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    Primal and dual multi-objective linear programming algorithms for linear multiplicative programmes

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    Multiplicative programming problems (MPPs) are global optimization problems known to be NP-hard. In this paper, we employ algorithms developed to compute the entire set of nondominated points of multi-objective linear programmes (MOLPs) to solve linear MPPs. First, we improve our own objective space cut and bound algorithm for convex MPPs in the special case of linear MPPs by only solving one linear programme in each iteration, instead of two as the previous version indicates. We call this algorithm, which is based on Benson’s outer approximation algorithm for MOLPs, the primal objective space algorithm. Then, based on the dual variant of Benson’s algorithm, we propose a dual objective space algorithm for solving linear MPPs. The dual algorithm also requires solving only one linear programme in each iteration. We prove the correctness of the dual algorithm and use computational experiments comparing our algorithms to a recent global optimization algorithm for linear MPPs from the literature as well as two general global optimization solvers to demonstrate the superiority of the new algorithms in terms of computation time. Thus, we demonstrate that the use of multi-objective optimization techniques can be beneficial to solve difficult single objective global optimization problems

    Introduction to linear logic and ludics, part II

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    This paper is the second part of an introduction to linear logic and ludics, both due to Girard. It is devoted to proof nets, in the limited, yet central, framework of multiplicative linear logic and to ludics, which has been recently developped in an aim of further unveiling the fundamental interactive nature of computation and logic. We hope to offer a few computer science insights into this new theory
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