2,844 research outputs found

    Pervasive Data Access in Wireless and Mobile Computing Environments

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    The rapid advance of wireless and portable computing technology has brought a lot of research interests and momentum to the area of mobile computing. One of the research focus is on pervasive data access. with wireless connections, users can access information at any place at any time. However, various constraints such as limited client capability, limited bandwidth, weak connectivity, and client mobility impose many challenging technical issues. In the past years, tremendous research efforts have been put forth to address the issues related to pervasive data access. A number of interesting research results were reported in the literature. This survey paper reviews important works in two important dimensions of pervasive data access: data broadcast and client caching. In addition, data access techniques aiming at various application requirements (such as time, location, semantics and reliability) are covered

    Organizing XML data in a wireless broadcast system by exploiting structural similarities

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    Wireless data broadcast is an efficient way of delivering data of common interest to a large population of mobile devices within a proximate area, such as smart cities, battle fields, etc. In this work, we focus ourselves on studying the data placement problem of periodic XML data broadcast in mobile and wireless environments. This is an important issue, particularly when XML becomes prevalent in today’s ubiquitous and mobile computing devices and applications. Taking advantage of the structured characteristics of XML data, effective broadcast programs can be generated based on the XML data on the server only. An XML data broadcast system is developed and a theoretical analysis on the XML data placement on a wireless channel is also presented, which forms the basis of the novel data placement algorithm in this work. The proposed algorithm is validated through a set of experiments. The results show that the proposed algorithm can effectively place XML data on air and significantly improve the overall access efficiency

    Self-stabilizing cluster routing in Manet using link-cluster architecture

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    We design a self-stabilizing cluster routing algorithm based on the link-cluster architecture of wireless ad hoc networks. The network is divided into clusters. Each cluster has a single special node, called a clusterhead that contains the routing information about inter and intra-cluster communication. A cluster is comprised of all nodes that choose the corresponding clusterhead as their leader. The algorithm consists of two main tasks. First, the set of special nodes (clusterheads) is elected such that it models the link-cluster architecture: any node belongs to a single cluster, it is within two hops of the clusterhead, it knows the direct neighbor on the shortest path towards the clusterhead, and there exist no two adjacent clusterheads. Second, the routing tables are maintained by the clusterheads to store information about nodes both within and outside the cluster. There are two advantages of maintaining routing tables only in the clusterheads. First, as no two neighboring nodes are clusterheads (as per the link-cluster architecture), there is no need to check the consistency of the routing tables. Second, since all other nodes have significantly less work (they only forward messages), they use much less power than the clusterheads. Therefore, if a clusterhead runs out of power, a neighboring node (that is not a clusterhead) can accept the role of a clusterhead. (Abstract shortened by UMI.)

    Δομή λεξικού για ασύρματα δίκτυα

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    Η κατανάλωση ενέργειας και η αποδοτηκότητα πρόσβασης είναι δύο βασικοί στόχοι και ανταγωνιστικοί στην ασύρματη εκπομπή δεδομένων. Για να αντιμετωπιστεί το ενεργειακό πρόβλημα στην ακολουθιακή αναζήτηση μαζί με τα δεδομένα έχουν προστεθεί δείκτες ( index ). Στην εργασία αυτή προτείνουμε ένα παραμετροποιήσημο αλγόριθμο εκπομπής δεδομένων τον Interpolation Index. Ο αλγόριθμος έχει δυνατότητα να βελτιστοποιήσει το χρόνο αναζήτησης κρατώντας σταθερό τον χρόνο συντονισμού (tuning time ) και αντίστροφα
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