25,424 research outputs found

    A Flexible Shallow Approach to Text Generation

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    In order to support the efficient development of NL generation systems, two orthogonal methods are currently pursued with emphasis: (1) reusable, general, and linguistically motivated surface realization components, and (2) simple, task-oriented template-based techniques. In this paper we argue that, from an application-oriented perspective, the benefits of both are still limited. In order to improve this situation, we suggest and evaluate shallow generation methods associated with increased flexibility. We advise a close connection between domain-motivated and linguistic ontologies that supports the quick adaptation to new tasks and domains, rather than the reuse of general resources. Our method is especially designed for generating reports with limited linguistic variations.Comment: LaTeX, 10 page

    Integrating Deconstruction and Recycling Into the Demolition Process in Buffalo, NY

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    Buffalo’s Comprehensive Plan currently calls for the demolition of 10,000 buildings over a period of ten years. While demolition contractors may recycle a small percentage of the waste created from demolitions, the process generates a great deal of waste that ends up in landfills. Many of the materials that are thrown away after a building is demolished are either reusable or recyclable. In order to lessen the negative environmental impact of building demolition, Buffalo needs to encourage demolition contractors to reuse and recycle more building materials. Even more effective than encouragement is requirement. Buffalo should require a minimum level of recycling in all its demolition contracts

    A study into the feasibility of generic programming for the construction of complex software

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    A high degree of abstraction and capacity for reuse can be obtained in software design through the use of Generic Programming (GP) concepts. Despite widespread use of GP in computing, some areas such as the construction of generic component libraries as the skeleton for complex computing systems with extensive domains have been neglected. Here we consider the design of a library of generic components based on the GP paradigm implemented with Java. Our aim is to investigate the feasibility of using GP paradigm in the construction of complex computer systems where the management of users interacting with the system and the optimisation of the system’s resources is required.Postprint (author's final draft

    Panning for gold: designing pedagogically-inspired learning nuggets

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    Tools to support teachers and learning technologists in the creation of effective learning designs are currently in their infancy. This paper describes a metadata model, devised to assist in the conception and design of new learning activities, that has been developed, used and evaluated over a period of three years. The online tool that embodies this model was not originally intended to produce runtime executable code such as IMS-LD, but rather focussed on assisting teachers in the thought processes involved in selecting appropriate methods, tools, student activities and assessments to suit the required learning objectives. Subsequently, we have modified the RELOAD editor such that the output from our tool can be translated into IMS-LD. The contribution of this paper is the comparison of our data model with that of IMS-LD, and the analysis of how each can inform the other

    The Knowledge Life Cycle for e-learning

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    In this paper, we examine the semantic aspects of e-learning from both pedagogical and technological points of view. We suggest that if semantics are to fulfil their potential in the learning domain then a paradigm shift in perspective is necessary, from information-based content delivery to knowledge-based collaborative learning services. We propose a semantics driven Knowledge Life Cycle that characterises the key phases in managing semantics and knowledge, show how this can be applied to the learning domain and demonstrate the value of semantics via an example of knowledge reuse in learning assessment management

    Evolution of Ada technology in the flight dynamics area: Implementation/testing phase analysis

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    An analysis is presented of the software engineering issues related to the use of Ada for the implementation and system testing phases of four Ada projects developed in the flight dynamics area. These projects reflect an evolving understanding of more effective use of Ada features. In addition, the testing methodology used on these projects has changed substantially from that used on previous FORTRAN projects

    Evolution of Ada technology in the flight dynamics area: Design phase analysis

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    The software engineering issues related to the use of the Ada programming language during the design phase of an Ada project are analyzed. Discussion shows how an evolving understanding of these issues is reflected in the design processes of three generations of Ada projects
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