522 research outputs found

    High Dynamic Range Visual Content Compression

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    This thesis addresses the research questions of High Dynamic Range (HDR) visual contents compression. The HDR representations are intended to represent the actual physical value of the light rather than exposed value. The current HDR compression schemes are the extension of legacy Low Dynamic Range (LDR) compressions, by using Tone-Mapping Operators (TMO) to reduce the dynamic range of the HDR contents. However, introducing TMO increases the overall computational complexity, and it causes the temporal artifacts. Furthermore, these compression schemes fail to compress non-salient region differently than the salient region, when Human Visual System (HVS) perceives them differently. The main contribution of this thesis is to propose a novel Mapping-free visual saliency-guided HDR content compression scheme. Firstly, the relationship of Discrete Wavelet Transform (DWT) lifting steps and TMO are explored. A novel approach to compress HDR image by Joint Photographic Experts Group (JPEG) 2000 codec while backward compatible to LDR is proposed. This approach exploits the reversibility of tone mapping and scalability of DWT. Secondly, the importance of the TMO in the HDR compression is evaluated in this thesis. A mapping-free post HDR image compression based on JPEG and JPEG2000 standard codecs for current HDR image formats is proposed. This approach exploits the structure of HDR formats. It has an equivalent compression performance and the lowest computational complexity compared to the existing HDR lossy compressions (50% lower than the state-of-the-art). Finally, the shortcomings of the current HDR visual saliency models, and HDR visual saliency-guided compression are explored in this thesis. A spatial saliency model for HDR visual content outperform others by 10% for spatial visual prediction task with 70% lower computational complexity is proposed. Furthermore, the experiment suggested more than 90% temporal saliency is predicted by the proposed spatial model. Moreover, the proposed saliency model can be used to guide the HDR compression by applying different quantization factor according to the intensity of predicted saliency map

    Machine Learning for Multimedia Communications

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    Machine learning is revolutionizing the way multimedia information is processed and transmitted to users. After intensive and powerful training, some impressive efficiency/accuracy improvements have been made all over the transmission pipeline. For example, the high model capacity of the learning-based architectures enables us to accurately model the image and video behavior such that tremendous compression gains can be achieved. Similarly, error concealment, streaming strategy or even user perception modeling have widely benefited from the recent learningoriented developments. However, learning-based algorithms often imply drastic changes to the way data are represented or consumed, meaning that the overall pipeline can be affected even though a subpart of it is optimized. In this paper, we review the recent major advances that have been proposed all across the transmission chain, and we discuss their potential impact and the research challenges that they raise

    Visual Saliency Estimation Via HEVC Bitstream Analysis

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    Abstract Since Information Technology developed dramatically from the last century 50's, digital images and video are ubiquitous. In the last decade, image and video processing have become more and more popular in biomedical, industrial, art and other fields. People made progress in the visual information such as images or video display, storage and transmission. The attendant problem is that video processing tasks in time domain become particularly arduous. Based on the study of the existing compressed domain video saliency detection model, a new saliency estimation model for video based on High Efficiency Video Coding (HEVC) is presented. First, the relative features are extracted from HEVC encoded bitstream. The naive Bayesian model is used to train and test features based on original YUV videos and ground truth. The intra frame saliency map can be achieved after training and testing intra features. And inter frame saliency can be achieved by intra saliency with moving motion vectors. The ROC of our proposed intra mode is 0.9561. Other classification methods such as support vector machine (SVM), k nearest neighbors (KNN) and the decision tree are presented to compare the experimental outcomes. The variety of compression ratio has been analysis to affect the saliency

    A computational model of visual attention.

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    Visual attention is a process by which the Human Visual System (HVS) selects most important information from a scene. Visual attention models are computational or mathematical models developed to predict this information. The performance of the state-of-the-art visual attention models is limited in terms of prediction accuracy and computational complexity. In spite of significant amount of active research in this area, modelling visual attention is still an open research challenge. This thesis proposes a novel computational model of visual attention that achieves higher prediction accuracy with low computational complexity. A new bottom-up visual attention model based on in-focus regions is proposed. To develop the model, an image dataset is created by capturing images with in-focus and out-of-focus regions. The Discrete Cosine Transform (DCT) spectrum of these images is investigated qualitatively and quantitatively to discover the key frequency coefficients that correspond to the in-focus regions. The model detects these key coefficients by formulating a novel relation between the in-focus and out-of-focus regions in the frequency domain. These frequency coefficients are used to detect the salient in-focus regions. The simulation results show that this attention model achieves good prediction accuracy with low complexity. The prediction accuracy of the proposed in-focus visual attention model is further improved by incorporating sensitivity of the HVS towards the image centre and the human faces. Moreover, the computational complexity is further reduced by using Integer Cosine Transform (ICT). The model is parameter tuned using the hill climbing approach to optimise the accuracy. The performance has been analysed qualitatively and quantitatively using two large image datasets with eye tracking fixation ground truth. The results show that the model achieves higher prediction accuracy with a lower computational complexity compared to the state-of-the-art visual attention models. The proposed model is useful in predicting human fixations in computationally constrained environments. Mainly it is useful in applications such as perceptual video coding, image quality assessment, object recognition and image segmentation

    Space-variant picture coding

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    PhDSpace-variant picture coding techniques exploit the strong spatial non-uniformity of the human visual system in order to increase coding efficiency in terms of perceived quality per bit. This thesis extends space-variant coding research in two directions. The first of these directions is in foveated coding. Past foveated coding research has been dominated by the single-viewer, gaze-contingent scenario. However, for research into the multi-viewer and probability-based scenarios, this thesis presents a missing piece: an algorithm for computing an additive multi-viewer sensitivity function based on an established eye resolution model, and, from this, a blur map that is optimal in the sense of discarding frequencies in least-noticeable- rst order. Furthermore, for the application of a blur map, a novel algorithm is presented for the efficient computation of high-accuracy smoothly space-variant Gaussian blurring, using a specialised filter bank which approximates perfect space-variant Gaussian blurring to arbitrarily high accuracy and at greatly reduced cost compared to the brute force approach of employing a separate low-pass filter at each image location. The second direction is that of artifi cially increasing the depth-of- field of an image, an idea borrowed from photography with the advantage of allowing an image to be reduced in bitrate while retaining or increasing overall aesthetic quality. Two synthetic depth of field algorithms are presented herein, with the desirable properties of aiming to mimic occlusion eff ects as occur in natural blurring, and of handling any number of blurring and occlusion levels with the same level of computational complexity. The merits of this coding approach have been investigated by subjective experiments to compare it with single-viewer foveated image coding. The results found the depth-based preblurring to generally be significantly preferable to the same level of foveation blurring

    Salient Object Detection Techniques in Computer Vision-A Survey.

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    Detection and localization of regions of images that attract immediate human visual attention is currently an intensive area of research in computer vision. The capability of automatic identification and segmentation of such salient image regions has immediate consequences for applications in the field of computer vision, computer graphics, and multimedia. A large number of salient object detection (SOD) methods have been devised to effectively mimic the capability of the human visual system to detect the salient regions in images. These methods can be broadly categorized into two categories based on their feature engineering mechanism: conventional or deep learning-based. In this survey, most of the influential advances in image-based SOD from both conventional as well as deep learning-based categories have been reviewed in detail. Relevant saliency modeling trends with key issues, core techniques, and the scope for future research work have been discussed in the context of difficulties often faced in salient object detection. Results are presented for various challenging cases for some large-scale public datasets. Different metrics considered for assessment of the performance of state-of-the-art salient object detection models are also covered. Some future directions for SOD are presented towards end

    Visual Saliency in Video Compression and Transmission

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    This dissertation explores the concept of visual saliency—a measure of propensity for drawing visual attention—and presents various novel methods for utilization of visual saliencyin video compression and transmission. Specifically, a computationally-efficient method for visual saliency estimation in digital images and videos is developed, which approximates one of the most well-known visual saliency models. In the context of video compression, a saliency-aware video coding method is proposed within a region-of-interest (ROI) video coding paradigm. The proposed video coding method attempts to reduce attention-grabbing coding artifacts and keep viewers’ attention in areas where the quality is highest. The method allows visual saliency to increase in high quality parts of the frame, and allows saliency to reduce in non-ROI parts. Using this approach, the proposed method is able to achieve the same subjective quality as competing state-of-the-art methods at a lower bit rate. In the context of video transmission, a novel saliency-cognizant error concealment method is presented for ROI-based video streaming in which regions with higher visual saliency are protected more heavily than low saliency regions. In the proposed error concealment method, a low-saliency prior is added to the error concealment process as a regularization term, which serves two purposes. First, it provides additional side information for the decoder to identify the correct replacement blocks for concealment. Second, in the event that a perfectly matched block cannot be unambiguously identified, the low-saliency prior reduces viewers’ visual attention on the loss-stricken regions, resulting in higher overall subjective quality. During the course of this research, an eye-tracking dataset for several standard video sequences was created and made publicly available. This dataset can be utilized to test saliency models for video and evaluate various perceptually-motivated algorithms for video processing and video quality assessment

    Efficient resource allocation for automotive active vision systems

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    Individual mobility on roads has a noticeable impact upon peoples' lives, including traffic accidents resulting in severe, or even lethal injuries. Therefore the main goal when operating a vehicle is to safely participate in road-traffic while minimising the adverse effects on our environment. This goal is pursued by road safety measures ranging from safety-oriented road design to driver assistance systems. The latter require exteroceptive sensors to acquire information about the vehicle's current environment. In this thesis an efficient resource allocation for automotive vision systems is proposed. The notion of allocating resources implies the presence of processes that observe the whole environment and that are able to effeciently direct attentive processes. Directing attention constitutes a decision making process dependent upon the environment it operates in, the goal it pursues, and the sensor resources and computational resources it allocates. The sensor resources considered in this thesis are a subset of the multi-modal sensor system on a test vehicle provided by Audi AG, which is also used to evaluate our proposed resource allocation system. This thesis presents an original contribution in three respects. First, a system architecture designed to efficiently allocate both high-resolution sensor resources and computational expensive processes based upon low-resolution sensor data is proposed. Second, a novel method to estimate 3-D range motion, e cient scan-patterns for spin image based classifiers, and an evaluation of track-to-track fusion algorithms present contributions in the field of data processing methods. Third, a Pareto efficient multi-objective resource allocation method is formalised, implemented, and evaluated using road traffic test sequences

    Image synthesis based on a model of human vision

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    Modern computer graphics systems are able to construct renderings of such high quality that viewers are deceived into regarding the images as coming from a photographic source. Large amounts of computing resources are expended in this rendering process, using complex mathematical models of lighting and shading. However, psychophysical experiments have revealed that viewers only regard certain informative regions within a presented image. Furthermore, it has been shown that these visually important regions contain low-level visual feature differences that attract the attention of the viewer. This thesis will present a new approach to image synthesis that exploits these experimental findings by modulating the spatial quality of image regions by their visual importance. Efficiency gains are therefore reaped, without sacrificing much of the perceived quality of the image. Two tasks must be undertaken to achieve this goal. Firstly, the design of an appropriate region-based model of visual importance, and secondly, the modification of progressive rendering techniques to effect an importance-based rendering approach. A rule-based fuzzy logic model is presented that computes, using spatial feature differences, the relative visual importance of regions in an image. This model improves upon previous work by incorporating threshold effects induced by global feature difference distributions and by using texture concentration measures. A modified approach to progressive ray-tracing is also presented. This new approach uses the visual importance model to guide the progressive refinement of an image. In addition, this concept of visual importance has been incorporated into supersampling, texture mapping and computer animation techniques. Experimental results are presented, illustrating the efficiency gains reaped from using this method of progressive rendering. This visual importance-based rendering approach is expected to have applications in the entertainment industry, where image fidelity may be sacrificed for efficiency purposes, as long as the overall visual impression of the scene is maintained. Different aspects of the approach should find many other applications in image compression, image retrieval, progressive data transmission and active robotic vision
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