11,238 research outputs found

    Adaptive Wireless Networking

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    This paper presents the Adaptive Wireless Networking (AWGN) project. The project aims to develop methods and technologies that can be used to design efficient adaptable and reconfigurable mobile terminals for future wireless communication systems. An overview of the activities in the project is given. Furthermore our vision on adaptivity in wireless communications and suggestions for future activities are presented

    Reconfigurable Mobile Multimedia Systems

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    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile applications. A reconfigurable systems-architecture in combination with a QoS driven operating system is introduced that can deal with the inherent dynamics of a mobile system. We present the preliminary results of studies we have done on reconfiguration in hand-held mobile computers: by having reconfigurable media streams, by using reconfigurable processing modules and by migrating functions

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained ReconïŹgurable Array (CGRA) architectures accelerate the same inner loops that beneïŹt from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efïŹciently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on ïŹ‚exibility, performance, and power-efïŹciency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual ïŹne-tuning of source code

    Design techniques for low-power systems

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low-power design and techniques to exploit them on the architecture of the system. We focus on: minimizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system including error control, system decomposition, communication and MAC protocols, and low-power short range networks

    Low Power system Design techniques for mobile computers

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low power design and techniques to exploit them on the architecture of the system. We focus on: min imizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system, including error control, sys tem decomposition, communication and MAC protocols, and low power short range net works

    A practical approach to network-based processing

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    The usage of general-purpose processors externally attached to routers to play virtually the role of active coprocessors seems a safe and cost-effective approach to add active network capabilities to existing routers. This paper reviews this router-assistant way of making active nodes, addresses the benefits and limitations of this technique, and describes a new platform based on it using an enhanced commercial router. The features new to this type of architecture are transparency, IPv4 and IPv6 support, and full control over layer 3 and above. A practical experience with two applications for path characterization and a transport gateway managing multi-QoS is described.Most of this work has been funded by the IST project GCAP (Global Communication Architecture and Protocols for new QoS services over IPv6 networks) IST-1999-10 504. Further development and application to practical scenarios is being supported by IST project Opium (Open Platform for Integration of UMTS Middleware) IST-2001-36063 and the Spanish MCYT under projects TEL99-0988-C02-01 and AURAS TIC2001-1650-C02-01.Publicad

    Octopus - an energy-efficient architecture for wireless multimedia systems

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    Multimedia computing and mobile computing are two trends that will lead to a new application domain in the near future. However, the technological challenges to establishing this paradigm of computing are non-trivial. Personal mobile computing offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The approach we made to achieve such a system is to use autonomous, adaptable modules, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules that is placed in the data streams. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies
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