1,071 research outputs found

    Off-line Thai handwriting recognition in legal amount

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    Thai handwriting in legal amounts is a challenging problem and a new field in the area of handwriting recognition research. The focus of this thesis is to implement Thai handwriting recognition system. A preliminary data set of Thai handwriting in legal amounts is designed. The samples in the data set are characters and words of the Thai legal amounts and a set of legal amounts phrases collected from a number of native Thai volunteers. At the preprocessing and recognition process, techniques are introduced to improve the characters recognition rates. The characters are divided into two smaller subgroups by their writing levels named body and high groups. The recognition rates of both groups are increased based on their distinguished features. The writing level separation algorithms are implemented using the size and position of characters. Empirical experiments are set to test the best combination of the feature to increase the recognition rates. Traditional recognition systems are modified to give the accumulative top-3 ranked answers to cover the possible character classes. At the postprocessing process level, the lexicon matching algorithms are implemented to match the ranked characters with the legal amount words. These matched words are joined together to form possible choices of amounts. These amounts will have their syntax checked in the last stage. Several syntax violations are caused by consequence faulty character segmentation and recognition resulting from connecting or broken characters. The anomaly in handwriting caused by these characters are mainly detected by their size and shape. During the recovery process, the possible word boundary patterns can be pre-defined and used to segment the hypothesis words. These words are identified by the word recognition and the results are joined with previously matched words to form the full amounts and checked by the syntax rules again. From 154 amounts written by 10 writers, the rejection rate is 14.9 percent with the recovery processes. The recognition rate for the accepted amount is 100 percent

    Human robot interaction in a crowded environment

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    Human Robot Interaction (HRI) is the primary means of establishing natural and affective communication between humans and robots. HRI enables robots to act in a way similar to humans in order to assist in activities that are considered to be laborious, unsafe, or repetitive. Vision based human robot interaction is a major component of HRI, with which visual information is used to interpret how human interaction takes place. Common tasks of HRI include finding pre-trained static or dynamic gestures in an image, which involves localising different key parts of the human body such as the face and hands. This information is subsequently used to extract different gestures. After the initial detection process, the robot is required to comprehend the underlying meaning of these gestures [3]. Thus far, most gesture recognition systems can only detect gestures and identify a person in relatively static environments. This is not realistic for practical applications as difficulties may arise from people‟s movements and changing illumination conditions. Another issue to consider is that of identifying the commanding person in a crowded scene, which is important for interpreting the navigation commands. To this end, it is necessary to associate the gesture to the correct person and automatic reasoning is required to extract the most probable location of the person who has initiated the gesture. In this thesis, we have proposed a practical framework for addressing the above issues. It attempts to achieve a coarse level understanding about a given environment before engaging in active communication. This includes recognizing human robot interaction, where a person has the intention to communicate with the robot. In this regard, it is necessary to differentiate if people present are engaged with each other or their surrounding environment. The basic task is to detect and reason about the environmental context and different interactions so as to respond accordingly. For example, if individuals are engaged in conversation, the robot should realize it is best not to disturb or, if an individual is receptive to the robot‟s interaction, it may approach the person. Finally, if the user is moving in the environment, it can analyse further to understand if any help can be offered in assisting this user. The method proposed in this thesis combines multiple visual cues in a Bayesian framework to identify people in a scene and determine potential intentions. For improving system performance, contextual feedback is used, which allows the Bayesian network to evolve and adjust itself according to the surrounding environment. The results achieved demonstrate the effectiveness of the technique in dealing with human-robot interaction in a relatively crowded environment [7]

    Warped K-Means: An algorithm to cluster sequentially-distributed data

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    [EN] Many devices generate large amounts of data that follow some sort of sequentiality, e.g., motion sensors, e-pens, eye trackers, etc. and often these data need to be compressed for classification, storage, and/or retrieval tasks. Traditional clustering algorithms can be used for this purpose, but unfortunately they do not cope with the sequential information implicitly embedded in such data. Thus, we revisit the well-known K-means algorithm and provide a general method to properly cluster sequentially-distributed data. We present Warped K-Means (WKM), a multi-purpose partitional clustering procedure that minimizes the sum of squared error criterion, while imposing a hard sequentiality constraint in the classification step. We illustrate the properties of WKM in three applications, one being the segmentation and classification of human activity. WKM outperformed five state-of- the-art clustering techniques to simplify data trajectories, achieving a recognition accuracy of near 97%, which is an improvement of around 66% over their peers. Moreover, such an improvement came with a reduction in the computational cost of more than one order of magnitude.This work has been partially supported by Casmacat (FP7-ICT-2011-7, Project 287576), tranScriptorium (FP7-ICT-2011-9, Project 600707), STraDA (MINECO, TIN2012-37475-0O2-01), and ALMPR (GVA, Prometeo/20091014) projects.Leiva Torres, LA.; Vidal, E. (2013). Warped K-Means: An algorithm to cluster sequentially-distributed data. Information Sciences. 237:196-210. https://doi.org/10.1016/j.ins.2013.02.042S19621023

    A Methodology for Extracting Human Bodies from Still Images

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    Monitoring and surveillance of humans is one of the most prominent applications of today and it is expected to be part of many future aspects of our life, for safety reasons, assisted living and many others. Many efforts have been made towards automatic and robust solutions, but the general problem is very challenging and remains still open. In this PhD dissertation we examine the problem from many perspectives. First, we study the performance of a hardware architecture designed for large-scale surveillance systems. Then, we focus on the general problem of human activity recognition, present an extensive survey of methodologies that deal with this subject and propose a maturity metric to evaluate them. One of the numerous and most popular algorithms for image processing found in the field is image segmentation and we propose a blind metric to evaluate their results regarding the activity at local regions. Finally, we propose a fully automatic system for segmenting and extracting human bodies from challenging single images, which is the main contribution of the dissertation. Our methodology is a novel bottom-up approach relying mostly on anthropometric constraints and is facilitated by our research in the fields of face, skin and hands detection. Experimental results and comparison with state-of-the-art methodologies demonstrate the success of our approach

    Computational Multimedia for Video Self Modeling

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    Video self modeling (VSM) is a behavioral intervention technique in which a learner models a target behavior by watching a video of oneself. This is the idea behind the psychological theory of self-efficacy - you can learn or model to perform certain tasks because you see yourself doing it, which provides the most ideal form of behavior modeling. The effectiveness of VSM has been demonstrated for many different types of disabilities and behavioral problems ranging from stuttering, inappropriate social behaviors, autism, selective mutism to sports training. However, there is an inherent difficulty associated with the production of VSM material. Prolonged and persistent video recording is required to capture the rare, if not existed at all, snippets that can be used to string together in forming novel video sequences of the target skill. To solve this problem, in this dissertation, we use computational multimedia techniques to facilitate the creation of synthetic visual content for self-modeling that can be used by a learner and his/her therapist with a minimum amount of training data. There are three major technical contributions in my research. First, I developed an Adaptive Video Re-sampling algorithm to synthesize realistic lip-synchronized video with minimal motion jitter. Second, to denoise and complete the depth map captured by structure-light sensing systems, I introduced a layer based probabilistic model to account for various types of uncertainties in the depth measurement. Third, I developed a simple and robust bundle-adjustment based framework for calibrating a network of multiple wide baseline RGB and depth cameras

    Bayesian Methods and Machine Learning for Processing Text and Image Data

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    Classification/clustering is an important class of unstructured data processing problems. The classification (supervised, semi-supervised and unsupervised) aims to discover the clusters and group the similar data into categories for information organization and knowledge discovery. My work focuses on using the Bayesian methods and machine learning techniques to classify the free-text and image data, and address how to overcome the limitations of the traditional methods. The Bayesian approach provides a way to allow using more variations(numerical or categorical), and estimate the probabilities instead of explicit rules, which will benefit in the ambiguous cases. The MAP(maximum a posterior) estimation is used to deal with the local maximum problems which the ML(maximum likelihood) method gives inaccurate estimates. The EM(expectation-maximization) algorithm can be applied with MAP estimation for the incomplete/missing data problems. Our proposed framework can be used in both supervised and unsupervised classification. For natural language processing(NLP), we applied the machine learning techniques for sentence/text classification. For 3D CT image segmentation, MAP EM clustering approach is proposed to auto-detect the number of objects in the 3D CT luggage image, and the prior knowledge and constraints in MAP estimation are used to avoid/improve the local maximum problems. The algorithm can automatically determine the number of classes and find the optimal parameters for each class. As a result, it can automatically detect the number of objects and produce better segmentation for each object in the image. For segmented object recognition, we applied machine learning techniques to classify each object into targets or non-targets. We have achieved the good results with 90% PD(probability of detection) and 6% PFA(probability of false alarm). For image restoration, in X-ray imaging, scatter can produce noise, artifacts, and decreased contrast. In practice, hardware such as anti-scatter grid is often used to reduce scatter. However, the remaining scatter can still be significant and additional software-based correction is desirable. Furthermore, good software solutions can potentially reduce the amount of needed anti-scatter hardware, thereby reducing cost. In this work, the scatter correction is formulated as a Bayesian MAP (maximum a posteriori) problem with a non-local prior, which leads to better textural detail preservation in scatter reduction. The efficacy of our algorithm is demonstrated through experimental and simulation results

    Connected Attribute Filtering Based on Contour Smoothness

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