10,632 research outputs found
An Adaptive Design Methodology for Reduction of Product Development Risk
Embedded systems interaction with environment inherently complicates
understanding of requirements and their correct implementation. However,
product uncertainty is highest during early stages of development. Design
verification is an essential step in the development of any system, especially
for Embedded System. This paper introduces a novel adaptive design methodology,
which incorporates step-wise prototyping and verification. With each adaptive
step product-realization level is enhanced while decreasing the level of
product uncertainty, thereby reducing the overall costs. The back-bone of this
frame-work is the development of Domain Specific Operational (DOP) Model and
the associated Verification Instrumentation for Test and Evaluation, developed
based on the DOP model. Together they generate functionally valid test-sequence
for carrying out prototype evaluation. With the help of a case study 'Multimode
Detection Subsystem' the application of this method is sketched. The design
methodologies can be compared by defining and computing a generic performance
criterion like Average design-cycle Risk. For the case study, by computing
Average design-cycle Risk, it is shown that the adaptive method reduces the
product development risk for a small increase in the total design cycle time.Comment: 21 pages, 9 figure
Formal Verification of Probabilistic SystemC Models with Statistical Model Checking
Transaction-level modeling with SystemC has been very successful in
describing the behavior of embedded systems by providing high-level executable
models, in which many of them have inherent probabilistic behaviors, e.g.,
random data and unreliable components. It thus is crucial to have both
quantitative and qualitative analysis of the probabilities of system
properties. Such analysis can be conducted by constructing a formal model of
the system under verification and using Probabilistic Model Checking (PMC).
However, this method is infeasible for large systems, due to the state space
explosion. In this article, we demonstrate the successful use of Statistical
Model Checking (SMC) to carry out such analysis directly from large SystemC
models and allow designers to express a wide range of useful properties. The
first contribution of this work is a framework to verify properties expressed
in Bounded Linear Temporal Logic (BLTL) for SystemC models with both timed and
probabilistic characteristics. Second, the framework allows users to expose a
rich set of user-code primitives as atomic propositions in BLTL. Moreover,
users can define their own fine-grained time resolution rather than the
boundary of clock cycles in the SystemC simulation. The third contribution is
an implementation of a statistical model checker. It contains an automatic
monitor generation for producing execution traces of the
model-under-verification (MUV), the mechanism for automatically instrumenting
the MUV, and the interaction with statistical model checking algorithms.Comment: Journal of Software: Evolution and Process. Wiley, 2017. arXiv admin
note: substantial text overlap with arXiv:1507.0818
The TASTE Toolset: turning human designed heterogeneous systems into computer built homogeneous software.
The TASTE tool-set results from spin-off studies of the ASSERT project, which started in 2004 with the objective to propose innovative and pragmatic solutions to develop real-time software. One of the primary targets was satellite flight software, but it appeared quickly that their characteristics were shared among various embedded systems. The solutions that we developed now comprise a process and several tools ; the development process is based on the idea that real-time, embedded systems are heterogeneous by nature and that a unique UML-like language was not helping neither their construction, nor their validation. Rather than inventing yet another "ultimate" language, TASTE makes the link between existing and mature technologies such as Simulink, SDL, ASN.1, C, Ada, and generates complete, homogeneous software-based systems that one can straightforwardly download and execute on a physical target. Our current prototype is moving toward a marketed product, and sequel studies are already in place to support, among others, FPGA systems
Developing a distributed electronic health-record store for India
The DIGHT project is addressing the problem of building a scalable and highly available information store for the Electronic Health Records (EHRs) of the over one billion citizens of India
Contract-Based General-Purpose GPU Programming
Using GPUs as general-purpose processors has revolutionized parallel
computing by offering, for a large and growing set of algorithms, massive
data-parallelization on desktop machines. An obstacle to widespread adoption,
however, is the difficulty of programming them and the low-level control of the
hardware required to achieve good performance. This paper suggests a
programming library, SafeGPU, that aims at striking a balance between
programmer productivity and performance, by making GPU data-parallel operations
accessible from within a classical object-oriented programming language. The
solution is integrated with the design-by-contract approach, which increases
confidence in functional program correctness by embedding executable program
specifications into the program text. We show that our library leads to modular
and maintainable code that is accessible to GPGPU non-experts, while providing
performance that is comparable with hand-written CUDA code. Furthermore,
runtime contract checking turns out to be feasible, as the contracts can be
executed on the GPU
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