2,417 research outputs found

    CMOS array design automation techniques

    Get PDF
    A low cost, quick turnaround technique for generating custom metal oxide semiconductor arrays using the standard cell approach was developed, implemented, tested and validated. Basic cell design topology and guidelines are defined based on an extensive analysis that includes circuit, layout, process, array topology and required performance considerations particularly high circuit speed

    Real-time data compression of broadcast video signals

    Get PDF
    A non-adaptive predictor, a nonuniform quantizer, and a multi-level Huffman coder are incorporated into a differential pulse code modulation system for coding and decoding broadcast video signals in real time

    APPROXIMATE COMPUTING BASED PROCESSING OF MEA SIGNALS ON FPGA

    Get PDF
    The Microelectrode Array (MEA) is a collection of parallel electrodes that may measure the extracellular potential of nearby neurons. It is a crucial tool in neuroscience for researching the structure, operation, and behavior of neural networks. Using sophisticated signal processing techniques and architectural templates, the task of processing and evaluating the data streams obtained from MEAs is a computationally demanding one that needs time and parallel processing.This thesis proposes enhancing the capability of MEA signal processing systems by using approximate computing-based algorithms. These algorithms can be implemented in systems that process parallel MEA channels using the Field Programmable Gate Arrays (FPGAs). In order to develop approximate signal processing algorithms, three different types of approximate adders are investigated in various configurations. The objective is to maximize performance improvements in terms of area, power consumption, and latency associated with real-time processing while accepting lower output accuracy within certain bounds. On FPGAs, the methods are utilized to construct approximate processing systems, which are then contrasted with the precise system. Real biological signals are used to evaluate both precise and approximative systems, and the findings reveal notable improvements, especially in terms of speed and area. Processing speed enhancements reach up to 37.6%, and area enhancements reach 14.3% in some approximate system modes without sacrificing accuracy. Additional cases demonstrate how accuracy, area, and processing speed may be traded off. Using approximate computing algorithms allows for the design of real-time MEA processing systems with higher speeds and more parallel channels. The application of approximate computing algorithms to process biological signals on FPGAs in this thesis is a novel idea that has not been explored before

    Implementation of JPEG compression and motion estimation on FPGA hardware

    Full text link
    A hardware implementation of JPEG allows for real-time compression in data intensivve applications, such as high speed scanning, medical imaging and satellite image transmission. Implementation options include dedicated DSP or media processors, FPGA boards, and ASICs. Factors that affect the choice of platform selection involve cost, speed, memory, size, power consumption, and case of reconfiguration. The proposed hardware solution is based on a Very high speed integrated circuit Hardware Description Language (VHDL) implememtation of the codec with prefered realization using an FPGA board due to speed, cost and flexibility factors; The VHDL language is commonly used to model hardware impletations from a top down perspective. The VHDL code may be simulated to correct mistakes and subsequently synthesized into hardware using a synthesis tool, such as the xilinx ise suite. The same VHDL code may be synthesized into a number of sifferent hardware architetcures based on constraints given. For example speed was the major constraint when synthesizing the pipeline of jpeg encoding and decoding, while chip area and power consumption were primary constraints when synthesizing the on-die memory because of large area. Thus, there is a trade off between area and speed in logic synthesis
    corecore