13,047 research outputs found
Hierarchical eyelid and face tracking
Most applications on Human Computer Interaction (HCI) require to extract the movements of user faces, while avoiding high memory and time expenses. Moreover, HCI systems usually use low-cost cameras, while current face tracking techniques strongly depend on the image resolution. In this paper, we tackle the problem of eyelid tracking by using Appearance-Based Models, thus achieving accurate estimations of the movements of the eyelids, while avoiding cues, which require high-resolution faces, such as edge detectors or colour information. Consequently, we can track the fast and spontaneous movements of the eyelids, a very hard task due to the small resolution of the eye regions. Subsequently, we combine the results of eyelid tracking with the estimations of other facial features, such as the eyebrows and the lips. As a result, a hierarchical tracking framework is obtained: we demonstrate that combining two appearance-based trackers allows to get accurate estimates for the eyelid, eyebrows, lips and also the 3D head pose by using low-cost video cameras and in real-time. Therefore, our approach is shown suitable to be used for further facial-expression analysis.Peer Reviewe
Deep Adaptive Attention for Joint Facial Action Unit Detection and Face Alignment
Facial action unit (AU) detection and face alignment are two highly
correlated tasks since facial landmarks can provide precise AU locations to
facilitate the extraction of meaningful local features for AU detection. Most
existing AU detection works often treat face alignment as a preprocessing and
handle the two tasks independently. In this paper, we propose a novel
end-to-end deep learning framework for joint AU detection and face alignment,
which has not been explored before. In particular, multi-scale shared features
are learned firstly, and high-level features of face alignment are fed into AU
detection. Moreover, to extract precise local features, we propose an adaptive
attention learning module to refine the attention map of each AU adaptively.
Finally, the assembled local features are integrated with face alignment
features and global features for AU detection. Experiments on BP4D and DISFA
benchmarks demonstrate that our framework significantly outperforms the
state-of-the-art methods for AU detection.Comment: This paper has been accepted by ECCV 201
Generating 3D faces using Convolutional Mesh Autoencoders
Learned 3D representations of human faces are useful for computer vision
problems such as 3D face tracking and reconstruction from images, as well as
graphics applications such as character generation and animation. Traditional
models learn a latent representation of a face using linear subspaces or
higher-order tensor generalizations. Due to this linearity, they can not
capture extreme deformations and non-linear expressions. To address this, we
introduce a versatile model that learns a non-linear representation of a face
using spectral convolutions on a mesh surface. We introduce mesh sampling
operations that enable a hierarchical mesh representation that captures
non-linear variations in shape and expression at multiple scales within the
model. In a variational setting, our model samples diverse realistic 3D faces
from a multivariate Gaussian distribution. Our training data consists of 20,466
meshes of extreme expressions captured over 12 different subjects. Despite
limited training data, our trained model outperforms state-of-the-art face
models with 50% lower reconstruction error, while using 75% fewer parameters.
We also show that, replacing the expression space of an existing
state-of-the-art face model with our autoencoder, achieves a lower
reconstruction error. Our data, model and code are available at
http://github.com/anuragranj/com
Computer-based tracking, analysis, and visualization of linguistically significant nonmanual events in American Sign Language (ASL)
Our linguistically annotated American Sign Language (ASL) corpora have formed a basis for research to automate detection by
computer of essential linguistic information conveyed through facial expressions and head movements. We have tracked head position
and facial deformations, and used computational learning to discern specific grammatical markings. Our ability to detect, identify, and
temporally localize the occurrence of such markings in ASL videos has recently been improved by incorporation of (1) new techniques
for deformable model-based 3D tracking of head position and facial expressions, which provide significantly better tracking accuracy
and recover quickly from temporary loss of track due to occlusion; and (2) a computational learning approach incorporating 2-level
Conditional Random Fields (CRFs), suited to the multi-scale spatio-temporal characteristics of the data, which analyses not only
low-level appearance characteristics, but also the patterns that enable identification of significant gestural components, such as
periodic head movements and raised or lowered eyebrows. Here we summarize our linguistically motivated computational approach
and the results for detection and recognition of nonmanual grammatical markings; demonstrate our data visualizations, and discuss the
relevance for linguistic research; and describe work underway to enable such visualizations to be produced over large corpora and
shared publicly on the Web
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