7,261 research outputs found

    HiTrust: building cross-organizational trust relationship based on a hybrid negotiation tree

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    Small-world phenomena have been observed in existing peer-to-peer (P2P) networks which has proved useful in the design of P2P file-sharing systems. Most studies of constructing small world behaviours on P2P are based on the concept of clustering peer nodes into groups, communities, or clusters. However, managing additional multilayer topology increases maintenance overhead, especially in highly dynamic environments. In this paper, we present Social-like P2P systems (Social-P2Ps) for object discovery by self-managing P2P topology with human tactics in social networks. In Social-P2Ps, queries are routed intelligently even with limited cached knowledge and node connections. Unlike community-based P2P file-sharing systems, we do not intend to create and maintain peer groups or communities consciously. In contrast, each node connects to other peer nodes with the same interests spontaneously by the result of daily searches

    Integration via Meaning: Using the Semantic Web to deliver Web Services

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    Presented at the CRIS2002 Conference in Kassel.-- 9 pages.-- Contains: Conference paper (PDF) + PPT presentation.The major developments of the World Wide Web (WWW) in the last two years have been Web Services and the Semantic Web. The former allows the construction of distributed systems across the WWW by providing a lightweight middleware architecture. The latter provides an infrastructure for accessing resources on the WWW via their relationships with respect to conceptual descriptions. In this paper, I shall review the progress undertaken in each of these two areas. Further, I shall argue that in order for the aims of both the Semantic Web and the Web Services activities to be successful, then the Web Service architecture needs to be augmented by concepts and tools of the Semantic Web. This infrastructure will allow resource discovery, brokering and access to be enabled in a standardised, integrated and interoperable manner. Finally, I survey the CLRC Information Technology R&D programme to show how it is contributing to the development of this future infrastructure

    A Secure and Fair Resource Sharing Model for Community Clouds

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    Cloud computing has gained a lot of importance and has been one of the most discussed segment of today\u27s IT industry. As enterprises explore the idea of using clouds, concerns have emerged related to cloud security and standardization. This thesis explores whether the Community Cloud Deployment Model can provide solutions to some of the concerns associated with cloud computing. A secure framework based on trust negotiations for resource sharing within the community is developed as a means to provide standardization and security while building trust during resource sharing within the community. Additionally, a model for fair sharing of resources is developed which makes the resource availability and usage transparent to the community so that members can make informed decisions about their own resource requirements based on the resource usage and availability within the community. Furthermore, the fair-share model discusses methods that can be employed to address situations when the demand for a resource is higher than the resource availability in the resource pool. Various methods that include reduction in the requested amount of resource, early release of the resources and taxing members have been studied, Based on comparisons of these methods along with the advantages and disadvantages of each model outlined, a hybrid method that only taxes members for unused resources is developed. All these methods have been studied through simulations

    A Formal Model for Trust in Dynamic Networks

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    We propose a formal model of trust informed by the Global Computing scenario and focusing on the aspects of trust formation, evolution, and propagation. The model is based on a novel notion of trust structures which, building on concepts from trust management and domain theory, feature at the same time a trust and an information partial order

    A Survey on Service Composition Middleware in Pervasive Environments

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    The development of pervasive computing has put the light on a challenging problem: how to dynamically compose services in heterogeneous and highly changing environments? We propose a survey that defines the service composition as a sequence of four steps: the translation, the generation, the evaluation, and finally the execution. With this powerful and simple model we describe the major service composition middleware. Then, a classification of these service composition middleware according to pervasive requirements - interoperability, discoverability, adaptability, context awareness, QoS management, security, spontaneous management, and autonomous management - is given. The classification highlights what has been done and what remains to do to develop the service composition in pervasive environments

    A personal networking solution

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    This paper presents an overview of research being conducted on Personal Networking Solutions within the Mobile VCE Personal Distributed Environment Work Area. In particular it attempts to highlight areas of commonality with the MAGNET initiative. These areas include trust of foreign devices and service providers, dynamic real-time service negotiation to permit context-aware service delivery, an automated controller algorithm for wireless ad hoc networks, and routing protocols for ad hoc networking environments. Where possible references are provided to Mobile VCE publications to enable further reading

    Designing a goal-oriented smart-home environment

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10796-016-9670-x[EN] Nowadays, systems are growing in power and in access to more resources and services. This situation makes it necessary to provide user-centered systems that act as intelligent assistants. These systems should be able to interact in a natural way with human users and the environment and also be able to take into account user goals and environment information and changes. In this paper, we present an architecture for the design and development of a goal-oriented, self-adaptive, smart-home environment. With this architecture, users are able to interact with the system by expressing their goals which are translated into a set of agent actions in a way that is transparent to the user. This is especially appropriate for environments where ambient intelligence and automatic control are integrated for the user’s welfare. In order to validate this proposal, we designed a prototype based on the proposed architecture for smart-home scenarios. We also performed a set of experiments that shows how the proposed architecture for human-agent interaction increases the number and quality of user goals achieved.This work is partially supported by the Spanish Government through the MINECO/FEDER project TIN2015-65515-C4-1-R.Palanca Cámara, J.; Del Val Noguera, E.; García-Fornes, A.; Billhard, H.; Corchado, JM.; Julian Inglada, VJ. (2016). Designing a goal-oriented smart-home environment. Information Systems Frontiers. 1-18. https://doi.org/10.1007/s10796-016-9670-xS118Alam, M. R., Reaz, M. B. I., & Ali, M. A. M. (2012). A review of smart homes: Past, present, and future. IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews, 42(6), 1190–1203.Andrushevich, A., Staub, M., Kistler, R., & Klapproth, A. (2010). Towards semantic buildings: Goal-driven approach for building automation service allocation and control. In 2010 IEEE conference on emerging technologies and factory automation (ETFA) (pp. 1–6) IEEE.Ayala, I., Amor, M., & Fuentes, L. (2013). Self-configuring agents for ambient assisted living applications. Personal and Ubiquitous Computing, 17(6), 1159–1169.Cetina, C., Giner, P., Fons, J., & Pelechano, V. (2009). Autonomic computing through reuse of variability models at runtime: The case of smart homes. Computer, 42(10), 37–43.Cook, D. J. (2009). Multi-agent smart environments. Journal of Ambient Intelligence and Smart Environments, 1(1), 51–55.Dalpiaz, F., Giorgini, P., & Mylopoulos, J. (2009). An architecture for requirements-driven self-reconfiguration. In Advanced information systems engineering (pp. pp 246–260). Springer.De Silva, L. C., Morikawa, C., & Petra, I. M. (2012). State of the art of smart homes. Engineering Applications of Artificial Intelligence, 25(7), 1313–1321.Huhns, M., & et al. (2005). Research directions for service-oriented multiagent systems. IEEE Internet Computing, 9, 69–70.Iftikhar, M. U., & Weyns, D. (2014). Activforms: active formal models for self-adaptation. In SEAMS, (pp 125–134).Kucher, K., & Weyns, D. (2013). A self-adaptive software system to support elderly care. Modern Information Technology, MIT.Lieberman, H., & Espinosa, J. (2006). A goal-oriented interface to consumer electronics using planning and commonsense reasoning. In Proceedings of the 11th international conference on Intelligent user interfaces (pp. 226–233).Liu, H., & Singh, P. (2004). ConceptNet—a practical commonsense reasoning tool-kit. BT Technology Journal, 22(4), 211–226.Loseto, G., Scioscia, F., Ruta, M., & Di Sciascio, E. (2012). Semantic-based smart homes: a multi-agent approach. In 13th Workshop on objects and Agents (WOA 2012) (Vol. 892, pp. 49–55).Martin, D., Burstein, M., Hobbs, J., Lassila, O., McDermott, D., McIlraith, S., Narayanan, S., Paolucci, M., Parsia, B., Payne, T., & et al (2004). OWL-S: Semantic markup for web services. W3C Member Submission, 22, 2007–2004.Matthews, R. B., Gilbert, N. G., Roach, A., Polhill, J. G, & Gotts, N. M. (2007). Agent-based land-use models: a review of applications. Landscape Ecology, 22(10), 1447–1459.Molina, J. M., Corchado, J. M., & Bajo, J. (2008). Ubiquitous computing for mobile environments. In Issues in multi-agent systems (pp 33–57). Birkhäuser, Basel.Palanca, J., Navarro, M., Julian, V., & García-Fornes, A. (2012). Distributed goal-oriented computing. Journal of Systems and Software, 85(7), 1540–1557. doi: 10.1016/j.jss.2012.01.045 .Rao, A., & Georgeff, M. (1995). BDI agents: From theory to practice. In Proceedings of the first international conference on multi-agent systems (ICMAS95) (pp. 312–319).Reddy, Y. (2006). Pervasive computing: implications, opportunities and challenges for the society. In 1st International symposium on pervasive computing and applications (p. 5).de Silva, L., & Padgham, L. (2005). Planning as needed in BDI systems. International Conference on Automated Planning and Scheduling.Singh, P. (2002). The public acquisition of commonsense knowledge. In Proceedings of AAAI Spring symposium acquiring (and using) linguistic (and world) knowledge for information access

    Designing Attention-Centric Notification Systems: Five HCI Challenges

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    Through an examination of the emerging domain of cognitive systems, with a focus on attention-centric cognitive systems used for notification, this document explores the human-computer interaction challenges that must be addressed for successful interface design. This document asserts that with compatible tools and methods, user notification requirements and interface usability can be abstracted, expressed, and compared with critical parameter ratings; that is, even novice designers can assess attention cost factors to determine target parameter levels for new system development. With a general understanding of the user tasks supported by the notification system, a designer can access the repository of design knowledge for appropriate information and interaction design techniques (e.g., use of color, audio features, animation, screen size, transition of states, etc), which have analytically and empirically derived ratings. Furthermore, usability evaluation methods, provided to designers as part of the integrated system, are adaptable to specific combinations of targeted parameter levels. User testing results can be conveniently added back into the design knowledge repository and compared to target parameter levels to determine design success and build reusable HCI knowledge. This approach is discussed in greater detail as we describe five HCI challenges relating to cognitive system development: (1) convenient access to basic research and guidelines, (2) requirements engineering methods for notification interfaces, (3) better and more usable predictive modeling for pre-attentive and dual-task interfaces, (4) standard empirical evaluation procedures for notification systems, and (5) conceptual frameworks for organizing reusable design and software components. This document also describes our initial work toward building infrastructure to overcome these five challenges, focused on notification system development. We described LINK-UP, a design environment grounded on years of theory and method development within HCI, providing a mechanism to integrate interdisciplinary expertise from the cognitive systems research community. Claims allow convenient access to basic research and guidelines, while modules parallel a lifecycle development iteration and provide a process for requirements engineering guided by this basic research. The activities carried out through LINK-UP provide access to and interaction with reusable design components organized based on our framework. We think that this approach may provide the scientific basis necessary for exciting interdisciplinary advancement through many fields of design, with notification systems serving as an initial model. A version of this document will appear as chapter 3 in the book Cognitive Systems: Human Cognitive Models in Systems Design edited by Chris Forsythe, Michael Bernard, and Timothy Goldsmith resulting from a workshop led by the editors in summer 2003. The authors are grateful for the input of the workshop organizers and conference attendees in the preparation of this document
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