1,629 research outputs found
A Reactive and Cycle-True IP Emulator for MPSoC Exploration
The design of MultiProcessor Systems-on-Chip
(MPSoC) emphasizes intellectual-property (IP)-based
communication-centric approaches. Therefore, for the optimization
of the MPSoC interconnect, the designer must develop
traffic models that realistically capture the application behavior
as executing on the IP core. In this paper, we introduce a
Reactive IP Emulator (RIPE) that enables an effective emulation
of the IP-core behavior in multiple environments, including bitand
cycle-true simulation. The RIPE is built as a multithreaded
abstract instruction-set processor, and it can generate reactive
traffic patterns. We compare the RIPE models with cycle-true
functional simulation of complex application behavior (tasksynchronization,
multitasking, and input/output operations).
Our results demonstrate high-accuracy and significant speedups.
Furthermore, via a case study, we show the potential use of the
RIPE in a design-space-exploration context
Predictable embedded multiprocessor architecture for streaming applications
The focus of this thesis is on embedded media systems that execute applications from the application domain car infotainment. These applications, which we refer to as jobs, typically fall in the class of streaming, i.e. they process on a stream of data. The jobs are executed on heterogeneous multiprocessor platforms, for performance and power efficiency reasons. Most of these jobs have firm real-time requirements, like throughput and end-to-end latency. Car-infotainment systems become increasingly more complex, due to an increase in the supported number of jobs and an increase of resource sharing. Therefore, it is hard to verify, for each job, that the realtime requirements are satisfied. To reduce the verification effort, we elaborate on an architecture for a predictable system from which we can verify, at design time, that the jobâs throughput and end-to-end latency requirements are satisfied. This thesis introduces a network-based multiprocessor system that is predictable. This is achieved by starting with an architecture where processors have private local memories and execute tasks in a static order, so that the uncertainty in the temporal behaviour is minimised. As an interconnect, we use a network that supports guaranteed communication services so that it is guaranteed that data is delivered in time. The architecture is extended with shared local memories, run-time scheduling of tasks, and a memory hierarchy. Dataflow modelling and analysis techniques are used for verification, because they allow cyclic data dependencies that influence the jobâs performance. Shown is how to construct a dataflow model from a job that is mapped onto our predictable multiprocessor platforms. This dataflow model takes into account: computation of tasks, communication between tasks, buffer capacities, and scheduling of shared resources. The jobâs throughput and end-to-end latency bounds are derived from a self-timed execution of the dataflow graph, by making use of existing dataflow-analysis techniques. It is shown that the derived bounds are tight, e.g. for our channel equaliser job, the accuracy of the derived throughput bound is within 10.1%. Furthermore, it is shown that the dataflow modelling and analysis techniques can be used despite the use of shared memories, run-time scheduling of tasks, and caches
A Theoretical Approach Involving Recurrence Resolution, Dependence Cycle Statement Ordering and Subroutine Transformation for the Exploitation of Parallelism in Sequential Code.
To exploit parallelism in Fortran code, this dissertation consists of a study of the following three issues: (1) recurrence resolution in Do-loops for vector processing, (2) dependence cycle statement ordering in Do-loops for parallel processing, and (3) sub-routine parallelization. For recurrence resolution, the major findings include: (1) the node splitting algorithm cannot be used directly to break an essential antidependence link, of which the source variable that results in antidependence is itself the sink variable of another true dependence so a correction method is proposed, (2) a sink variable renaming technique is capable of breaking an antidependence and/or output-dependence link, (3) for recurrences formed by only true dependences, a dynamic dependence concept and the derived technique are powerful, and (4) by integrating related techniques, an algorithm for resolving a general multistatement recurrence is developed. The performance of a parallel loop is determined by the level of parallelism and the time delay due to interprocessor communication and synchronization. For a dependence cycle of a single parallel loop executed in a general synchronization mode, the parallelism exposed varies with the alignment of statements. Statements are reordered on the basis of execution-time of the loop as estimated at compile-time. An improved timing formula and a derived statement ordering algorithm are proposed. Further extension of this algorithm to multiple perfectly nested Do-loops with simple global dependence cycle is also presented. The subroutine is a potential source for parallel processing. Several problems must be solved for subroutine parallelization: (1) the precedence of parallel executions of subroutines, (2) identification of the optimum execution mode for each subroutine and (3) the restructuring of a serial program. A five-step approach to parallelize called subroutines for a calling subroutine is proposed: (1) computation of control dependence, (2) approximation of the global effects of subroutines, (3) analysis of data dependence, (4) identification of execution mode, and (5) restructuring of calling and called subroutines. Application of these five steps in a recursive manner to different levels of calling subroutines in a program addresses the parallelization of subroutines
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