10,364 research outputs found
Verifying service continuity in a satellite reconfiguration procedure: application to a satellite
The paper discusses the use of the TURTLE UML profile to model and verify service continuity during dynamic reconfiguration of embedded software, and space-based telecommunication software in particular. TURTLE extends UML class diagrams with composition operators, and activity diagrams with temporal operators. Translating TURTLE to the formal description technique RT-LOTOS gives the profile a formal semantics and makes it possible to reuse verification techniques implemented by the RTL, the RT-LOTOS toolkit developed at LAAS-CNRS. The paper proposes a modeling and formal validation methodology based on TURTLE and RTL, and discusses its application to a payload software application in charge of an embedded packet switch. The paper demonstrates the benefits of using TURTLE to prove service continuity for dynamic reconfiguration of embedded software
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Reusability in software engineering
This paper surveys recent work concerning reusability in software engineering. The current directions in software reusability are discussed, and the two major approaches of reusable building blocks and reusable patterns studied. An extensive bibliography, parts of which are annotated, is included
Finite state machine based SDL
No abstract available
An implementation and analysis of the Abstract Syntax Notation One and the basic encoding rules
The details of abstract syntax notation one standard (ASN.1) and the basic encoding rules standard (BER) that collectively solve the problem of data transfer across incompatible host environments are presented, and a compiler that was built to automate their use is described. Experiences with this compiler are also discussed which provide a quantitative analysis of the performance costs associated with the application of these standards. An evaluation is offered as to how well suited ASN.1 and BER are in solving the common data representation problem
Design of testbed and emulation tools
The research summarized was concerned with the design of testbed and emulation tools suitable to assist in projecting, with reasonable accuracy, the expected performance of highly concurrent computing systems on large, complete applications. Such testbed and emulation tools are intended for the eventual use of those exploring new concurrent system architectures and organizations, either as users or as designers of such systems. While a range of alternatives was considered, a software based set of hierarchical tools was chosen to provide maximum flexibility, to ease in moving to new computers as technology improves and to take advantage of the inherent reliability and availability of commercially available computing systems
Inter-module code analysis techniques for software maintenance
The research described in this thesis addresses itself to the problem of maintaining large, undocumented systems written in languages that contain a module construct. Emphasis is placed on developing techniques for analysing the code of these systems, thereby helping a maintenance programmer to understand a system. Techniques for improving the structure of a system are presented. These techniques help make the code of a system easier to understand. All the code analysis techniques described in this thesis involve reasoning with, and manipulating, graphical representations of a system. To help with these graph manipulations, a set of graph operations are developed that allow a maintenance programmer to combine graphs to create a bigger graph, and to extract subgraphs from a given graph that satisfy specified constraints. A relational database schema is developed to represent the information needed for inter-module code analysis. Pointers are given as to how this database can be used for inter-module code analysis
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A design representation model for high-level synthesis
Design tools share and exchange various types of information pertaining to the design. The identification of a uniform design representation to capture this information is essential for the development of a successful design environment. We have done an extensive study on the representation needs of existing database tools in the UCI CADLAB; examples of which are graph compilers for high-level hardware specifications, state schedulers, hardware allocators, and microarchitecture optimizers. The result of this study is the development of a design representation model that will serve as a common internal representation (DDM) for all system and behavioral synthesis tools. DDM thus builds the foundation for a CAD Framework in which design tools can communicate via operating on this common representation. The design information is composed of three separate graph models: the conceptual model, the behavioral model and the structural model. The conceptual model (represented by a Design Entity Graph) captures the overall organization of the design information, such as, versions and configurations. The behavioral model (represented by an Augmented Control/Data Flow Graph) describes the design behavior. The structural model (represented by an Annotated Component Graph) captures the hierarchical data path structure and its geometric information. In this paper, we define the last two graph models. They both capture the actual design data of the application domain. Since VHDL has gained increasing popularity as hardware description language for synthesis, we give numerous examples throughout this report that show how the proposed design representation model can be used to represent VHDL specifications
Towards more accurate real time testing
The languages Message Sequence Charts (MSC) [1], System Design Language1 (SDL) [2] and Testing and Test Control Notation Testing2 (TTCN-3) [3] have been developed for the design, modelling and testing of complex software systems. These languages have been developed to complement one another in the software development process. Each of these languages has features for describing, analysing or testing the real time properties of systems. Robust toolsets exist which provide integrated environments for the design, analysis and testing of systems, and it is claimed, for the complete development of real time systems. It was shown in [4] however, that there are fundamental problems with the SDL language and its associated tools for modelling and reasoning about real time systems. In this paper we present the limitations of TTCN-3 and propose recommendations which help minimise the timing inaccuracies that would otherwise occur in using the language directly
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