263 research outputs found

    Final report on the evaluation of RRM/CRRM algorithms

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    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    Confucius Queue Management: Be Fair But Not Too Fast

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    When many users and unique applications share a congested edge link (e.g., a home network), everyone wants their own application to continue to perform well despite contention over network resources. Traditionally, network engineers have focused on fairness as the key objective to ensure that competing applications are equitably and led by the switch, and hence have deployed fair queueing mechanisms. However, for many network workloads today, strict fairness is directly at odds with equitable application performance. Real-time streaming applications, such as videoconferencing, suffer the most when network performance is volatile (with delay spikes or sudden and dramatic drops in throughput). Unfortunately, "fair" queueing mechanisms lead to extremely volatile network behavior in the presence of bursty and multi-flow applications such as Web traffic. When a sudden burst of new data arrives, fair queueing algorithms rapidly shift resources away from incumbent flows, leading to severe stalls in real-time applications. In this paper, we present Confucius, the first practical queue management scheme to effectively balance fairness against volatility, providing performance outcomes that benefit all applications sharing the contended link. Confucius outperforms realistic queueing schemes by protecting the real-time streaming flows from stalls in competing with more than 95% of websites. Importantly, Confucius does not assume the collaboration of end-hosts, nor does it require manual parameter tuning to achieve good performance

    Congestion Control for Streaming Media

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    The Internet has assumed the role of the underlying communication network for applications such as file transfer, electronic mail, Web browsing and multimedia streaming. Multimedia streaming, in particular, is growing with the growth in power and connectivity of today\u27s computers. These Internet applications have a variety of network service requirements and traffic characteristics, which presents new challenges to the single best-effort service of today\u27s Internet. TCP, the de facto Internet transport protocol, has been successful in satisfying the needs of traditional Internet applications, but fails to satisfy the increasingly popular delay sensitive multimedia applications. Streaming applications often use UDP without a proper congestion avoidance mechanisms, threatening the well-being of the Internet. This dissertation presents an IP router traffic management mechanism, referred to as Crimson, that can be seamlessly deployed in the current Internet to protect well-behaving traffic from misbehaving traffic and support Quality of Service (QoS) requirements of delay sensitive multimedia applications as well as traditional Internet applications. In addition, as a means to enhance Internet support for multimedia streaming, this dissertation report presents design and evaluation of a TCP-Friendly and streaming-friendly transport protocol called the Multimedia Transport Protocol (MTP). Through a simulation study this report shows the Crimson network efficiently handles network congestion and minimizes queuing delay while providing affordable fairness protection from misbehaving flows over a wide range of traffic conditions. In addition, our results show that MTP offers streaming performance comparable to that provided by UDP, while doing so under a TCP-Friendly rate

    Adaptive delivery of real-time streaming video

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    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.Includes bibliographical references (p. 87-92).While there is an increasing demand for streaming video applications on the Internet, various network characteristics make the deployment of these applications more challenging than traditional Internet applications like email and the Web. The applications that transmit data over the Internet must cope with the time-varying bandwidth and delay characteristics of the Internet and must be resilient to packet loss. This thesis examines these challenges and presents a system design and implementation that ameliorates some of the important problems with video streaming over the Internet. Video sequences are typically compressed in a format such as MPEG-4 to achieve bandwidth efficiency. Video compression exploits redundancy between frames to achieve higher compression. However, packet loss can be detrimental to compressed video with interdependent frames because errors potentially propagate across many frames. While the need for low latency prevents the retransmission of all lost data, we leverage the characteristics of MPEG-4 to selectively retransmit only the most important data in order to limit the propagation of errors. We quantify the effects of packet loss on the quality of MPEG-4 video, develop an analytical model to explain these effects, and present an RTP-compatible protocol-which we call SR-RTP--to adaptively deliver higher quality video in the face of packet loss. The Internet's variable bandwidth and delay make it difficult to achieve high utilization, Tcp friendliness, and a high-quality constant playout rate; a video streaming system should adapt to these changing conditions and tailor the quality of the transmitted bitstream to available bandwidth. Traditional congestion avoidance schemes such as TCP's additive-increase/multiplicative/decrease (AIMD) cause large oscillations in transmission rates that degrade the perceptual quality of the video stream. To combat bandwidth variation, we design a scheme for performing quality adaptation of layered video for a general family of congestion control algorithms called binomial congestion control and show that a combination of smooth congestion control and clever receiver-buffered quality adaptation can reduce oscillations, increase interactivity, and deliver higher quality video for a given amount of buffering. We have integrated this selective reliability and quality adaptation into a publicly available software library. Using this system as a testbed, we show that the use of selective reliability can greatly increase the quality of received video, and that the use of binomial congestion control and receiver quality adaptation allow for increased user interactivity and better video quality.by Nicholas G. Feamster.M.Eng

    Methods of Congestion Control for Adaptive Continuous Media

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    Since the first exchange of data between machines in different locations in early 1960s, computer networks have grown exponentially with millions of people now using the Internet. With this, there has also been a rapid increase in different kinds of services offered over the World Wide Web from simple e-mails to streaming video. It is generally accepted that the commonly used protocol suite TCP/IP alone is not adequate for a number of modern applications with high bandwidth and minimal delay requirements. Many technologies are emerging such as IPv6, Diffserv, Intserv etc, which aim to replace the onesize-fits-all approach of the current lPv4. There is a consensus that the networks will have to be capable of multi-service and will have to isolate different classes of traffic through bandwidth partitioning such that, for example, low priority best-effort traffic does not cause delay for high priority video traffic. However, this research identifies that even within a class there may be delays or losses due to congestion and the problem will require different solutions in different classes. The focus of this research is on the requirements of the adaptive continuous media class. These are traffic flows that require a good Quality of Service but are also able to adapt to the network conditions by accepting some degradation in quality. It is potentially the most flexible traffic class and therefore, one of the most useful types for an increasing number of applications. This thesis discusses the QoS requirements of adaptive continuous media and identifies an ideal feedback based control system that would be suitable for this class. A number of current methods of congestion control have been investigated and two methods that have been shown to be successful with data traffic have been evaluated to ascertain if they could be adapted for adaptive continuous media. A novel method of control based on percentile monitoring of the queue occupancy is then proposed and developed. Simulation results demonstrate that the percentile monitoring based method is more appropriate to this type of flow. The problem of congestion control at aggregating nodes of the network hierarchy, where thousands of adaptive flows may be aggregated to a single flow, is then considered. A unique method of pricing mean and variance is developed such that each individual flow is charged fairly for its contribution to the congestion

    Scalable reliable on-demand media streaming protocols

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    This thesis considers the problem of delivering streaming media, on-demand, to potentially large numbers of concurrent clients. The problem has motivated the development in prior work of scalable protocols based on multicast or broadcast. However, previous protocols do not allow clients to efficiently: 1) recover from packet loss; 2) share bandwidth fairly with competing flows; or 3) maximize the playback quality at the client for any given client reception rate characteristics. In this work, new protocols, namely Reliable Periodic Broadcast (RPB) and Reliable Bandwidth Skimming (RBS), are developed that efficiently recover from packet loss and achieve close to the best possible server bandwidth scalability for a given set of client characteristics. To share bandwidth fairly with competing traffic such as TCP, these protocols can employ the Vegas Multicast Rate Control (VMRC) protocol proposed in this work. The VMRC protocol exhibits TCP Vegas-like behavior. In comparison to prior rate control protocols, VMRC provides less oscillatory reception rates to clients, and operates without inducing packet loss when the bottleneck link is lightly loaded. The VMRC protocol incorporates a new technique for dynamically adjusting the TCP Vegas threshold parameters based on measured characteristics of the network. This technique implements fair sharing of network resources with other types of competing flows, including widely deployed versions of TCP such as TCP Reno. This fair sharing is not possible with the previously defined static Vegas threshold parameters. The RPB protocol is extended to efficiently support quality adaptation. The Optimized Heterogeneous Periodic Broadcast (HPB) is designed to support a range of client reception rates and efficiently support static quality adaptation by allowing clients to work-ahead before beginning playback to receive a media file of the desired quality. A dynamic quality adaptation technique is developed and evaluated which allows clients to achieve more uniform playback quality given time-varying client reception rates

    Towards Real-time Remote Processing of Laparoscopic Video

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    Laparoscopic surgery is a minimally invasive technique where surgeons insert a small video camera into the patient\u27s body to visualize internal organs and use small tools to perform these procedures. However, the benefit of small incisions has a disadvantage of limited visualization of subsurface tissues. Image-guided surgery (IGS) uses pre-operative and intra-operative images to map subsurface structures and can reduce the limitations of laparoscopic surgery. One particular laparoscopic system is the daVinci-si robotic surgical vision system. The video streams generate approximately 360 megabytes of data per second, demonstrating a trend toward increased data sizes in medicine, primarily due to higher-resolution video cameras and imaging equipment. Real-time processing this large stream of data on a bedside PC, single or dual node setup, may be challenging and a high-performance computing (HPC) environment is not typically available at the point of care. To process this data on remote HPC clusters at the typical 30 frames per second rate (fps), it is required that each 11.9 MB (1080p) video frame be processed by a server and returned within the time this frame is displayed or 1/30th of a second. The ability to acquire, process, and visualize data in real time is essential for the performance of complex tasks as well as minimizing risk to the patient. We have implemented and compared performance of compression, segmentation and registration algorithms on Clemson\u27s Palmetto supercomputer using dual Nvidia graphics processing units (GPUs) per node and compute unified device architecture (CUDA) programming model. We developed three separate applications that run simultaneously: video acquisition, image processing, and video display. The image processing application allows several algorithms to run simultaneously on different cluster nodes and transfer images through message passing interface (MPI). Our segmentation and registration algorithms resulted in an acceleration factor of around 2 and 8 times respectively. To achieve a higher frame rate, we also resized images and reduced the overall processing time. As a result, using high-speed network to access computing clusters with GPUs to implement these algorithms in parallel will improve surgical procedures by providing real-time medical image processing and laparoscopic data

    Support infrastructures for multimedia services with guaranteed continuity and QoS

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    Advances in wireless networking and content delivery systems are enabling new challenging provisioning scenarios where a growing number of users access multimedia services, e.g., audio/video streaming, while moving among different points of attachment to the Internet, possibly with different connectivity technologies, e.g., Wi-Fi, Bluetooth, and cellular 3G. That calls for novel middlewares capable of dynamically personalizing service provisioning to the characteristics of client environments, in particular to discontinuities in wireless resource availability due to handoffs. This dissertation proposes a novel middleware solution, called MUM, that performs effective and context-aware handoff management to transparently avoid service interruptions during both horizontal and vertical handoffs. To achieve the goal, MUM exploits the full visibility of wireless connections available in client localities and their handoff implementations (handoff awareness), of service quality requirements and handoff-related quality degradations (QoS awareness), and of network topology and resources available in current/future localities (location awareness). The design and implementation of the all main MUM components along with extensive on the field trials of the realized middleware architecture confirmed the validity of the proposed full context-aware handoff management approach. In particular, the reported experimental results demonstrate that MUM can effectively maintain service continuity for a wide range of different multimedia services by exploiting handoff prediction mechanisms, adaptive buffering and pre-fetching techniques, and proactive re-addressing/re-binding
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