31 research outputs found

    注目領域検出のための視覚的注意モデル設計に関する研究

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    Visual attention is an important mechanism in the human visual system. When human observe images and videos, they usually do not describe all the contents in them. Instead, they tend to talk about the semantically important regions and objects in the images. The human eye is usually attracted by some regions of interest rather than the entire scene. These regions of interest that present the mainly meaningful or semantic content are called saliency region. Visual saliency detection refers to the use of intelligent algorithms to simulate human visual attention mechanism, extract both the low-level features and high-level semantic information and localize the salient object regions in images and videos. The generated saliency map indicates the regions that are likely to attract human attention. As a fundamental problem of image processing and computer vision, visual saliency detection algorithms have been extensively studied by researchers to solve practical tasks, such as image and video compression, image retargeting, object detection, etc. The visual attention mechanism adopted by saliency detection in general are divided into two categories, namely the bottom-up model and top-down model. The bottom-up attention algorithm focuses on utilizing the low-level visual features such as colour and edges to locate the salient objects. While the top-down attention utilizes the supervised learning to detect saliency. In recent years, more and more research tend to design deep neural networks with attention mechanisms to improve the accuracy of saliency detection. The design of deep attention neural network is inspired by human visual attention. The main goal is to enable the network to automatically capture the information that is critical to the target tasks and suppress irrelevant information, shift the attention from focusing on all to local. Currently various domain’s attention has been developed for saliency detection and semantic segmentation, such as the spatial attention module in convolution network, it generates a spatial attention map by utilizing the inter-spatial relationship of features; the channel attention module produces a attention by exploring the inter-channel relationship of features. All these well-designed attentions have been proven to be effective in improving the accuracy of saliency detection. This paper investigates the visual attention mechanism of salient object detection and applies it to digital histopathology image analysis for the detection and classification of breast cancer metastases. As shown in following contents, the main research contents include three parts: First, we studied the semantic attention mechanism and proposed a semantic attention approach to accurately localize the salient objects in complex scenarios. The proposed semantic attention uses Faster-RCNN to capture high-level deep features and replaces the last layer of Faster-RCNN by a FC layer and sigmoid function for visual saliency detection; it calculates proposals' attention probabilities by comparing their feature distances with the possible salient object. The proposed method introduces a re-weighting mechanism to reduce the influence of the complexity background, and a proposal selection mechanism to remove the background noise to obtain objects with accurate shape and contour. The simulation result shows that the semantic attention mechanism is robust to images with complex background due to the consideration of high-level object concept, the algorithm achieved outstanding performance among the salient object detection algorithms in the same period. Second, we designed a deep segmentation network (DSNet) for saliency object prediction. We explored a Pyramidal Attentional ASPP (PA-ASPP) module which can provide pixel level attention. DSNet extracts multi-level features with dilated ResNet-101 and the multiscale contextual information was locally weighted with the proposed PA-ASPP. The pyramid feature aggregation encodes the multi-level features from three different scales. This feature fusion incorporates neighboring scales of context features more precisely to produce better pixel-level attention. Finally, we use a scale-aware selection (SAS) module to locally weight multi-scale contextual features, capture important contexts of ASPP for the accurate and consistent dense prediction. The simulation results demonstrated that the proposed PA-ASPP is effective and can generate more coherent results. Besides, with the SAS, the model can adaptively capture the regions with different scales effectively. Finally, based on previous research on attentional mechanisms, we proposed a novel Deep Regional Metastases Segmentation (DRMS) framework for the detection and classification of breast cancer metastases. As we know, the digitalized whole slide image has high-resolution, usually has gigapixel, however the size of abnormal region is often relatively small, and most of the slide region are normal. The highly trained pathologists usually localize the regions of interest first in the whole slide, then perform precise examination in the selected regions. Even though the process is time-consuming and prone to miss diagnosis. Through observation and analysis, we believe that visual attention should be perfectly suited for the application of digital pathology image analysis. The integrated framework for WSI analysis can capture the granularity and variability of WSI, rich information from multi-grained pathological image. We first utilize the proposed attention mechanism based DSNet to detect the regional metastases in patch-level. Then, adopt the Density-Based Spatial Clustering of Applications with Noise (DBSCAN) to predict the whole metastases from individual slides. Finally, determine patient-level pN-stages by aggregating each individual slide-level prediction. In combination with the above techniques, the framework can make better use of the multi-grained information in histological lymph node section of whole-slice images. Experiments on large-scale clinical datasets (e.g., CAMELYON17) demonstrate that our method delivers advanced performance and provides consistent and accurate metastasis detection

    Videos in Context for Telecommunication and Spatial Browsing

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    The research presented in this thesis explores the use of videos embedded in panoramic imagery to transmit spatial and temporal information describing remote environments and their dynamics. Virtual environments (VEs) through which users can explore remote locations are rapidly emerging as a popular medium of presence and remote collaboration. However, capturing visual representation of locations to be used in VEs is usually a tedious process that requires either manual modelling of environments or the employment of specific hardware. Capturing environment dynamics is not straightforward either, and it is usually performed through specific tracking hardware. Similarly, browsing large unstructured video-collections with available tools is difficult, as the abundance of spatial and temporal information makes them hard to comprehend. At the same time, on a spectrum between 3D VEs and 2D images, panoramas lie in between, as they offer the same 2D images accessibility while preserving 3D virtual environments surrounding representation. For this reason, panoramas are an attractive basis for videoconferencing and browsing tools as they can relate several videos temporally and spatially. This research explores methods to acquire, fuse, render and stream data coming from heterogeneous cameras, with the help of panoramic imagery. Three distinct but interrelated questions are addressed. First, the thesis considers how spatially localised video can be used to increase the spatial information transmitted during video mediated communication, and if this improves quality of communication. Second, the research asks whether videos in panoramic context can be used to convey spatial and temporal information of a remote place and the dynamics within, and if this improves users' performance in tasks that require spatio-temporal thinking. Finally, the thesis considers whether there is an impact of display type on reasoning about events within videos in panoramic context. These research questions were investigated over three experiments, covering scenarios common to computer-supported cooperative work and video browsing. To support the investigation, two distinct video+context systems were developed. The first telecommunication experiment compared our videos in context interface with fully-panoramic video and conventional webcam video conferencing in an object placement scenario. The second experiment investigated the impact of videos in panoramic context on quality of spatio-temporal thinking during localization tasks. To support the experiment, a novel interface to video-collection in panoramic context was developed and compared with common video-browsing tools. The final experimental study investigated the impact of display type on reasoning about events. The study explored three adaptations of our video-collection interface to three display types. The overall conclusion is that videos in panoramic context offer a valid solution to spatio-temporal exploration of remote locations. Our approach presents a richer visual representation in terms of space and time than standard tools, showing that providing panoramic contexts to video collections makes spatio-temporal tasks easier. To this end, videos in context are suitable alternative to more difficult, and often expensive solutions. These findings are beneficial to many applications, including teleconferencing, virtual tourism and remote assistance

    Modeling and Simulation in Engineering

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    This book provides an open platform to establish and share knowledge developed by scholars, scientists, and engineers from all over the world, about various applications of the modeling and simulation in the design process of products, in various engineering fields. The book consists of 12 chapters arranged in two sections (3D Modeling and Virtual Prototyping), reflecting the multidimensionality of applications related to modeling and simulation. Some of the most recent modeling and simulation techniques, as well as some of the most accurate and sophisticated software in treating complex systems, are applied. All the original contributions in this book are jointed by the basic principle of a successful modeling and simulation process: as complex as necessary, and as simple as possible. The idea is to manipulate the simplifying assumptions in a way that reduces the complexity of the model (in order to make a real-time simulation), but without altering the precision of the results

    Fehlerkaschierte Bildbasierte Darstellungsverfahren

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    Creating photo-realistic images has been one of the major goals in computer graphics since its early days. Instead of modeling the complexity of nature with standard modeling tools, image-based approaches aim at exploiting real-world footage directly,as they are photo-realistic by definition. A drawback of these approaches has always been that the composition or combination of different sources is a non-trivial task, often resulting in annoying visible artifacts. In this thesis we focus on different techniques to diminish visible artifacts when combining multiple images in a common image domain. The results are either novel images, when dealing with the composition task of multiple images, or novel video sequences rendered in real-time, when dealing with video footage from multiple cameras.Fotorealismus ist seit jeher eines der großen Ziele in der Computergrafik. Anstatt die Komplexität der Natur mit standardisierten Modellierungswerkzeugen nachzubauen, gehen bildbasierte Ansätze den umgekehrten Weg und verwenden reale Bildaufnahmen zur Modellierung, da diese bereits per Definition fotorealistisch sind. Ein Nachteil dieser Variante ist jedoch, dass die Komposition oder Kombination mehrerer Quellbilder eine nichttriviale Aufgabe darstellt und häufig unangenehm auffallende Artefakte im erzeugten Bild nach sich zieht. In dieser Dissertation werden verschiedene Ansätze verfolgt, um Artefakte zu verhindern oder abzuschwächen, welche durch die Komposition oder Kombination mehrerer Bilder in einer gemeinsamen Bilddomäne entstehen. Im Ergebnis liefern die vorgestellten Verfahren neue Bilder oder neue Ansichten einer Bildsammlung oder Videosequenz, je nachdem, ob die jeweilige Aufgabe die Komposition mehrerer Bilder ist oder die Kombination mehrerer Videos verschiedener Kameras darstellt

    Large databases of real and synthetic images for feature evaluation and prediction

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 157-167).Image features are widely used in computer vision applications from stereo matching to panorama stitching to object and scene recognition. They exploit image regularities to capture structure in images both locally, using a patch around an interest point, and globally, over the entire image. Image features need to be distinctive and robust toward variations in scene content, camera viewpoint and illumination conditions. Common tasks are matching local features across images and finding semantically meaningful matches amongst a large set of images. If there is enough structure or regularity in the images, we should be able not only to find good matches but also to predict parts of the objects or the scene that were not directly captured by the camera. One of the difficulties in evaluating the performance of image features in both the prediction and matching tasks is the availability of ground truth data. In this dissertation, we take two different approaches. First, we propose using a photorealistic virtual world for evaluating local feature descriptors and leaning new feature detectors. Acquiring ground truth data and, in particular pixel to pixel correspondences between images, in complex 3D scenes under different viewpoint and illumination conditions in a controlled way is nearly impossible in a real world setting. Instead, we use a high-resolution 3D model of a city to gain complete and repeatable control of the environment. We calibrate our virtual world evaluations by comparing against feature rankings made from photographic data of the same subject matter (the Statue of Liberty). We then use our virtual world to study the effects on descriptor performance of controlled changes in viewpoint and illumination. We further employ machine learning techniques to train a model that would recognize visually rich interest points and optimize the performance of a given descriptor. In the latter part of the thesis, we take advantage of the large amounts of image data available on the Internet to explore the regularities in outdoor scenes and, more specifically, the matching and prediction tasks in street level images. Generally, people are very adept at predicting what they might encounter as they navigate through the world. They use all of their prior experience to make such predictions even when placed in unfamiliar environment. We propose a system that can predict what lies just beyond the boundaries of the image using a large photo collection of images of the same class, but not from the same location in the real world. We evaluate the performance of the system using different global or quantized densely extracted local features. We demonstrate how to build seamless transitions between the query and prediction images, thus creating a photorealistic virtual space from real world images.by Biliana K. Kaneva.Ph.D

    Micro-architectural Threats to Modern Computing Systems

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    With the abundance of cheap computing power and high-speed internet, cloud and mobile computing replaced traditional computers. As computing models evolved, newer CPUs were fitted with additional cores and larger caches to accommodate run multiple processes concurrently. In direct relation to these changes, shared hardware resources emerged and became a source of side-channel leakage. Although side-channel attacks have been known for a long time, these changes made them practical on shared hardware systems. In addition to side-channels, concurrent execution also opened the door to practical quality of service attacks (QoS). The goal of this dissertation is to identify side-channel leakages and architectural bottlenecks on modern computing systems and introduce exploits. To that end, we introduce side-channel attacks on cloud systems to recover sensitive information such as code execution, software identity as well as cryptographic secrets. Moreover, we introduce a hard to detect QoS attack that can cause over 90+\% slowdown. We demonstrate our attack by designing an Android app that causes degradation via memory bus locking. While practical and quite powerful, mounting side-channel attacks is akin to listening on a private conversation in a crowded train station. Significant manual labor is required to de-noise and synchronizes the leakage trace and extract features. With this motivation, we apply machine learning (ML) to automate and scale the data analysis. We show that classical machine learning methods, as well as more complicated convolutional neural networks (CNN), can be trained to extract useful information from side-channel leakage trace. Finally, we propose the DeepCloak framework as a countermeasure against side-channel attacks. We argue that by exploiting adversarial learning (AL), an inherent weakness of ML, as a defensive tool against side-channel attacks, we can cloak side-channel trace of a process. With DeepCloak, we show that it is possible to trick highly accurate (99+\% accuracy) CNN classifiers. Moreover, we investigate defenses against AL to determine if an attacker can protect itself from DeepCloak by applying adversarial re-training and defensive distillation. We show that even in the presence of an intelligent adversary that employs such techniques, DeepCloak still succeeds

    Electronic Imaging & the Visual Arts. EVA 2012 Florence

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    The key aim of this Event is to provide a forum for the user, supplier and scientific research communities to meet and exchange experiences, ideas and plans in the wide area of Culture & Technology. Participants receive up to date news on new EC and international arts computing & telecommunications initiatives as well as on Projects in the visual arts field, in archaeology and history. Working Groups and new Projects are promoted. Scientific and technical demonstrations are presented
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