40,159 research outputs found
A retrospective view on the promise on machine translation for Bahasa Melayu-English
Research and development activities for machine translation systems from English language to others are more progressive than vice versa. It has been more than 30 years since the machine translation was introduced and yet a Malay language or Bahasa Melayu (BM) to English machine translation engine is not available. Consequently, many translation systems have been developed for the world's top 10 languages in terms of native speakers, but none for BM, although the language is used by more than 200 million speakers around the world. This paper attempts to seek possible reasons as why such situation occurs. A summative overview to show progress, challenges as well as future works on MT is presented. Issues faced by researchers and system developers in modeling and developing a machine translation engine are also discussed. The study of the previous translation systems (from other languages to English) reveals that the accuracy level can be achieved up to 85 %. The figure suggests that the translation system is not reliable if it is to be utilized in a serious translation activity. The most prominent difficulties are the complexity of grammar rules and ambiguity problems of the source language. Thus, we hypothesize that the inclusion of âsemanticâ property in the translation rules may produce a better quality BM-English MT engine
Review and synthesis of problems and directions for large scale geographic information system development
Problems and directions for large scale geographic information system development were reviewed and the general problems associated with automated geographic information systems and spatial data handling were addressed
Model-driven design, simulation and implementation of service compositions in COSMO
The success of software development projects to a large extent depends on the quality of the models that are produced in the development process, which in turn depends on the conceptual and practical support that is available for modelling, design and analysis. This paper focuses on model-driven support for service-oriented software development. In particular, it addresses how services and compositions of services can be designed, simulated and implemented. The support presented is part of a larger framework, called COSMO (COnceptual Service MOdelling). Whereas in previous work we reported on the conceptual support provided by COSMO, in this paper we proceed with a discussion of the practical support that has been developed. We show how reference models (model types) and guidelines (design steps) can be iteratively applied to design service compositions at a platform independent level and discuss what tool support is available for the design and analysis during this phase. Next, we present some techniques to transform a platform independent service composition model to an implementation in terms of BPEL and WSDL. We use the mediation scenario of the SWS challenge (concerning the establishment of a purchase order between two companies) to illustrate our application of the COSMO framework
Interactive context-aware user-driven metadata correction in digital libraries
Personal name variants are a common problem in digital libraries, reducing the precision of searches and complicating browsing-based interaction. The book-centric approach of name authority control has not scaled to match the growth and diversity of digital repositories. In this paper, we present a novel system for user-driven integration of name variants when interacting with web-based information-in particular digital library-systems. We approach these issues via a client-side JavaScript browser extension that can reorganize web content and also integrate remote data sources. Designed to be agnostic towards the web sites it is applied to, we illustrate the developed proof-of-concept system through worked examples using three different digital libraries. We discuss the extensibility of the approach in the context of other user-driven information systems and the growth of the Semantic Web
Hierarchy Composition GAN for High-fidelity Image Synthesis
Despite the rapid progress of generative adversarial networks (GANs) in image
synthesis in recent years, the existing image synthesis approaches work in
either geometry domain or appearance domain alone which often introduces
various synthesis artifacts. This paper presents an innovative Hierarchical
Composition GAN (HIC-GAN) that incorporates image synthesis in geometry and
appearance domains into an end-to-end trainable network and achieves superior
synthesis realism in both domains simultaneously. We design an innovative
hierarchical composition mechanism that is capable of learning realistic
composition geometry and handling occlusions while multiple foreground objects
are involved in image composition. In addition, we introduce a novel attention
mask mechanism that guides to adapt the appearance of foreground objects which
also helps to provide better training reference for learning in geometry
domain. Extensive experiments on scene text image synthesis, portrait editing
and indoor rendering tasks show that the proposed HIC-GAN achieves superior
synthesis performance qualitatively and quantitatively.Comment: 11 pages, 8 figure
A Learning Algorithm based on High School Teaching Wisdom
A learning algorithm based on primary school teaching and learning is
presented. The methodology is to continuously evaluate a student and to give
them training on the examples for which they repeatedly fail, until, they can
correctly answer all types of questions. This incremental learning procedure
produces better learning curves by demanding the student to optimally dedicate
their learning time on the failed examples. When used in machine learning, the
algorithm is found to train a machine on a data with maximum variance in the
feature space so that the generalization ability of the network improves. The
algorithm has interesting applications in data mining, model evaluations and
rare objects discovery
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