has grown so complex that it is seemingly unmanageable. In this new
era, network management requires a fundamentally new approach. Instead of
optimizations based on closed-form analysis of individual protocols, network
operators need data-driven, machine-learning-based models of end-to-end and
application performance based on high-level policy goals and a holistic view of
the underlying components. Instead of anomaly detection algorithms that operate
on offline analysis of network traces, operators need classification and
detection algorithms that can make real-time, closed-loop decisions. Networks
should learn to drive themselves. This paper explores this concept, discussing
how we might attain this ambitious goal by more closely coupling measurement
with real-time control and by relying on learning for inference and prediction
about a networked application or system, as opposed to closed-form analysis of
individual protocols
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