9 research outputs found

    Robot Motion Planning Under Topological Constraints

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    My thesis addresses the the problem of manipulation using multiple robots with cables. I study how robots with cables can tow objects in the plane, on the ground and on water, and how they can carry suspended payloads in the air. Specifically, I focus on planning optimal trajectories for robots. Path planning or trajectory generation for robotic systems is an active area of research in robotics. Many algorithms have been developed to generate path or trajectory for different robotic systems. One can classify planning algorithms into two broad categories. The first one is graph-search based motion planning over discretized configuration spaces. These algorithms are complete and quite efficient for finding optimal paths in cluttered 2-D and 3-D environments and are widely used [48]. The other class of algorithms are optimal control based methods. In most cases, the optimal control problem to generate optimal trajectories can be framed as a nonlinear and non convex optimization problem which is hard to solve. Recent work has attempted to overcome these shortcomings [68]. Advances in computational power and more sophisticated optimization algorithms have allowed us to solve more complex problems faster. However, our main interest is incorporating topological constraints. Topological constraints naturally arise when cables are used to wrap around objects. They are also important when robots have to move one way around the obstacles rather than the other way around. Thus I consider the optimal trajectory generation problem under topological constraints, and pursue problems that can be solved in finite-time, guaranteeing global optimal solutions. In my thesis, I first consider the problem of planning optimal trajectories around obstacles using optimal control methodologies. I then present the mathematical framework and algorithms for multi-robot topological exploration of unknown environments in which the main goal is to identify the different topological classes of paths. Finally, I address the manipulation and transportation of multiple objects with cables. Here I consider teams of two or three ground robots towing objects on the ground, two or three aerial robots carrying a suspended payload, and two boats towing a boom with applications to oil skimming and clean up. In all these problems, it is important to consider the topological constraints on the cable configurations as well as those on the paths of robot. I present solutions to the trajectory generation problem for all of these problems

    A decomposed symbolic approach to reactive planning

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    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2003.Includes bibliographical references (p. 105-108).by Seung H. Chung.S.M

    Preprints of Proceedings of GWAI-92

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    This is a preprint of the proceedings of the German Workshop on Artificial Intelligence (GWAI) 1992. The final version will appear in the Lecture Notes in Artificial Intelligence

    The 1988 Goddard Conference on Space Applications of Artificial Intelligence

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    This publication comprises the papers presented at the 1988 Goddard Conference on Space Applications of Artificial Intelligence held at the NASA/Goddard Space Flight Center, Greenbelt, Maryland on May 24, 1988. The purpose of this annual conference is to provide a forum in which current research and development directed at space applications of artificial intelligence can be presented and discussed. The papers in these proceedings fall into the following areas: mission operations support, planning and scheduling; fault isolation/diagnosis; image processing and machine vision; data management; modeling and simulation; and development tools/methodologies

    Proceedings of the Workshop on Space Telerobotics, volume 1

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    These proceedings report the results of a workshop on space telerobotics, which was held at the Jet Propulsion Laboratory, January 20-22, 1987. Sponsored by the NASA Office of Aeronautics and Space Technology (OAST), the Workshop reflected NASA's interest in developing new telerobotics technology for automating the space systems planned for the 1990s and beyond. The workshop provided a window into NASA telerobotics research, allowing leading researchers in telerobotics to exchange ideas on manipulation, control, system architectures, artificial intelligence, and machine sensing. One of the objectives was to identify important unsolved problems of current interest. The workshop consisted of surveys, tutorials, and contributed papers of both theoretical and practical interest. Several sessions were held on the themes of sensing and perception, control execution, operator interface, planning and reasoning, and system architecture

    Verification-driven design and programming of autonomous robots

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    Sampling-based algorithms for optimal path planning problems

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 141-152).Sampling-based motion planning received increasing attention during the last decade. In particular, some of the leading paradigms, such the Probabilistic RoadMap (PRM) and the Rapidly-exploring Random Tree (RRT) algorithms, have been demonstrated on several robotic platforms, and found applications well outside the robotics domain. However, a large portion of this research effort has been limited to the classical feasible path planning problem, which asks for finding a path that starts from an initial configuration and reaches a goal configuration while avoiding collision with obstacles. The main contribution of this dissertation is a novel class of algorithms that extend the application domain of sampling-based methods to two new directions: optimal path planning and path planning with complex task specifications. Regarding the optimal path planning problem, we first show that the existing algorithms either lack asymptotic optimality, i. e., almost-sure convergence to optimal solutions, or they lack computational efficiency: on one hand, neither the RRT nor the k-nearest PRM (for any fixed k) is asymptotically optimal; on the other hand, the simple PRM algorithm, where the connections are sought within fixed radius balls, is not computationally as efficient as the RRT or the efficient PRM variants. Subsequently, we propose two novel algorithms, called PRM* and RRT*, both of which guarantee asymptotic optimality without sacrificing computational efficiency. In fact, the proposed algorithms and the most efficient existing algorithms, such as the RRT, have the same asymptotic computational complexity. Regarding the path planning problem with complex task specifications, we propose an incremental sampling-based algorithm that is provably correct and probabilistically complete, i.e., it generates a correct-by-design path that satisfies a given deterministic pt-calculus specification, when such a path exists, with probability approaching to one as the number of samples approaches infinity. For this purpose, we develop two key ingredients. First, we propose an incremental sampling-based algorithm, called the RRG, that generates a representative set of paths in the form of a graph, with guaranteed almost-sure convergence towards feasible paths. Second, we propose an incremental local model-checking algorithm for the deterministic p-calculus. Moreover, with the help of these tools and the ideas behind the RRT*, we construct algorithms that also guarantee almost sure convergence to optimal solutions.by Sertac Karaman.Ph.D

    a generalized framework for bdd-based replanning a* search

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    IEEE Comp Soc, ACISRecently, it has been suggested that BDD-based Re-Planning A* (BDDRPA*), a BDD-based incremental version of A*, might be an efficient search method for solving path-planning problems in artificial intelligence. BDDRPA* combines ideas of BDD-based search and incremental search to repeatedly find shortest paths from a start vertex to a goal vertex while the topology of the graph changes. However BDDRPA* only works well when vertices art, added or deleted but doest consider the weighted edges. When the edge costs are changed, it doesnt work, and moreover, in BDDRPA*, the heuristic function h is set to 0, so BDDRPA* is degenerated to BDD-based incremental breadth-first search. In this article, we consider BDD-based weighted and heuristic search methods and generalize BDDRPA* to be a real BDD-based incremental heuristic search algorithm (GBDDRPA*). We then show experimentally that GBDDRPA* indeed speeds BDDRPA* up on gridworlds and thus promises to provide a good foundation for building incremental heuristic BDD-search-based replanners
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