167 research outputs found

    On distributed scheduling in wireless networks exploiting broadcast and network coding

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    In this paper, we consider cross-layer optimization in wireless networks with wireless broadcast advantage, focusing on the problem of distributed scheduling of broadcast links. The wireless broadcast advantage is most useful in multicast scenarios. As such, we include network coding in our design to exploit the throughput gain brought in by network coding for multicasting. We derive a subgradient algorithm for joint rate control, network coding and scheduling, which however requires centralized link scheduling. Under the primary interference model, link scheduling problem is equivalent to a maximum weighted hypergraph matching problem that is NP-complete. To solve the scheduling problem distributedly, locally greedy and randomized approximation algorithms are proposed and shown to have bounded worst-case performance. With random network coding, we obtain a fully distributed cross-layer design. Numerical results show promising throughput gain using the proposed algorithms, and surprisingly, in some cases even with less complexity than cross-layer design without broadcast advantage

    Heuristics for Network Coding in Wireless Networks

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    Multicast is a central challenge for emerging multi-hop wireless architectures such as wireless mesh networks, because of its substantial cost in terms of bandwidth. In this report, we study one specific case of multicast: broadcasting, sending data from one source to all nodes, in a multi-hop wireless network. The broadcast we focus on is based on network coding, a promising avenue for reducing cost; previous work of ours showed that the performance of network coding with simple heuristics is asymptotically optimal: each transmission is beneficial to nearly every receiver. This is for homogenous and large networks of the plan. But for small, sparse or for inhomogeneous networks, some additional heuristics are required. This report proposes such additional new heuristics (for selecting rates) for broadcasting with network coding. Our heuristics are intended to use only simple local topology information. We detail the logic of the heuristics, and with experimental results, we illustrate the behavior of the heuristics, and demonstrate their excellent performance

    Optimal relay location and power allocation for low SNR broadcast relay channels

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    We consider the broadcast relay channel (BRC), where a single source transmits to multiple destinations with the help of a relay, in the limit of a large bandwidth. We address the problem of optimal relay positioning and power allocations at source and relay, to maximize the multicast rate from source to all destinations. To solve such a network planning problem, we develop a three-faceted approach based on an underlying information theoretic model, computational geometric aspects, and network optimization tools. Firstly, assuming superposition coding and frequency division between the source and the relay, the information theoretic framework yields a hypergraph model of the wideband BRC, which captures the dependency of achievable rate-tuples on the network topology. As the relay position varies, so does the set of hyperarcs constituting the hypergraph, rendering the combinatorial nature of optimization problem. We show that the convex hull C of all nodes in the 2-D plane can be divided into disjoint regions corresponding to distinct hyperarcs sets. These sets are obtained by superimposing all k-th order Voronoi tessellation of C. We propose an easy and efficient algorithm to compute all hyperarc sets, and prove they are polynomially bounded. Using the switched hypergraph approach, we model the original problem as a continuous yet non-convex network optimization program. Ultimately, availing on the techniques of geometric programming and pp-norm surrogate approximation, we derive a good convex approximation. We provide a detailed characterization of the problem for collinearly located destinations, and then give a generalization for arbitrarily located destinations. Finally, we show strong gains for the optimal relay positioning compared to seemingly interesting positions.Comment: In Proceedings of INFOCOM 201

    Near Optimal Broadcast with Network Coding in Large Sensor Networks

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    We study efficient broadcasting for wireless sensor networks, with network coding. We address this issue for homogeneous sensor networks in the plane. Our results are based on a simple principle (IREN/IRON), which sets the same rate on most of the nodes (wireless links) of the network. With this rate selection, we give a value of the maximum achievable broadcast rate of the source: our central result is a proof of the value of the min-cut for such networks, viewed as hypergraphs. Our metric for efficiency is the number of transmissions necessary to transmit one packet from the source to every destination: we show that IREN/IRON achieves near optimality for large networks; that is, asymptotically, nearly every transmission brings new information from the source to the receiver. As a consequence, network coding asymptotically outperforms any scheme that does not use network coding.Comment: Dans First International Workshop on Information Theory for Sensor Netwoks (WITS 2007) (2007

    Minimum-cost multicast over coded packet networks

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    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved

    On Coding for Reliable Communication over Packet Networks

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    We present a capacity-achieving coding scheme for unicast or multicast over lossy packet networks. In the scheme, intermediate nodes perform additional coding yet do not decode nor even wait for a block of packets before sending out coded packets. Rather, whenever they have a transmission opportunity, they send out coded packets formed from random linear combinations of previously received packets. All coding and decoding operations have polynomial complexity. We show that the scheme is capacity-achieving as long as packets received on a link arrive according to a process that has an average rate. Thus, packet losses on a link may exhibit correlation in time or with losses on other links. In the special case of Poisson traffic with i.i.d. losses, we give error exponents that quantify the rate of decay of the probability of error with coding delay. Our analysis of the scheme shows that it is not only capacity-achieving, but that the propagation of packets carrying "innovative" information follows the propagation of jobs through a queueing network, and therefore fluid flow models yield good approximations. We consider networks with both lossy point-to-point and broadcast links, allowing us to model both wireline and wireless packet networks.Comment: 33 pages, 6 figures; revised appendi

    Distributed optimization in wireless networks using broadcast advantage

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    In this paper, we consider cross layer optimization in wireless networks with wireless broadcast advantage, focusing on the problem of distributed scheduling of broadcast links. The wireless broadcast advantage is most useful in multicast scenarios. For a multicast scenario, we give a subgradient algorithm for distributed joint congestion control, network coding and session scheduling, which however requires centralized link scheduling. Under the primary interference model, link scheduling problem is equivalent to a maximum weighted hypergraph matching problem that is NP-complete. To solve the scheduling problem distributedly, locally greedy and randomized approximation algorithms are proposed and shown to have bounded worst-case performance. With random network coding, we obtain a fully distributed cross-layer design. Numerical results show promising throughput gain using the proposed algorithms, and surprisingly, in some cases even with less complexity than cross-layer design without broadcast advantage

    Resilient Network Coding in the Presence of Byzantine Adversaries

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    Network coding substantially increases network throughput. But since it involves mixing of information inside the network, a single corrupted packet generated by a malicious node can end up contaminating all the information reaching a destination, preventing decoding. This paper introduces distributed polynomial-time rate-optimal network codes that work in the presence of Byzantine nodes. We present algorithms that target adversaries with different attacking capabilities. When the adversary can eavesdrop on all links and jam zO links, our first algorithm achieves a rate of C - 2zO, where C is the network capacity. In contrast, when the adversary has limited eavesdropping capabilities, we provide algorithms that achieve the higher rate of C - zO. Our algorithms attain the optimal rate given the strength of the adversary. They are information-theoretically secure. They operate in a distributed manner, assume no knowledge of the topology, and can be designed and implemented in polynomial time. Furthermore, only the source and destination need to be modified; nonmalicious nodes inside the network are oblivious to the presence of adversaries and implement a classical distributed network code. Finally, our algorithms work over wired and wireless networks
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