864 research outputs found

    Artificial Intelligence for Multimedia Signal Processing

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    Artificial intelligence technologies are also actively applied to broadcasting and multimedia processing technologies. A lot of research has been conducted in a wide variety of fields, such as content creation, transmission, and security, and these attempts have been made in the past two to three years to improve image, video, speech, and other data compression efficiency in areas related to MPEG media processing technology. Additionally, technologies such as media creation, processing, editing, and creating scenarios are very important areas of research in multimedia processing and engineering. This book contains a collection of some topics broadly across advanced computational intelligence algorithms and technologies for emerging multimedia signal processing as: Computer vision field, speech/sound/text processing, and content analysis/information mining

    Action analysis and video summarisation to efficiently manage and interpret video data

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    Scene Understanding For Real Time Processing Of Queries Over Big Data Streaming Video

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    With heightened security concerns across the globe and the increasing need to monitor, preserve and protect infrastructure and public spaces to ensure proper operation, quality assurance and safety, numerous video cameras have been deployed. Accordingly, they also need to be monitored effectively and efficiently. However, relying on human operators to constantly monitor all the video streams is not scalable or cost effective. Humans can become subjective, fatigued, even exhibit bias and it is difficult to maintain high levels of vigilance when capturing, searching and recognizing events that occur infrequently or in isolation. These limitations are addressed in the Live Video Database Management System (LVDBMS), a framework for managing and processing live motion imagery data. It enables rapid development of video surveillance software much like traditional database applications are developed today. Such developed video stream processing applications and ad hoc queries are able to reuse advanced image processing techniques that have been developed. This results in lower software development and maintenance costs. Furthermore, the LVDBMS can be intensively tested to ensure consistent quality across all associated video database applications. Its intrinsic privacy framework facilitates a formalized approach to the specification and enforcement of verifiable privacy policies. This is an important step towards enabling a general privacy certification for video surveillance systems by leveraging a standardized privacy specification language. With the potential to impact many important fields ranging from security and assembly line monitoring to wildlife studies and the environment, the broader impact of this work is clear. The privacy framework protects the general public from abusive use of surveillance technology; iii success in addressing the trust issue will enable many new surveillance-related applications. Although this research focuses on video surveillance, the proposed framework has the potential to support many video-based analytical applications

    Multimedia Retrieval

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    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Context-based multimedia semantics modelling and representation

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    The evolution of the World Wide Web, increase in processing power, and more network bandwidth have contributed to the proliferation of digital multimedia data. Since multimedia data has become a critical resource in many organisations, there is an increasing need to gain efficient access to data, in order to share, extract knowledge, and ultimately use the knowledge to inform business decisions. Existing methods for multimedia semantic understanding are limited to the computable low-level features; which raises the question of how to identify and represent the high-level semantic knowledge in multimedia resources.In order to bridge the semantic gap between multimedia low-level features and high-level human perception, this thesis seeks to identify the possible contextual dimensions in multimedia resources to help in semantic understanding and organisation. This thesis investigates the use of contextual knowledge to organise and represent the semantics of multimedia data aimed at efficient and effective multimedia content-based semantic retrieval.A mixed methods research approach incorporating both Design Science Research and Formal Methods for investigation and evaluation was adopted. A critical review of current approaches for multimedia semantic retrieval was undertaken and various shortcomings identified. The objectives for a solution were defined which led to the design, development, and formalisation of a context-based model for multimedia semantic understanding and organisation. The model relies on the identification of different contextual dimensions in multimedia resources to aggregate meaning and facilitate semantic representation, knowledge sharing and reuse. A prototype system for multimedia annotation, CONMAN was built to demonstrate aspects of the model and validate the research hypothesis, H₁.Towards providing richer and clearer semantic representation of multimedia content, the original contributions of this thesis to Information Science include: (a) a novel framework and formalised model for organising and representing the semantics of heterogeneous visual data; and (b) a novel S-Space model that is aimed at visual information semantic organisation and discovery, and forms the foundations for automatic video semantic understanding

    Soft Biometric Analysis: MultiPerson and RealTime Pedestrian Attribute Recognition in Crowded Urban Environments

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    Traditionally, recognition systems were only based on human hard biometrics. However, the ubiquitous CCTV cameras have raised the desire to analyze human biometrics from far distances, without people attendance in the acquisition process. Highresolution face closeshots are rarely available at far distances such that facebased systems cannot provide reliable results in surveillance applications. Human soft biometrics such as body and clothing attributes are believed to be more effective in analyzing human data collected by security cameras. This thesis contributes to the human soft biometric analysis in uncontrolled environments and mainly focuses on two tasks: Pedestrian Attribute Recognition (PAR) and person reidentification (reid). We first review the literature of both tasks and highlight the history of advancements, recent developments, and the existing benchmarks. PAR and person reid difficulties are due to significant distances between intraclass samples, which originate from variations in several factors such as body pose, illumination, background, occlusion, and data resolution. Recent stateoftheart approaches present endtoend models that can extract discriminative and comprehensive feature representations from people. The correlation between different regions of the body and dealing with limited learning data is also the objective of many recent works. Moreover, class imbalance and correlation between human attributes are specific challenges associated with the PAR problem. We collect a large surveillance dataset to train a novel gender recognition model suitable for uncontrolled environments. We propose a deep residual network that extracts several posewise patches from samples and obtains a comprehensive feature representation. In the next step, we develop a model for multiple attribute recognition at once. Considering the correlation between human semantic attributes and class imbalance, we respectively use a multitask model and a weighted loss function. We also propose a multiplication layer on top of the backbone features extraction layers to exclude the background features from the final representation of samples and draw the attention of the model to the foreground area. We address the problem of person reid by implicitly defining the receptive fields of deep learning classification frameworks. The receptive fields of deep learning models determine the most significant regions of the input data for providing correct decisions. Therefore, we synthesize a set of learning data in which the destructive regions (e.g., background) in each pair of instances are interchanged. A segmentation module determines destructive and useful regions in each sample, and the label of synthesized instances are inherited from the sample that shared the useful regions in the synthesized image. The synthesized learning data are then used in the learning phase and help the model rapidly learn that the identity and background regions are not correlated. Meanwhile, the proposed solution could be seen as a data augmentation approach that fully preserves the label information and is compatible with other data augmentation techniques. When reid methods are learned in scenarios where the target person appears with identical garments in the gallery, the visual appearance of clothes is given the most importance in the final feature representation. Clothbased representations are not reliable in the longterm reid settings as people may change their clothes. Therefore, developing solutions that ignore clothing cues and focus on identityrelevant features are in demand. We transform the original data such that the identityrelevant information of people (e.g., face and body shape) are removed, while the identityunrelated cues (i.e., color and texture of clothes) remain unchanged. A learned model on the synthesized dataset predicts the identityunrelated cues (shortterm features). Therefore, we train a second model coupled with the first model and learns the embeddings of the original data such that the similarity between the embeddings of the original and synthesized data is minimized. This way, the second model predicts based on the identityrelated (longterm) representation of people. To evaluate the performance of the proposed models, we use PAR and person reid datasets, namely BIODI, PETA, RAP, Market1501, MSMTV2, PRCC, LTCC, and MIT and compared our experimental results with stateoftheart methods in the field. In conclusion, the data collected from surveillance cameras have low resolution, such that the extraction of hard biometric features is not possible, and facebased approaches produce poor results. In contrast, soft biometrics are robust to variations in data quality. So, we propose approaches both for PAR and person reid to learn discriminative features from each instance and evaluate our proposed solutions on several publicly available benchmarks.This thesis was prepared at the University of Beria Interior, IT Instituto de TelecomunicaçÔes, Soft Computing and Image Analysis Laboratory (SOCIA Lab), Covilhã Delegation, and was submitted to the University of Beira Interior for defense in a public examination session

    Exploiting Spatio-Temporal Coherence for Video Object Detection in Robotics

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    This paper proposes a method to enhance video object detection for indoor environments in robotics. Concretely, it exploits knowledge about the camera motion between frames to propagate previously detected objects to successive frames. The proposal is rooted in the concepts of planar homography to propose regions of interest where to find objects, and recursive Bayesian filtering to integrate observations over time. The proposal is evaluated on six virtual, indoor environments, accounting for the detection of nine object classes over a total of ∌ 7k frames. Results show that our proposal improves the recall and the F1-score by a factor of 1.41 and 1.27, respectively, as well as it achieves a significant reduction of the object categorization entropy (58.8%) when compared to a two-stage video object detection method used as baseline, at the cost of small time overheads (120 ms) and precision loss (0.92).</p
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