21 research outputs found

    Combining FPGA prototyping and high-level simulation approaches for Design Space Exploration of MPSoCs

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    Modern embedded systems are parallel, component-based, heterogeneous and finely tuned on the basis of the workload that must be executed on them. To improve design reuse, Application Specific Instruction-set Processors (ASIPs) are often employed as building blocks in such systems, as a solution capable of satisfying the required functional and physical constraints (e.g. throughput, latency, power or energy consumption etc.), while providing, at the same time, high flexibility and adaptability. Composing a multi-processor architecture including ASIPs and mapping parallel applications onto it is a design activity that require an extensive Design Space Exploration process (DSE), to result in cost-effective systems. The work described here aims at defining novel methodologies for the application-driven customizations of such highly heterogeneous embedded systems. The issue is tackled at different levels, integrating different tools. High-level event-based simulation is a widely used technique that offers speed and flexibility as main points of strength, but needs, as a preliminary input and periodically during the iteration process, calibration data that must be acquired by means of more accurate evaluation methods. Typically, this calibration is performed using instruction-level cycleaccurate simulators that, however, turn out to be very slow, especially when complete multiprocessor systems must be evaluated or when the grain of the calibration is too fine, while FPGA approaches have shown to performbetter for this particular applications. FPGA-based emulation techniques have been proposed in the recent past as an alternative solution to the software-based simulation approach, but some further steps are needed before they can be effectively exploitedwithin architectural design space exploration. Firstly, some kind of technology-awareness must be introduced, to enable the translation of the emulation results into a pre-estimation of a prospective ASIC implementation of the design. Moreover, when performing architectural DSE, a significant number of different candidate design points has to be evaluated and compared. In this case, if no countermeasures are taken, the advantages achievable with FPGAs, in terms of emulation speed, are counterbalanced by the overhead introduced by the time needed to go through the physical synthesis and implementation flow. Developed FPGA-based prototyping platform overcomes such limitations, enabling the use of FPGA-based prototyping for micro-architectural design space exploration of ASIP processors. In this approach, to increase the emulation speed-up, two different methods are proposed: the first is based on automatic instantiation of additional hardware modules, able to reconfigure at runtime the prototype, while the second leverages manipulation of application binary code, compiled for a custom VLIW ASIP architecture, that is transformed into code executable on a different configuration. This allows to prototype a whole set of ASIP solutions after one single FPGA implementation flow, mitigating the afore-mentioned overhead.A short overview on the tools used throughout the work will also be offered, covering basic aspects of Intel-Silicon Hive ASIP development toolchain, SESAME framework general description, along with a review of state-of-art simulation and prototyping techniques for complex multi-processor systems. Each proposed approach will be validated through a real-world use case, confirming the validity of this solution

    Combining FPGA prototyping and high-level simulation approaches for Design Space Exploration of MPSoCs

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    Modern embedded systems are parallel, component-based, heterogeneous and finely tuned on the basis of the workload that must be executed on them. To improve design reuse, Application Specific Instruction-set Processors (ASIPs) are often employed as building blocks in such systems, as a solution capable of satisfying the required functional and physical constraints (e.g. throughput, latency, power or energy consumption etc.), while providing, at the same time, high flexibility and adaptability. Composing a multi-processor architecture including ASIPs and mapping parallel applications onto it is a design activity that require an extensive Design Space Exploration process (DSE), to result in cost-effective systems. The work described here aims at defining novel methodologies for the application-driven customizations of such highly heterogeneous embedded systems. The issue is tackled at different levels, integrating different tools. High-level event-based simulation is a widely used technique that offers speed and flexibility as main points of strength, but needs, as a preliminary input and periodically during the iteration process, calibration data that must be acquired by means of more accurate evaluation methods. Typically, this calibration is performed using instruction-level cycleaccurate simulators that, however, turn out to be very slow, especially when complete multiprocessor systems must be evaluated or when the grain of the calibration is too fine, while FPGA approaches have shown to performbetter for this particular applications. FPGA-based emulation techniques have been proposed in the recent past as an alternative solution to the software-based simulation approach, but some further steps are needed before they can be effectively exploitedwithin architectural design space exploration. Firstly, some kind of technology-awareness must be introduced, to enable the translation of the emulation results into a pre-estimation of a prospective ASIC implementation of the design. Moreover, when performing architectural DSE, a significant number of different candidate design points has to be evaluated and compared. In this case, if no countermeasures are taken, the advantages achievable with FPGAs, in terms of emulation speed, are counterbalanced by the overhead introduced by the time needed to go through the physical synthesis and implementation flow. Developed FPGA-based prototyping platform overcomes such limitations, enabling the use of FPGA-based prototyping for micro-architectural design space exploration of ASIP processors. In this approach, to increase the emulation speed-up, two different methods are proposed: the first is based on automatic instantiation of additional hardware modules, able to reconfigure at runtime the prototype, while the second leverages manipulation of application binary code, compiled for a custom VLIW ASIP architecture, that is transformed into code executable on a different configuration. This allows to prototype a whole set of ASIP solutions after one single FPGA implementation flow, mitigating the afore-mentioned overhead.A short overview on the tools used throughout the work will also be offered, covering basic aspects of Intel-Silicon Hive ASIP development toolchain, SESAME framework general description, along with a review of state-of-art simulation and prototyping techniques for complex multi-processor systems. Each proposed approach will be validated through a real-world use case, confirming the validity of this solution

    Integrated support for Adaptivity and Fault-tolerance in MPSoCs

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    The technology improvement and the adoption of more and more complex applications in consumer electronics are forcing a rapid increase in the complexity of multiprocessor systems on chip (MPSoCs). Following this trend, MPSoCs are becoming increasingly dynamic and adaptive, for several reasons. One of these is that applications are getting intrinsically dynamic. Another reason is that the workload on emerging MPSoCs cannot be predicted because modern systems are open to new incoming applications at run-time. A third reason which calls for adaptivity is the decreasing component reliability associated with technology scaling. Components below the 32-nm node are more inclined to temporal or even permanent faults. In case of a malfunctioning system component, the rest of the system is supposed to take over its tasks. Thus, the system adaptivity goal shall influence several de- sign decisions, that have been listed below: 1) The applications should be specified such that system adaptivity can be easily supported. To this end, we consider Polyhedral Process Networks (PPNs) as model of computation to specify applications. PPNs are composed by concurrent and autonomous processes that communicate between each other using bounded FIFO channels. Moreover, in PPNs the control is completely distributed, as well as the memories. This represents a good match with the emerging MPSoC architectures, in which processing elements and memories are usually distributed. Most importantly, the simple operational semantics of PPNs allows for an easy adoption of system adaptivity mechanisms. 2) The hardware platform should guarantee the flexibility that adaptivity mechanisms require. Networks-on-Chip (NoCs) are emerging communication infrastructures for MPSoCs that, among many other advantages, allow for system adaptivity. This is because NoCs are generic, since the same platformcan be used to run different applications, or to run the same application with different mapping of processes. However, there is a mismatch between the generic structure of the NoCs and the semantics of the PPN model. Therefore, in this thesis we investigate and propose several communication approaches to overcome this mismatch. 3) The system must be able to change the process mapping at run-time, using process migration. To this end, a process migration mechanism has been proposed and evaluated. This mechanism takes into account specific requirements of the embedded domain such as predictability and efficiency. To face the problem of graceful degradation of the system, we enriched the MADNESS NoC platform by adding fault tolerance support at both software and hardware level. The proposed process migration mechanism can be exploited to cope with permanent faults by migrating the processes running on the faulty processing element. A fast heuristic is used to determine the new mapping of the processes to tiles. The experimental results prove that the overhead in terms of execution time, due to the execution time of the remapping heuristic, together with the actual process migration, is almost negligible compared to the execution time of the whole application. This means that the proposed approach allows the system to change its performance metrics and to react to faults without a substantial impact on the user experience

    Integrated support for Adaptivity and Fault-tolerance in MPSoCs

    Get PDF
    The technology improvement and the adoption of more and more complex applications in consumer electronics are forcing a rapid increase in the complexity of multiprocessor systems on chip (MPSoCs). Following this trend, MPSoCs are becoming increasingly dynamic and adaptive, for several reasons. One of these is that applications are getting intrinsically dynamic. Another reason is that the workload on emerging MPSoCs cannot be predicted because modern systems are open to new incoming applications at run-time. A third reason which calls for adaptivity is the decreasing component reliability associated with technology scaling. Components below the 32-nm node are more inclined to temporal or even permanent faults. In case of a malfunctioning system component, the rest of the system is supposed to take over its tasks. Thus, the system adaptivity goal shall influence several de- sign decisions, that have been listed below: 1) The applications should be specified such that system adaptivity can be easily supported. To this end, we consider Polyhedral Process Networks (PPNs) as model of computation to specify applications. PPNs are composed by concurrent and autonomous processes that communicate between each other using bounded FIFO channels. Moreover, in PPNs the control is completely distributed, as well as the memories. This represents a good match with the emerging MPSoC architectures, in which processing elements and memories are usually distributed. Most importantly, the simple operational semantics of PPNs allows for an easy adoption of system adaptivity mechanisms. 2) The hardware platform should guarantee the flexibility that adaptivity mechanisms require. Networks-on-Chip (NoCs) are emerging communication infrastructures for MPSoCs that, among many other advantages, allow for system adaptivity. This is because NoCs are generic, since the same platformcan be used to run different applications, or to run the same application with different mapping of processes. However, there is a mismatch between the generic structure of the NoCs and the semantics of the PPN model. Therefore, in this thesis we investigate and propose several communication approaches to overcome this mismatch. 3) The system must be able to change the process mapping at run-time, using process migration. To this end, a process migration mechanism has been proposed and evaluated. This mechanism takes into account specific requirements of the embedded domain such as predictability and efficiency. To face the problem of graceful degradation of the system, we enriched the MADNESS NoC platform by adding fault tolerance support at both software and hardware level. The proposed process migration mechanism can be exploited to cope with permanent faults by migrating the processes running on the faulty processing element. A fast heuristic is used to determine the new mapping of the processes to tiles. The experimental results prove that the overhead in terms of execution time, due to the execution time of the remapping heuristic, together with the actual process migration, is almost negligible compared to the execution time of the whole application. This means that the proposed approach allows the system to change its performance metrics and to react to faults without a substantial impact on the user experience

    Putting the pieces together: the systematic development of a software defined radio toolflow for the Rhino project

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    This dissertation is concerned with the thesis that it is possible for a software defined radio system that has been described in accordance with synchronous data flow theory to be implemented upon a reconfigurable computing platform

    A scalable, portable, FPGA-based implementation of the Unscented Kalman Filter

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    Sustained technological progress has come to a point where robotic/autonomous systems may well soon become ubiquitous. In order for these systems to actually be useful, an increase in autonomous capability is necessary for aerospace, as well as other, applications. Greater aerospace autonomous capability means there is a need for high performance state estimation. However, the desire to reduce costs through simplified development processes and compact form factors can limit performance. A hardware-based approach, such as using a Field Programmable Gate Array (FPGA), is common when high performance is required, but hardware approaches tend to have a more complicated development process when compared to traditional software approaches; greater development complexity, in turn, results in higher costs. Leveraging the advantages of both hardware-based and software-based approaches, a hardware/software (HW/SW) codesign of the Unscented Kalman Filter (UKF), based on an FPGA, is presented. The UKF is split into an application-specific part, implemented in software to retain portability, and a non-application-specific part, implemented in hardware as a parameterisable IP core to increase performance. The codesign is split into three versions (Serial, Parallel and Pipeline) to provide flexibility when choosing the balance between resources and performance, allowing system designers to simplify the development process. Simulation results demonstrating two possible implementations of the design, a nanosatellite application and a Simultaneous Localisation and Mapping (SLAM) application, are presented. These results validate the performance of the HW/SW UKF and demonstrate its portability, particularly in small aerospace systems. Implementation (synthesis, timing, power) details for a variety of situations are presented and analysed to demonstrate how the HW/SW codesign can be scaled for any application

    Build framework and runtime abstraction for partial reconfiguration on FPGA SoCs

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    Growth in edge computing has increased the requirement for edge systems to process larger volumes of real-time data, such as with image processing and machine learning; which are increasingly demanding of computing resources. Offloading tasks to the cloud provides some relief but is network dependant, high latency and expensive. Alternative architectures such as GPUs provide higher performance acceleration for this type of data processing but trade processing performance for an increase in power consumption. Another option is the Field Programmable Gate Array; a flexible matrix of logic that can be configured by a designer to provide a highly optimised computation path for incoming data. There are drawbacks; the FPGA design process is complex, the domain is dissimilar to software and the tools require bespoke expertise. A designer must manage the hardware to software paradigm introduced when tightly-coupled with general purpose processor. Advanced features, such as the ability to partially reconfigure (PR) specific regions of the FPGA, further increase this complexity. This thesis presents theory and demonstration of custom frameworks and tools for increasing abstraction and simplifying control over PR applications. We present mechanisms for networked PR; a mechanism for bypassing the traditional software networking stack to trigger PR with reduced latency and increased determinism. We developed a build framework for automating the end-to-end PR design process for Linux based systems as well as an abstracted runtime for managing the resulting applications. Finally, we take expand on this work and present a high level abstraction for PR on cyber physical systems, with a demonstration using the Robot Operating System. This work is released as open source contributions, designed to enable future PR research

    Behaviour analysis in binary SoC data

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