17,527 research outputs found

    Spectral Graph Convolutions for Population-based Disease Prediction

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    Exploiting the wealth of imaging and non-imaging information for disease prediction tasks requires models capable of representing, at the same time, individual features as well as data associations between subjects from potentially large populations. Graphs provide a natural framework for such tasks, yet previous graph-based approaches focus on pairwise similarities without modelling the subjects' individual characteristics and features. On the other hand, relying solely on subject-specific imaging feature vectors fails to model the interaction and similarity between subjects, which can reduce performance. In this paper, we introduce the novel concept of Graph Convolutional Networks (GCN) for brain analysis in populations, combining imaging and non-imaging data. We represent populations as a sparse graph where its vertices are associated with image-based feature vectors and the edges encode phenotypic information. This structure was used to train a GCN model on partially labelled graphs, aiming to infer the classes of unlabelled nodes from the node features and pairwise associations between subjects. We demonstrate the potential of the method on the challenging ADNI and ABIDE databases, as a proof of concept of the benefit from integrating contextual information in classification tasks. This has a clear impact on the quality of the predictions, leading to 69.5% accuracy for ABIDE (outperforming the current state of the art of 66.8%) and 77% for ADNI for prediction of MCI conversion, significantly outperforming standard linear classifiers where only individual features are considered.Comment: International Conference on Medical Image Computing and Computer-Assisted Interventions (MICCAI) 201

    A Rapidly Deployable Classification System using Visual Data for the Application of Precision Weed Management

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    In this work we demonstrate a rapidly deployable weed classification system that uses visual data to enable autonomous precision weeding without making prior assumptions about which weed species are present in a given field. Previous work in this area relies on having prior knowledge of the weed species present in the field. This assumption cannot always hold true for every field, and thus limits the use of weed classification systems based on this assumption. In this work, we obviate this assumption and introduce a rapidly deployable approach able to operate on any field without any weed species assumptions prior to deployment. We present a three stage pipeline for the implementation of our weed classification system consisting of initial field surveillance, offline processing and selective labelling, and automated precision weeding. The key characteristic of our approach is the combination of plant clustering and selective labelling which is what enables our system to operate without prior weed species knowledge. Testing using field data we are able to label 12.3 times fewer images than traditional full labelling whilst reducing classification accuracy by only 14%.Comment: 36 pages, 14 figures, published Computers and Electronics in Agriculture Vol. 14

    Event-driven grammars: Relating abstract and concrete levels of visual languages

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10270-007-0051-2In this work we introduce event-driven grammars, a kind of graph grammars that are especially suited for visual modelling environments generated by meta-modelling. Rules in these grammars may be triggered by user actions (such as creating, editing or connecting elements) and in their turn may trigger other user-interface events. Their combination with triple graph transformation systems allows constructing and checking the consistency of the abstract syntax graph while the user is building the concrete syntax model, as well as managing the layout of the concrete syntax representation. As an example of these concepts, we show the definition of a modelling environment for UML sequence diagrams. A discussion is also presented of methodological aspects for the generation of environments for visual languages with multiple views, its connection with triple graph grammars, the formalization of the latter in the double pushout approach and its extension with an inheritance concept.This work has been partially sponsored by the Spanish Ministry of Education and Science with projects MOSAIC (TSI2005-08225-C07-06) and MODUWEB (TIN 2006-09678)
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