3,378 research outputs found

    BCI-Based Navigation in Virtual and Real Environments

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    A Brain-Computer Interface (BCI) is a system that enables people to control an external device with their brain activity, without the need of any muscular activity. Researchers in the BCI field aim to develop applications to improve the quality of life of severely disabled patients, for whom a BCI can be a useful channel for interaction with their environment. Some of these systems are intended to control a mobile device (e. g. a wheelchair). Virtual Reality is a powerful tool that can provide the subjects with an opportunity to train and to test different applications in a safe environment. This technical review will focus on systems aimed at navigation, both in virtual and real environments.This work was partially supported by the Innovation, Science and Enterprise Council of the Junta de Andalucía (Spain), project P07-TIC-03310, the Spanish Ministry of Science and Innovation, project TEC 2011-26395 and by the European fund ERDF

    Single-Trial Classification of Multi-User P300-Based Brain-Computer Interface Using Riemannian Geometry

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    International audienceThe classification of electroencephalographic (EEG) data recorded from multiple users simultaneously is an important challenge in the field of Brain-Computer Interface (BCI). In this paper we compare different approaches for classification of single-trials Event-Related Potential (ERP) on two subjects playing a collaborative BCI game. The minimum distance to mean (MDM) classifier in a Riemannian framework is extended to use the diversity of the inter-subjects spatio-temporal statistics (MDM-hyper) or to merge multiple classifiers (MDM-multi). We show that both these classifiers outperform significantly the mean performance of the two users and analogous classifiers based on the step-wise linear discriminant analysis. More importantly, the MDM-multi outperforms the performance of the best player within the pair

    Evaluation of different training strategies for motor-imagery brain-machine interfaces

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    Last years have seen an increasing interest in the field of human-machine interaction (HMI), especially thanks to new methods to acquire signals and new improvements on processing algo- rithms. For people affected by deabilitant diseases that make movement difficult or impossibile (as for paraplegic and tetraplegic patients), the interaction between human and machines is typ- ically possible using the brain-machine interfaces (BMIs) by which, using specific patterns of neural activity, a person is able to send a command to an external device. In order to perform a correct utilization of BMI, users should undergo a training period during which their electroen- cephalogram data are acquired and a classifier is created, leading them to control an external device. Generally, most researchers neglect the importance of subject learning (e.g. both sub- ject and decoder learn from each other) and they prefer to focus on machine learning techniques to increase decoder performances: as it is known from literature, the brain constantly modifies itself (neuroplasticity) and if a continuous re-calibration of decoders is performed, the subject could not learn enough to use BMI in daily life because he could not be able to keep his neural patterns stable; moreover despite they are considerably studied in the literature, BMIs are not yet developed enough to be processed and used by all, especially given the high mental fatigue and the high training period to maximize their performances. Therefore, it is necessary to set defined standards to improve training strategies and fully exploit the potential of individuals, thus allowing an extension of the use of BMIs outside the research field: to achieve these condi- tions, this thesis aims to demonstrate that different typologies of training can lead to increased performances in BMIs usage, showing at the same time how the neurophysiological patterns evolve during this period and how subjects get used to maintaining such parameters constant. In point of fact, the main intuition is based on the psychological evaluation of people and how 2 they manage to change their characteristics depending on habits: if the main objective will be to use, as experienced in this elaborate, a wheelchair, then those who immediately train with it, will be better and consistent in its use, compared to others who train in different ways. To give to the reader a general view of this environment and to provide him the keys to a deeper understanding of the goal, this work has been divided in four principal areas: in the first one, it is given a brief recap of the brain and how it works with a detailed description of BMIs and the methods to create them; the second part is devoted to define the experimental protocol of the project, highlighting the different strategies chosen for the experiment and the importance of mutual learning during all the days of the trials; in the third part, there will be explained the methodologies of data processing and the algorithm used for the classification; finally, in the last chapter, all the acquired data are evaluated with multiple statistical and numeral approaches in order to demonstrate the differences and the advantages of a training typology respect to the other one, including also informations that are generally not covered in the literature. Indeed, the choice of the best training protocol can increase significantly both subject and decoder performances, decreasing the days required to master the usage of BMI and simplifying the approach: if a new standard and easier learning protocol is defined, then this technology could also be used by people with motor impairment, whose features are usually not stable, without the need of an hard work.Last years have seen an increasing interest in the field of human-machine interaction (HMI), especially thanks to new methods to acquire signals and new improvements on processing algo- rithms. For people affected by deabilitant diseases that make movement difficult or impossibile (as for paraplegic and tetraplegic patients), the interaction between human and machines is typ- ically possible using the brain-machine interfaces (BMIs) by which, using specific patterns of neural activity, a person is able to send a command to an external device. In order to perform a correct utilization of BMI, users should undergo a training period during which their electroen- cephalogram data are acquired and a classifier is created, leading them to control an external device. Generally, most researchers neglect the importance of subject learning (e.g. both sub- ject and decoder learn from each other) and they prefer to focus on machine learning techniques to increase decoder performances: as it is known from literature, the brain constantly modifies itself (neuroplasticity) and if a continuous re-calibration of decoders is performed, the subject could not learn enough to use BMI in daily life because he could not be able to keep his neural patterns stable; moreover despite they are considerably studied in the literature, BMIs are not yet developed enough to be processed and used by all, especially given the high mental fatigue and the high training period to maximize their performances. Therefore, it is necessary to set defined standards to improve training strategies and fully exploit the potential of individuals, thus allowing an extension of the use of BMIs outside the research field: to achieve these condi- tions, this thesis aims to demonstrate that different typologies of training can lead to increased performances in BMIs usage, showing at the same time how the neurophysiological patterns evolve during this period and how subjects get used to maintaining such parameters constant. In point of fact, the main intuition is based on the psychological evaluation of people and how 2 they manage to change their characteristics depending on habits: if the main objective will be to use, as experienced in this elaborate, a wheelchair, then those who immediately train with it, will be better and consistent in its use, compared to others who train in different ways. To give to the reader a general view of this environment and to provide him the keys to a deeper understanding of the goal, this work has been divided in four principal areas: in the first one, it is given a brief recap of the brain and how it works with a detailed description of BMIs and the methods to create them; the second part is devoted to define the experimental protocol of the project, highlighting the different strategies chosen for the experiment and the importance of mutual learning during all the days of the trials; in the third part, there will be explained the methodologies of data processing and the algorithm used for the classification; finally, in the last chapter, all the acquired data are evaluated with multiple statistical and numeral approaches in order to demonstrate the differences and the advantages of a training typology respect to the other one, including also informations that are generally not covered in the literature. Indeed, the choice of the best training protocol can increase significantly both subject and decoder performances, decreasing the days required to master the usage of BMI and simplifying the approach: if a new standard and easier learning protocol is defined, then this technology could also be used by people with motor impairment, whose features are usually not stable, without the need of an hard work

    Performance assessment in brain-computer interface-based augmentative and alternative communication

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    Abstract A large number of incommensurable metrics are currently used to report the performance of brain-computer interfaces (BCI) used for augmentative and alterative communication (AAC). The lack of standard metrics precludes the comparison of different BCI-based AAC systems, hindering rapid growth and development of this technology. This paper presents a review of the metrics that have been used to report performance of BCIs used for AAC from January 2005 to January 2012. We distinguish between Level 1 metrics used to report performance at the output of the BCI Control Module, which translates brain signals into logical control output, and Level 2 metrics at the Selection Enhancement Module, which translates logical control to semantic control. We recommend that: (1) the commensurate metrics Mutual Information or Information Transfer Rate (ITR) be used to report Level 1 BCI performance, as these metrics represent information throughput, which is of interest in BCIs for AAC; 2) the BCI-Utility metric be used to report Level 2 BCI performance, as it is capable of handling all current methods of improving BCI performance; (3) these metrics should be supplemented by information specific to each unique BCI configuration; and (4) studies involving Selection Enhancement Modules should report performance at both Level 1 and Level 2 in the BCI system. Following these recommendations will enable efficient comparison between both BCI Control and Selection Enhancement Modules, accelerating research and development of BCI-based AAC systems.http://deepblue.lib.umich.edu/bitstream/2027.42/115465/1/12938_2012_Article_658.pd

    Channel Selection for Optimal EEG Measurement in Motor Imagery-Based Brain-Computer Interfaces

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    A method for selecting electroencephalographic (EEG) signals in motor imagery-based brain-computer interfaces (MI-BCI) is proposed for enhancing the online interoperability and portability of BCI systems, as well as user comfort. The attempt is also to reduce variability and noise of MI-BCI, which could be affected by a large number of EEG channels. The relation between selected channels and MI-BCI performance is therefore analyzed. The proposed method is able to select acquisition channels common to all subjects, while achieving a performance compatible with the use of all the channels. Results are reported with reference to a standard benchmark dataset, the BCI competition IV dataset 2a. They prove that a performance compatible with the best state-of-the-art approaches can be achieved, while adopting a significantly smaller number of channels, both in two and in four tasks classification. In particular, classification accuracy is about 77-83% in binary classification with down to 6 EEG channels, and above 60% for the four-classes case when 10 channels are employed. This gives a contribution in optimizing the EEG measurement while developing non-invasive and wearable MI-based brain-computer interfaces

    The Berlin Brain-Computer Interface: Progress Beyond Communication and Control

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    The combined effect of fundamental results about neurocognitive processes and advancements in decoding mental states from ongoing brain signals has brought forth a whole range of potential neurotechnological applications. In this article, we review our developments in this area and put them into perspective. These examples cover a wide range of maturity levels with respect to their applicability. While we assume we are still a long way away from integrating Brain-Computer Interface (BCI) technology in general interaction with computers, or from implementing neurotechnological measures in safety-critical workplaces, results have already now been obtained involving a BCI as research tool. In this article, we discuss the reasons why, in some of the prospective application domains, considerable effort is still required to make the systems ready to deal with the full complexity of the real world.EC/FP7/611570/EU/Symbiotic Mind Computer Interaction for Information Seeking/MindSeeEC/FP7/625991/EU/Hyperscanning 2.0 Analyses of Multimodal Neuroimaging Data: Concept, Methods and Applications/HYPERSCANNING 2.0DFG, 103586207, GRK 1589: Verarbeitung sensorischer Informationen in neuronalen Systeme

    Development of a Practical Visual-Evoked Potential-Based Brain-Computer Interface

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    There are many different neuromuscular disorders that disrupt the normal communication pathways between the brain and the rest of the body. These diseases often leave patients in a `locked-in state, rendering them unable to communicate with their environment despite having cognitively normal brain function. Brain-computer interfaces (BCIs) are augmentative communication devices that establish a direct link between the brain and a computer. Visual evoked potential (VEP)- based BCIs, which are dependent upon the use of salient visual stimuli, are amongst the fastest BCIs available and provide the highest communication rates compared to other BCI modalities. However. the majority of research focuses solely on improving the raw BCI performance; thus, most visual BCIs still suffer from a myriad of practical issues that make them impractical for everyday use. The focus of this dissertation is on the development of novel advancements and solutions that increase the practicality of VEP-based BCIs. The presented work shows the results of several studies that relate to characterizing and optimizing visual stimuli. improving ergonomic design. reducing visual irritation, and implementing a practical VEP-based BCI using an extensible software framework and mobile devices platforms

    The potential of error-related potentials. Analysis and decoding for control, neuro-rehabilitation and motor substitution

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    Las interfaces cerebro-máquina (BMIs, por sus siglas en inglés) permiten la decodificación de patrones de activación neuronal del cerebro de los usuarios para proporcionar a personas con movilidad severamente limitada, ya sea debido a un accidente o a una enfermedad neurodegenerativa, una forma de establecer una conexión directa entre su cerebro y un dispositivo. En este sentido, las BMIs basadas en técnicas no invasivas, como el electroencefalograma (EEG) han ofrecido a estos usuarios nuevas oportunidades para recuperar el control sobre las actividades de su vida diaria que de otro modo no podrían realizar, especialmente en las áreas de comunicación y control de su entorno.En los últimos años, la tecnología está avanzando a grandes pasos y con ella la complejidad de dispositivos ha incrementado significativamente, ampliando el número de posibilidades para controlar sofisticados dispositivos robóticos, prótesis con numerosos grados de libertad o incluso para la aplicación de complejos patrones de estimulación eléctrica en las propias extremidades paralizadas de un usuario, que le permitan ejecutar movimientos precisos. Sin embargo, la cantidad de información que se puede transmitir entre el cerebro y estos dispositivos sigue siendo muy limitada, tanto por el número como por la velocidad a la que se pueden decodificar los comandos neuronales. Por lo tanto, depender únicamente de las señales neuronales no garantiza un control óptimo y preciso.Para poder sacar el máximo partido de estas tecnologías, el campo de las BMIs adoptó el conocido enfoque de “control-compartido". Esta estrategia de control pretende crear un sistema de cooperación entre el usuario y un dispositivo inteligente, liberando al usuario de las tareas más pesadas requeridas para ejecutar la tarea sin llegar a perder la sensación de estar en control. De esta manera, los usuarios solo necesitan centrar su atención en los comandos de alto nivel (por ejemplo, elegir un elemento específico que agarrar, o elegir el destino final donde moverse) mientras el agente inteligente resuelve problemas de bajo nivel (como planificación de trayectorias, esquivar obstáculos, etc.) que permitan realizar la tarea designada de la manera óptima.En particular, esta tesis gira en torno a una señal neuronal cognitiva de alto nivel originada como la falta de coincidencia entre las expectativas del usuario y las acciones reales ejecutadas por los dispositivos inteligentes. Estas señales, denominadas potenciales de error (ErrPs), se consideran una forma natural de intercomunicar nuestro cerebro con máquinas y, por lo tanto, los usuarios solo requieren monitorizar las acciones de un dispositivo y evaluar mentalmente si este último se comporta correctamente o no. Esto puede verse como una forma de supervisar el comportamiento del dispositivo, en el que la decodificación de estas evaluaciones mentales se utiliza para proporcionar a estos dispositivos retroalimentación directamente relacionada con la ejecución de una tarea determinada para que puedan aprender y adaptarse a las preferencias del usuario.Dado que la respuesta neuronal de ErrP está asociada a un evento exógeno (dispositivo que comete una acción errónea), la mayoría de los trabajos desarrollados han intentado distinguir si una acción es correcta o errónea mediante la explotación de eventos discretos en escenarios bien controlados. Esta tesis presenta el primer intento de cambiar hacia configuraciones asíncronas que se centran en tareas relacionadas con el aumento de las capacidades motoras, con el objetivo de desarrollar interfaces para usuarios con movilidad limitada. En este tipo de configuraciones, dos desafíos importantes son que los eventos correctos o erróneos no están claramente definidos y los usuarios tienen que evaluar continuamente la tarea ejecutada, mientras que la clasificación de las señales EEG debe realizarse de forma asíncrona. Como resultado, los decodificadores tienen que lidiar constantemente con la actividad EEG de fondo, que típicamente conduce a una gran cantidad de errores de detección de firmas de error. Para superar estos desafíos, esta tesis aborda dos líneas principales de trabajo.Primero, explora la neurofisiología de las señales neuronales evocadas asociadas con la percepción de errores durante el uso interactivo de un BMI en escenarios continuos y más realistas.Se realizaron dos estudios para encontrar características alternativas basadas en el dominio de la frecuencia como una forma de lidiar con la alta variabilidad de las señales del EEG. Resultados, revelaron que existe un patrón estable representado como oscilaciones "theta" que mejoran la generalización durante la clasificación. Además, se utilizaron técnicas de aprendizaje automático de última generación para aplicar el aprendizaje de transferencia para discriminar asincrónicamente los errores cuando se introdujeron de forma gradual y no se conoce presumiblemente el inicio que desencadena los ErrPs. Además, los análisis de neurofisiología arrojan algo de luz sobre los mecanismos cognitivos subyacentes que provocan ErrP durante las tareas continuas, lo que sugiere la existencia de modelos neuronales en nuestro cerebro que acumulan evidencia y solo toman una decisión al alcanzar un cierto umbral. En segundo lugar, esta tesis evalúa la implementación de estos potenciales relacionados con errores en tres aplicaciones orientadas al usuario. Estos estudios no solo exploran cómo maximizar el rendimiento de decodificación de las firmas ErrP, sino que también investigan los mecanismos neuronales subyacentes y cómo los diferentes factores afectan las señales provocadas.La primera aplicación de esta tesis presenta una nueva forma de guiar a un robot móvil que se mueve en un entorno continuo utilizando solo potenciales de error como retroalimentación que podrían usarse para el control directo de dispositivos de asistencia. Con este propósito, proponemos un algoritmo basado en el emparejamiento de políticas para el aprendizaje de refuerzo inverso para inferir el objetivo del usuario a partir de señales cerebrales.La segunda aplicación presentada en esta tesis contempla los primeros pasos hacia un BCI híbrido para ejecutar distintos tipos de agarre de objetos, con el objetivo de ayudar a las personas que han perdido la funcionalidad motora de su extremidad superior. Este BMI combina la decodificación del tipo de agarre a partir de señales de EEG obtenidas del espectro de baja frecuencia con los potenciales de error provocados como resultado de la monitorización de movimientos de agarre erróneos. Los resultados muestran que, en efecto los ErrP aparecen en combinaciones de señales motoras originadas a partir de movimientos de agarre consistentes en una única repetición. Además, la evaluación de los diferentes factores involucrados en el diseño de la interfaz híbrida (como la velocidad de los estímulos, el tipo de agarre o la tarea mental) muestra cómo dichos factores afectan la morfología del subsiguiente potencial de error evocado.La tercera aplicación investiga los correlatos neuronales y los procesos cognitivos subyacentes asociados con desajustes somatosensoriales producidos por perturbaciones inesperadas durante la estimulación eléctrica neuromuscular en el brazo de un usuario. Este estudio simula los posibles errores que ocurren durante la terapia de neuro-rehabilitación, en la que la activación simultánea de la estimulación aferente mientras los sujetos se concentran en la realización de una tarea motora es crucial para una recuperación óptima. Los resultados muestran que los errores pueden aumentar la atención del sujeto en la tarea y desencadenar mecanismos de aprendizaje que al mismo tiempo podrían promover la neuroplasticidad motora.En resumen, a lo largo de esta tesis, se han diseñado varios paradigmas experimentales para mejorar la comprensión de cómo se generan los potenciales relacionados con errores durante el uso interactivo de BMI en aplicaciones orientadas al usuario. Se han propuesto diferentes métodos para pasar de la configuración bloqueada en el tiempo a la asíncrona, tanto en términos de decodificación como de percepción de los eventos erróneos; y ha explorado tres aplicaciones relacionadas con el aumento de las capacidades motoras, en las cuales los ErrPs se pueden usar para el control de dispositivos, la sustitución de motores y la neuro-rehabilitación.Brain-machine interfaces (BMIs) allow the decoding of cortical activation patterns from the users brain to provide people with severely limited mobility, due to an accident or disease, a way to establish a direct connection between their brain and a device. In this sense, BMIs based in noninvasive recordings, such as the electroencephalogram (EEG) have o↵ered these users new opportunities to regain control over activities of their daily life that they could not perform otherwise, especially in the areas of communication and control of their environment. Over the past years and with the latest technological advancements, devices have significantly grown on complexity expanding the number of possibilities to control complex robotic devices, prosthesis with numerous degrees of freedom or even to apply compound patterns of electrical stimulation on the subjects own paralyzed extremities to execute precise movements. However, the band-with of communication between brain and devices is still very limited, both in terms of the number and the speed at which neural commands can be decoded, and thus solely relying on neural signals do not guarantee accurate control them. In order to benefit of these technologies, the field of BMIs adopted the well-known approach of shared-control. This strategy intends to create a cooperation system between the user and an intelligent device, liberating the user from the burdensome parts of the task without losing the feeling of being in control. Here, users only need to focus their attention on high-level commands (e.g. choose the final destination to reach, or a specific item to grab) while the intelligent agent resolve low-level problems (e.g. trajectory planning, obstacle avoidance, etc) to perform the designated task in the optimal way. In particular, this thesis revolves around a high-level cognitive neural signal originated as the mismatch between the expectations of the user and the actual actions executed by the intelligent devices. These signals, denoted as error-related potentials (ErrPs), are thought as a natural way to intercommunicate our brain with machines and thus users only require to monitor the actions of a device and mentally assess whether the latter is behaving correctly or not. This can be seen as a way to supervise the device’s behavior, in which the decoding of these mental assessments is used to provide these devices with feedback directly related with the performance of a given task so they can learn and adapt to the user’s preferences. Since the ErrP’s neural response is associated to an exogenous event (device committing an erroneous action), most of the developed works have attempted to distinguish whether an action is correct or erroneous by exploiting discrete events under well-controlled scenarios. This thesis presents the first attempt to shift towards asynchronous settings that focus on tasks related with the augmentation of motor capabilities, with the objective of developing interfaces for users with limited mobility. In this type of setups, two important challenges are that correct or erroneous events are not clearly defined and users have to continuously evaluate the executed task, while classification of EEG signals has to be performed asynchronously. As a result, the decoders have to constantly deal with background EEG activity, which typically leads to a large number of missdetection of error signatures. To overcome these challenges, this thesis addresses two main lines of work. First, it explores the neurophysiology of the evoked neural signatures associated with the perception of errors during the interactive use of a BMI in continuous and more realistic scenarios. Two studies were performed to find alternative features based on the frequency domain as a way of dealing with the high variability of EEG signals. Results, revealed that there exists a stable pattern represented as theta oscillations that enhance generalization during classification. Also, state-of-the-art machine learning techniques were used to apply transfer learning to asynchronously discriminate errors when they were introduced in a gradual fashion and the onset that triggers the ErrPs is not presumably known. Furthermore, neurophsysiology analyses shed some light about the underlying cognitive mechanisms that elicit ErrP during continuous tasks, suggesting the existence of neural models in our brain that accumulate evidence and only take a decision upon reaching a certain threshold. Secondly, this thesis evaluates the implementation of these error-related potentials in three user-oriented applications. These studies not only explore how to maximize the decoding performance of ErrP signatures but also investigate the underlying neural mechanisms and how di↵erent factors a↵ect the elicited signals. The first application of this thesis presents a new way to guide a mobile robot moving in a continuous environment using only error potentials as feedback which could be used for the direct control of assistive devices. With this purpose, we propose an algorithm based on policy matching for inverse reinforcement learning to infer the user goal from brain signals. The second application presented in this thesis contemplates the first steps towards a hybrid BMI for grasping oriented to assist people who have lost motor functionality of their upper-limb. This BMI combines the decoding of the type of grasp from low-frequency EEG signals with error-related potentials elicited as the result of monitoring an erroneous grasping. The results show that ErrPs are elicited in combination of motor signatures from the low-frequency spectrum originated from single repetition grasping tasks and evaluates how di↵erent design factors (such as the speed of the stimuli, type of grasp or mental task) impact the morphology of the subsequent evoked ErrP. The third application investigates the neural correlates and the underlying cognitive processes associated with somatosensory mismatches produced by unexpected disturbances during neuromsucular electrical stimulation on a user’s arm. This study simulates possible errors that occur during neurorehabilitation therapy, in which the simultaneous activation of a↵erent stimulation while the subjects are concentrated in performing a motor task is crucial for optimal recovery. The results showed that errors may increase subject’s attention on the task and trigger learning mechanisms that at the same time could promote motor neuroplasticity. In summary, throughout this thesis, several experimental paradigms have been designed to improve the understanding of how error-related potentials are generated during the interactive use of BMIs in user-oriented applications. Di↵erent methods have been proposed to shift from time-locked to asynchronous settings, both in terms of decoding and perception of the erroneous events; and it has explored three applications related with the augmentation of motor capabilities, in which ErrPs can be used for control of devices, motor substitution and neurorehabilitation.<br /
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