11,415 research outputs found
Deep Learning for Audio Signal Processing
Given the recent surge in developments of deep learning, this article
provides a review of the state-of-the-art deep learning techniques for audio
signal processing. Speech, music, and environmental sound processing are
considered side-by-side, in order to point out similarities and differences
between the domains, highlighting general methods, problems, key references,
and potential for cross-fertilization between areas. The dominant feature
representations (in particular, log-mel spectra and raw waveform) and deep
learning models are reviewed, including convolutional neural networks, variants
of the long short-term memory architecture, as well as more audio-specific
neural network models. Subsequently, prominent deep learning application areas
are covered, i.e. audio recognition (automatic speech recognition, music
information retrieval, environmental sound detection, localization and
tracking) and synthesis and transformation (source separation, audio
enhancement, generative models for speech, sound, and music synthesis).
Finally, key issues and future questions regarding deep learning applied to
audio signal processing are identified.Comment: 15 pages, 2 pdf figure
IDENTIFICATION OF COVER SONGS USING INFORMATION THEORETIC MEASURES OF SIMILARITY
13 pages, 5 figures, 4 tables. v3: Accepted version13 pages, 5 figures, 4 tables. v3: Accepted version13 pages, 5 figures, 4 tables. v3: Accepted versio
An end-to-end machine learning system for harmonic analysis of music
We present a new system for simultaneous estimation of keys, chords, and bass
notes from music audio. It makes use of a novel chromagram representation of
audio that takes perception of loudness into account. Furthermore, it is fully
based on machine learning (instead of expert knowledge), such that it is
potentially applicable to a wider range of genres as long as training data is
available. As compared to other models, the proposed system is fast and memory
efficient, while achieving state-of-the-art performance.Comment: MIREX report and preparation of Journal submissio
VGM-RNN: Recurrent Neural Networks for Video Game Music Generation
The recent explosion of interest in deep neural networks has affected and in some cases reinvigorated work in fields as diverse as natural language processing, image recognition, speech recognition and many more. For sequence learning tasks, recurrent neural networks and in particular LSTM-based networks have shown promising results. Recently there has been interest – for example in the research by Google’s Magenta team – in applying so-called “language modeling” recurrent neural networks to musical tasks, including for the automatic generation of original music. In this work we demonstrate our own LSTM-based music language modeling recurrent network. We show that it is able to learn musical features from a MIDI dataset and generate output that is musically interesting while demonstrating features of melody, harmony and rhythm. We source our dataset from VGMusic.com, a collection of user-submitted MIDI transcriptions of video game songs, and attempt to generate output which emulates this kind of music
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