349 research outputs found

    Momentum-Based Variance Reduction in Non-Convex SGD

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    Variance reduction has emerged in recent years as a strong competitor to stochastic gradient descent in non-convex problems, providing the first algorithms to improve upon the converge rate of stochastic gradient descent for finding first-order critical points. However, variance reduction techniques typically require carefully tuned learning rates and willingness to use excessively large "mega-batches" in order to achieve their improved results. We present a new algorithm, STORM, that does not require any batches and makes use of adaptive learning rates, enabling simpler implementation and less hyperparameter tuning. Our technique for removing the batches uses a variant of momentum to achieve variance reduction in non-convex optimization. On smooth losses FF, STORM finds a point x\boldsymbol{x} with E[F(x)]O(1/T+σ1/3/T1/3)\mathbb{E}[\|\nabla F(\boldsymbol{x})\|]\le O(1/\sqrt{T}+\sigma^{1/3}/T^{1/3}) in TT iterations with σ2\sigma^2 variance in the gradients, matching the optimal rate but without requiring knowledge of σ\sigma.Comment: Added Ac

    Momentum-based variance reduction in non-convex SGD

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    Variance reduction has emerged in recent years as a strong competitor to stochastic gradient descent in non-convex problems, providing the first algorithms to improve upon the converge rate of stochastic gradient descent for finding first-order critical points. However, variance reduction techniques typically require carefully tuned learning rates and willingness to use excessively large “mega-batches” in order to achieve their improved results. We present a new algorithm, Storm, that does not require any batches and makes use of adaptive learning rates, enabling simpler implementation and less hyperparameter tuning. Our technique for removing the batches uses a variant of momentum to achieve variance reduction in non-convex optimization. On smooth losses F, Storm finds a point x with E[k∇F(x)k] ≤ O(1 /√ T + σ^1/3 /T^1/3) in T iterations with σ^2 variance in the gradients, matching the optimal rate and without requiring knowledge of σ.https://arxiv.org/pdf/1905.10018.pdfPublished versio

    A Generic Approach for Escaping Saddle points

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    A central challenge to using first-order methods for optimizing nonconvex problems is the presence of saddle points. First-order methods often get stuck at saddle points, greatly deteriorating their performance. Typically, to escape from saddles one has to use second-order methods. However, most works on second-order methods rely extensively on expensive Hessian-based computations, making them impractical in large-scale settings. To tackle this challenge, we introduce a generic framework that minimizes Hessian based computations while at the same time provably converging to second-order critical points. Our framework carefully alternates between a first-order and a second-order subroutine, using the latter only close to saddle points, and yields convergence results competitive to the state-of-the-art. Empirical results suggest that our strategy also enjoys a good practical performance

    Faster Gradient-Free Proximal Stochastic Methods for Nonconvex Nonsmooth Optimization

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    Proximal gradient method has been playing an important role to solve many machine learning tasks, especially for the nonsmooth problems. However, in some machine learning problems such as the bandit model and the black-box learning problem, proximal gradient method could fail because the explicit gradients of these problems are difficult or infeasible to obtain. The gradient-free (zeroth-order) method can address these problems because only the objective function values are required in the optimization. Recently, the first zeroth-order proximal stochastic algorithm was proposed to solve the nonconvex nonsmooth problems. However, its convergence rate is O(1T)O(\frac{1}{\sqrt{T}}) for the nonconvex problems, which is significantly slower than the best convergence rate O(1T)O(\frac{1}{T}) of the zeroth-order stochastic algorithm, where TT is the iteration number. To fill this gap, in the paper, we propose a class of faster zeroth-order proximal stochastic methods with the variance reduction techniques of SVRG and SAGA, which are denoted as ZO-ProxSVRG and ZO-ProxSAGA, respectively. In theoretical analysis, we address the main challenge that an unbiased estimate of the true gradient does not hold in the zeroth-order case, which was required in previous theoretical analysis of both SVRG and SAGA. Moreover, we prove that both ZO-ProxSVRG and ZO-ProxSAGA algorithms have O(1T)O(\frac{1}{T}) convergence rates. Finally, the experimental results verify that our algorithms have a faster convergence rate than the existing zeroth-order proximal stochastic algorithm.Comment: AAAI-2019, 22 page

    Some New Results in Distributed Tracking and Optimization

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    The current age of Big Data is built on the foundation of distributed systems, and efficient distributed algorithms to run on these systems.With the rapid increase in the volume of the data being fed into these systems, storing and processing all this data at a central location becomes infeasible. Such a central \textit{server} requires a gigantic amount of computational and storage resources. Even when it is possible to have central servers, it is not always desirable, due to privacy concerns. Also, sending huge amounts of data to such servers incur often infeasible bandwidth requirements. In this dissertation, we consider two kinds of distributed architectures: 1) star-shaped topology, where multiple worker nodes are connected to, and communicate with a server, but the workers do not communicate with each other; and 2) mesh topology or network of interconnected workers, where each worker can communicate with a small number of neighboring workers. In the first half of this dissertation (Chapters 2 and 3), we consider distributed systems with mesh topology.We study two different problems in this context. First, we study the problem of simultaneous localization and multi-target tracking. Multiple mobile agents localize themselves cooperatively, while also tracking multiple, unknown number of mobile targets, in the presence of measurement-origin uncertainty. In situations with limited GPS signal availability, agents (like self-driving cars in urban canyons, or autonomous vehicles in hazardous environments) need to rely on inter-agent measurements for localization. The agents perform the additional task of tracking multiple targets (pedestrians and road-signs for self-driving cars). We propose a decentralized algorithm for this problem. To be effective in real-time applications, we propose efficient Gaussian and Gaussian-mixture based filters, rather than the computationally expensive particle-based methods in the existing literature. Our novel factor-graph based approach gives better performance, in terms of both agent localization errors, and target-location and cardinality errors. Next, we study an online convex optimization problem, where a network of agents cooperate to minimize a global time-varying objective function. Only the local functions are revealed to individual agents. The agents also need to satisfy their individual constraints. We propose a primal-dual update based decentralized algorithm for this problem. Under standard assumptions, we prove that the proposed algorithm achieves sublinear regret and constraint violation across the network. In other words, over a long enough time horizon, the decisions taken by the agents are, on average, as good as if all the information was revealed ahead of time. In addition, the individual constraint violations of the agents, averaged over time, are zero. In the next part of the dissertation (Chapters 4), we study distributed systems with a star-shaped topology. The problem we study is distributed nonconvex optimization. With the recent success of deep learning, coupled with the use of distributed systems to solve large-scale problems, this problem has gained prominence over the past decade. The recently proposed paradigm of Federated Learning (which has already been deployed by Google/Apple in Android/iOS phones) has further catalyzed research in this direction. The problem we consider is minimizing the average of local smooth, nonconvex functions. Each node has access only to its own loss function, but can communicate with the server, which aggregates updates from all the nodes, before distributing them to all the nodes. With the advent of more and more complex neural network architectures, these updates can be high dimensional. To save resources, the problem needs to be solved via communication-efficient approaches. We propose a novel algorithm, which combines the idea of variance-reduction, with the paradigm of carrying out multiple local updates at each node before averaging. We prove the convergence of the approach to a first-order stationary point. Our algorithm is optimal in terms of computation, and state-of-the-art in terms of the communication requirements. Lastly in Chapter 5, we consider the situation when the nodes do not have access to function gradients, and need to minimize the loss function using only function values. This problem lies in the domain of zeroth-order optimization. For simplicity of analysis, we study this problem only in the single-node case. This problem finds application in simulation-based optimization, and adversarial example generation for attacking deep neural networks. We propose a novel function value based gradient estimator, which has better variance, and better query-efficiency compared to existing estimators. The proposed estimator covers the most commonly used existing estimators as special cases. We conduct a comprehensive convergence analysis under different conditions. We also demonstrate its effectiveness through a real-world application to generating adversarial examples from a black-box deep neural network
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