15,295 research outputs found
Efficient energy management for the internet of things in smart cities
The drastic increase in urbanization over the past few years requires sustainable, efficient, and smart solutions for transportation, governance, environment, quality of life, and so on. The Internet of Things offers many sophisticated and ubiquitous applications for smart cities. The energy demand of IoT applications is increased, while IoT devices continue to grow in both numbers and requirements. Therefore, smart city solutions must have the ability to efficiently utilize energy and handle the associated challenges. Energy management is considered as a key paradigm for the realization of complex energy systems in smart cities. In this article, we present a brief overview of energy management and challenges in smart cities. We then provide a unifying framework for energy-efficient optimization and scheduling of IoT-based smart cities. We also discuss the energy harvesting in smart cities, which is a promising solution for extending the lifetime of low-power devices and its related challenges. We detail two case studies. The first one targets energy-efficient scheduling in smart homes, and the second covers wireless power transfer for IoT devices in smart cities. Simulation results for the case studies demonstrate the tremendous impact of energy-efficient scheduling optimization and wireless power transfer on the performance of IoT in smart cities
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Integrated Dynamic Facade Control with an Agent-based Architecture for Commercial Buildings
Dynamic façades have significant technical potential to minimize heating, cooling, and lighting energy use and peak electric demand in the perimeter zone of commercial buildings, but the performance of these systems is reliant on being able to balance complex trade-offs between solar control, daylight admission, comfort, and view over the life of the installation. As the context for controllable energy-efficiency technologies grows more complex with the increased use of intermittent renewable energy resources on the grid, it has become increasingly important to look ahead towards more advanced approaches to integrated systems control in order to achieve optimum life-cycle performance at a lower cost. This study examines the feasibility of a model predictive control system for low-cost autonomous dynamic façades. A system architecture designed around lightweight, simple agents is proposed. The architecture accommodates whole building and grid level demands through its modular, hierarchical approach. Automatically-generated models for computing window heat gains, daylight illuminance, and discomfort glare are described. The open source Modelica and JModelica software tools were used to determine the optimum state of control given inputs of window heat gains and lighting loads for a 24-hour optimization horizon. Penalty functions for glare and view/ daylight quality were implemented as constraints. The control system was tested on a low-power controller (1.4 GHz single core with 2 GB of RAM) to evaluate feasibility. The target platform is a low-cost ($35/unit) embedded controller with 1.2 GHz dual-core cpu and 1 GB of RAM. Configuration and commissioning of the curtainwall unit was designed to be largely plug and play with minimal inputs required by the manufacturer through a web-based user interface. An example application was used to demonstrate optimal control of a three-zone electrochromic window for a south-facing zone. The overall approach was deemed to be promising. Further engineering is required to enable scalable, turnkey solutions
Improving Runtime Overheads for detectEr
We design monitor optimisations for detectEr, a runtime-verification tool
synthesising systems of concurrent monitors from correctness properties for
Erlang programs. We implement these optimisations as part of the existing tool
and show that they yield considerably lower runtime overheads when compared to
the unoptimised monitor synthesis.Comment: In Proceedings FESCA 2015, arXiv:1503.0437
villas on islands cost effective energy refurbishment in mediterranean coastline houses
Abstract This paper aims to underline the variability of constructions in Mediterranean regions, where different climates, architectural techniques and kinds of building uses determine different optimal energy refurbishments of residential buildings placed on the coastline. More in detail, by considering two different construction technologies (i.e., a lightweight house in reinforced concrete and a massive tuff-made villa), two different climates (Greek coast, climate of Athens and Italian coast, climate of Naples), two cost-optimal energy retrofits are presented. The optimized energy retrofit, performed by coupling transient energy simulations and genetic algorithm for generating improved models, have taken into account all levers of energy efficiency, and thus optimization of building envelope (thermal insulation, reflectance, windows and solar screens), active energy systems (daylight control, HVAC systems for the regulation of indoor conditions) and renewable energy sources at the building scale (namely, solar photovoltaic)
Reify Your Collection Queries for Modularity and Speed!
Modularity and efficiency are often contradicting requirements, such that
programers have to trade one for the other. We analyze this dilemma in the
context of programs operating on collections. Performance-critical code using
collections need often to be hand-optimized, leading to non-modular, brittle,
and redundant code. In principle, this dilemma could be avoided by automatic
collection-specific optimizations, such as fusion of collection traversals,
usage of indexing, or reordering of filters. Unfortunately, it is not obvious
how to encode such optimizations in terms of ordinary collection APIs, because
the program operating on the collections is not reified and hence cannot be
analyzed.
We propose SQuOpt, the Scala Query Optimizer--a deep embedding of the Scala
collections API that allows such analyses and optimizations to be defined and
executed within Scala, without relying on external tools or compiler
extensions. SQuOpt provides the same "look and feel" (syntax and static typing
guarantees) as the standard collections API. We evaluate SQuOpt by
re-implementing several code analyses of the Findbugs tool using SQuOpt, show
average speedups of 12x with a maximum of 12800x and hence demonstrate that
SQuOpt can reconcile modularity and efficiency in real-world applications.Comment: 20 page
GraphBLAST: A High-Performance Linear Algebra-based Graph Framework on the GPU
High-performance implementations of graph algorithms are challenging to
implement on new parallel hardware such as GPUs because of three challenges:
(1) the difficulty of coming up with graph building blocks, (2) load imbalance
on parallel hardware, and (3) graph problems having low arithmetic intensity.
To address some of these challenges, GraphBLAS is an innovative, on-going
effort by the graph analytics community to propose building blocks based on
sparse linear algebra, which will allow graph algorithms to be expressed in a
performant, succinct, composable and portable manner. In this paper, we examine
the performance challenges of a linear-algebra-based approach to building graph
frameworks and describe new design principles for overcoming these bottlenecks.
Among the new design principles is exploiting input sparsity, which allows
users to write graph algorithms without specifying push and pull direction.
Exploiting output sparsity allows users to tell the backend which values of the
output in a single vectorized computation they do not want computed.
Load-balancing is an important feature for balancing work amongst parallel
workers. We describe the important load-balancing features for handling graphs
with different characteristics. The design principles described in this paper
have been implemented in "GraphBLAST", the first high-performance linear
algebra-based graph framework on NVIDIA GPUs that is open-source. The results
show that on a single GPU, GraphBLAST has on average at least an order of
magnitude speedup over previous GraphBLAS implementations SuiteSparse and GBTL,
comparable performance to the fastest GPU hardwired primitives and
shared-memory graph frameworks Ligra and Gunrock, and better performance than
any other GPU graph framework, while offering a simpler and more concise
programming model.Comment: 50 pages, 14 figures, 14 table
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