82,403 research outputs found

    Composition and Self-Adaptation of Service-Based Systems with Feature Models

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    The adoption of mechanisms for reusing software in pervasive systems has not yet become standard practice. This is because the use of pre-existing software requires the selection, composition and adaptation of prefabricated software parts, as well as the management of some complex problems such as guaranteeing high levels of efficiency and safety in critical domains. In addition to the wide variety of services, pervasive systems are composed of many networked heterogeneous devices with embedded software. In this work, we promote the safe reuse of services in service-based systems using two complementary technologies, Service-Oriented Architecture and Software Product Lines. In order to do this, we extend both the service discovery and composition processes defined in the DAMASCo framework, which currently does not deal with the service variability that constitutes pervasive systems. We use feature models to represent the variability and to self-adapt the services during the composition in a safe way taking context changes into consideration. We illustrate our proposal with a case study related to the driving domain of an Intelligent Transportation System, handling the context information of the environment.Work partially supported by the projects TIN2008-05932, TIN2008-01942, TIN2012-35669, TIN2012-34840 and CSD2007-0004 funded by Spanish Ministry of Economy and Competitiveness and FEDER; P09-TIC-05231 and P11-TIC-7659 funded by Andalusian Government; and FP7-317731 funded by EU. Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tec

    A Model-Based Approach to Managing Feature Binding Time in Software Product Line Engineering

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    Software Product Line Engineering (SPLE) is a software reuse paradigm for developing software products, from managed reusable assets, based on analysis of commonality and variability (C & V) of a product line. Many approaches of SPLE use a feature as a key abstraction to capture the C&V. Recently, there have been increasing demands for the provision of flexibility about not only the variability of features but also the variability of when features should be selected (i.e., variability on feature binding times). Current approaches to support variations of feature binding time mostly focused on ad hoc implementation mechanisms. In this paper, we first identify the challenges of feature binding time management and then propose an approach to analyze the variation of feature binding times and use the results to specify model-based architectural components for the product line. Based on the specification, components implementing variable features are parameterized with the binding times and the source codes for the components and the connection between them are generated

    Towards Product Lining Model-Driven Development Code Generators

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    A code generator systematically transforms compact models to detailed code. Today, code generation is regarded as an integral part of model-driven development (MDD). Despite its relevance, the development of code generators is an inherently complex task and common methodologies and architectures are lacking. Additionally, reuse and extension of existing code generators only exist on individual parts. A systematic development and reuse based on a code generator product line is still in its infancy. Thus, the aim of this paper is to identify the mechanism necessary for a code generator product line by (a) analyzing the common product line development approach and (b) mapping those to a code generator specific infrastructure. As a first step towards realizing a code generator product line infrastructure, we present a component-based implementation approach based on ideas of variability-aware module systems and point out further research challenges.Comment: 6 pages, 1 figure, Proceedings of the 3rd International Conference on Model-Driven Engineering and Software Development, pp. 539-545, Angers, France, SciTePress, 201

    Early aspects: aspect-oriented requirements engineering and architecture design

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    This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications

    On the structure of problem variability: From feature diagrams to problem frames

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    Requirements for product families are expressed in terms of commonality and variability. This distinction allows early identification of an appropriate software architecture and opportunities for software reuse. Feature diagrams provide intuitive notations and techniques for representing requirements in product line development. In this paper, we observe that feature diagrams tend to obfuscate three important descriptions: requirements, domain properties and specifications. As a result, feature diagrams do not adequately capture the problem structures that underlie variability, and inform the solution structures of their complexity. With its emphasis on separation of the three descriptions, the problem frames approach provides a conceptual framework for a more detailed analysis of variability and its structure. With illustrations from an example, we demonstrate how problem frames analysis of variability can augment feature diagrams

    Traceability for Model Driven, Software Product Line Engineering

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    Traceability is an important challenge for software organizations. This is true for traditional software development and even more so in new approaches that introduce more variety of artefacts such as Model Driven development or Software Product Lines. In this paper we look at some aspect of the interaction of Traceability, Model Driven development and Software Product Line

    A Product Line Systems Engineering Process for Variability Identification and Reduction

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    Software Product Line Engineering has attracted attention in the last two decades due to its promising capabilities to reduce costs and time to market through reuse of requirements and components. In practice, developing system level product lines in a large-scale company is not an easy task as there may be thousands of variants and multiple disciplines involved. The manual reuse of legacy system models at domain engineering to build reusable system libraries and configurations of variants to derive target products can be infeasible. To tackle this challenge, a Product Line Systems Engineering process is proposed. Specifically, the process extends research in the System Orthogonal Variability Model to support hierarchical variability modeling with formal definitions; utilizes Systems Engineering concepts and legacy system models to build the hierarchy for the variability model and to identify essential relations between variants; and finally, analyzes the identified relations to reduce the number of variation points. The process, which is automated by computational algorithms, is demonstrated through an illustrative example on generalized Rolls-Royce aircraft engine control systems. To evaluate the effectiveness of the process in the reduction of variation points, it is further applied to case studies in different engineering domains at different levels of complexity. Subject to system model availability, reduction of 14% to 40% in the number of variation points are demonstrated in the case studies.Comment: 12 pages, 6 figures, 2 tables; submitted to the IEEE Systems Journal on 3rd June 201

    Incremental Consistency Checking in Delta-oriented UML-Models for Automation Systems

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    Automation systems exist in many variants and may evolve over time in order to deal with different environment contexts or to fulfill changing customer requirements. This induces an increased complexity during design-time as well as tedious maintenance efforts. We already proposed a multi-perspective modeling approach to improve the development of such systems. It operates on different levels of abstraction by using well-known UML-models with activity, composite structure and state chart models. Each perspective was enriched with delta modeling to manage variability and evolution. As an extension, we now focus on the development of an efficient consistency checking method at several levels to ensure valid variants of the automation system. Consistency checking must be provided for each perspective in isolation, in-between the perspectives as well as after the application of a delta.Comment: In Proceedings FMSPLE 2016, arXiv:1603.0857

    Integrating Distributed Sources of Information for Construction Cost Estimating using Semantic Web and Semantic Web Service technologies

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    A construction project requires collaboration of several organizations such as owner, designer, contractor, and material supplier organizations. These organizations need to exchange information to enhance their teamwork. Understanding the information received from other organizations requires specialized human resources. Construction cost estimating is one of the processes that requires information from several sources including a building information model (BIM) created by designers, estimating assembly and work item information maintained by contractors, and construction material cost data provided by material suppliers. Currently, it is not easy to integrate the information necessary for cost estimating over the Internet. This paper discusses a new approach to construction cost estimating that uses Semantic Web technology. Semantic Web technology provides an infrastructure and a data modeling format that enables accessing, combining, and sharing information over the Internet in a machine processable format. The estimating approach presented in this paper relies on BIM, estimating knowledge, and construction material cost data expressed in a web ontology language. The approach presented in this paper makes the various sources of estimating data accessible as Simple Protocol and Resource Description Framework Query Language (SPARQL) endpoints or Semantic Web Services. We present an estimating application that integrates distributed information provided by project designers, contractors, and material suppliers for preparing cost estimates. The purpose of this paper is not to fully automate the estimating process but to streamline it by reducing human involvement in repetitive cost estimating activities
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