24,810 research outputs found
Distributed adaptive synchronization for multiple spacecraft formation flying around Lagrange point orbits
This paper presents a distributed adaptive control framework for multiple spacecraft formation flying around Lagrange point orbits, which account for unmeasurable velocities and (spacecraft) mass uncertainties. The nominal trajectory for the formation system is a halo orbit parameterized by Fourier series expansions. Such an explicit, albeit approximate, description of the nominal trajectory facilitates each spacecraft in formation to include the relative state information into a cooperative feedback control system design, so that the relative motion can be driven towards a desired trajectory while maintaining a group synchronization during the maneuver. The developed distributed control strategies rely on the protocols formulated on an undirected topology with mutual information interactions, utilizing every available neighbor-to-neighbor communication data couplings, in order to improve the reliability of the formation. Numerical simulations show that the proposed adaptive control laws guarantee global asymptotic convergence and system robustness
Parallel and Distributed Simulation from Many Cores to the Public Cloud (Extended Version)
In this tutorial paper, we will firstly review some basic simulation concepts
and then introduce the parallel and distributed simulation techniques in view
of some new challenges of today and tomorrow. More in particular, in the last
years there has been a wide diffusion of many cores architectures and we can
expect this trend to continue. On the other hand, the success of cloud
computing is strongly promoting the everything as a service paradigm. Is
parallel and distributed simulation ready for these new challenges? The current
approaches present many limitations in terms of usability and adaptivity: there
is a strong need for new evaluation metrics and for revising the currently
implemented mechanisms. In the last part of the paper, we propose a new
approach based on multi-agent systems for the simulation of complex systems. It
is possible to implement advanced techniques such as the migration of simulated
entities in order to build mechanisms that are both adaptive and very easy to
use. Adaptive mechanisms are able to significantly reduce the communication
cost in the parallel/distributed architectures, to implement load-balance
techniques and to cope with execution environments that are both variable and
dynamic. Finally, such mechanisms will be used to build simulations on top of
unreliable cloud services.Comment: Tutorial paper published in the Proceedings of the International
Conference on High Performance Computing and Simulation (HPCS 2011). Istanbul
(Turkey), IEEE, July 2011. ISBN 978-1-61284-382-
The Simulation Model Partitioning Problem: an Adaptive Solution Based on Self-Clustering (Extended Version)
This paper is about partitioning in parallel and distributed simulation. That
means decomposing the simulation model into a numberof components and to
properly allocate them on the execution units. An adaptive solution based on
self-clustering, that considers both communication reduction and computational
load-balancing, is proposed. The implementation of the proposed mechanism is
tested using a simulation model that is challenging both in terms of structure
and dynamicity. Various configurations of the simulation model and the
execution environment have been considered. The obtained performance results
are analyzed using a reference cost model. The results demonstrate that the
proposed approach is promising and that it can reduce the simulation execution
time in both parallel and distributed architectures
Fault Tolerant Adaptive Parallel and Distributed Simulation through Functional Replication
This paper presents FT-GAIA, a software-based fault-tolerant parallel and
distributed simulation middleware. FT-GAIA has being designed to reliably
handle Parallel And Distributed Simulation (PADS) models, which are needed to
properly simulate and analyze complex systems arising in any kind of scientific
or engineering field. PADS takes advantage of multiple execution units run in
multicore processors, cluster of workstations or HPC systems. However, large
computing systems, such as HPC systems that include hundreds of thousands of
computing nodes, have to handle frequent failures of some components. To cope
with this issue, FT-GAIA transparently replicates simulation entities and
distributes them on multiple execution nodes. This allows the simulation to
tolerate crash-failures of computing nodes. Moreover, FT-GAIA offers some
protection against Byzantine failures, since interaction messages among the
simulated entities are replicated as well, so that the receiving entity can
identify and discard corrupted messages. Results from an analytical model and
from an experimental evaluation show that FT-GAIA provides a high degree of
fault tolerance, at the cost of a moderate increase in the computational load
of the execution units.Comment: arXiv admin note: substantial text overlap with arXiv:1606.0731
Modeling the Internet of Things: a simulation perspective
This paper deals with the problem of properly simulating the Internet of
Things (IoT). Simulating an IoT allows evaluating strategies that can be
employed to deploy smart services over different kinds of territories. However,
the heterogeneity of scenarios seriously complicates this task. This imposes
the use of sophisticated modeling and simulation techniques. We discuss novel
approaches for the provision of scalable simulation scenarios, that enable the
real-time execution of massively populated IoT environments. Attention is given
to novel hybrid and multi-level simulation techniques that, when combined with
agent-based, adaptive Parallel and Distributed Simulation (PADS) approaches,
can provide means to perform highly detailed simulations on demand. To support
this claim, we detail a use case concerned with the simulation of vehicular
transportation systems.Comment: Proceedings of the IEEE 2017 International Conference on High
Performance Computing and Simulation (HPCS 2017
Fault-Tolerant Adaptive Parallel and Distributed Simulation
Discrete Event Simulation is a widely used technique that is used to model
and analyze complex systems in many fields of science and engineering. The
increasingly large size of simulation models poses a serious computational
challenge, since the time needed to run a simulation can be prohibitively
large. For this reason, Parallel and Distributes Simulation techniques have
been proposed to take advantage of multiple execution units which are found in
multicore processors, cluster of workstations or HPC systems. The current
generation of HPC systems includes hundreds of thousands of computing nodes and
a vast amount of ancillary components. Despite improvements in manufacturing
processes, failures of some components are frequent, and the situation will get
worse as larger systems are built. In this paper we describe FT-GAIA, a
software-based fault-tolerant extension of the GAIA/ART\`IS parallel simulation
middleware. FT-GAIA transparently replicates simulation entities and
distributes them on multiple execution nodes. This allows the simulation to
tolerate crash-failures of computing nodes; furthermore, FT-GAIA offers some
protection against byzantine failures since synchronization messages are
replicated as well, so that the receiving entity can identify and discard
corrupted messages. We provide an experimental evaluation of FT-GAIA on a
running prototype. Results show that a high degree of fault tolerance can be
achieved, at the cost of a moderate increase in the computational load of the
execution units.Comment: Proceedings of the IEEE/ACM International Symposium on Distributed
Simulation and Real Time Applications (DS-RT 2016
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