299 research outputs found

    A revisited branch-and-cut algorithm for large-scale orienteering problems

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    The orienteering problem is a route optimization problem which consists of finding a simple cycle that maximizes the total collected profit subject to a maximum distance limitation. In the last few decades, the occurrence of this problem in real-life applications has boosted the development of many heuristic algorithms to solve it. However, during the same period, not much research has been devoted to the field of exact algorithms for the orienteering problem. The aim of this work is to develop an exact method which is able to obtain the optimum in a wider set of instances than with previous methods, or to improve the lower and upper bounds in its disability. We propose a revisited version of the branch-and-cut algorithm for the orienteering problem which includes new contributions in the separation algorithms of inequalities stemming from the cycle problem, in the separation loop, in the variables pricing, and in the calculation of the lower and upper bounds of the problem. Our proposal is compared to three state-of-the-art algorithms on 258 benchmark instances with up to 7397 nodes. The computational experiments show the relevance of the designed components where 18 new optima, 76 new best-known solutions and 85 new upper-bound values were obtained

    A revisited branch-and-cut algorithm for large-scale orienteering problems

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    The orienteering problem is a route optimization problem which consists of finding a simple cycle that maximizes the total collected profit subject to a maximum distance limitation. In the last few decades, the occurrence of this problem in real-life applications has boosted the development of many heuristic algorithms to solve it. However, during the same period, not much research has been devoted to the field of exact algorithms for the orienteering problem. The aim of this work is to develop an exact method which is able to obtain the optimum in a wider set of instances than with previous methods, or to improve the lower and upper bounds in its disability. We propose a revisited version of the branch-and-cut algorithm for the orienteering problem which includes new contributions in the separation algorithms of inequalities stemming from the cycle problem, in the separation loop, in the variables pricing, and in the calculation of the lower and upper bounds of the problem. Our proposal is compared to three state-of-the-art algorithms on 258 benchmark instances with up to 7397 nodes. The computational experiments show the relevance of the designed components where 18 new optima, 76 new best-known solutions and 85 new upper-bound values were obtained.The authors are partially supported by the projects BERC 2022-2025 (Basque Government) and by SEV-2017-0718 (Spanish Ministry of Science, Innovation and Universities). The first and third authors are partially supported by the grant PID2019-104933GB-I00 funded by MCIN/AEI/10.13039/ 501100011033 (Spanish Ministry of Science and Innovation). The first author is also supported by the grant BES-2015-072036 (Spanish Ministry of Economy and Competitiveness) and project ELKARTEK (Basque Government). The third author is supported by IT-1494-22 (Basque Government) and GIU20/054 (University of the Basque Country). The fourth author is also supported by IT-1504-22 (Basque Government) and the grants PID2019-104966GB-I00 and PID2019-106453GA-I00 funded by MCIN/AEI/10.13039/501100011033 (Spanish Ministry of Science and Innovation). We gratefully acknowledge the authors of the TSP solver Concorde for making their code available to the public, since it has been the working basis of our implementations. We also thank Prof. J.J. Salazar-Gonzalez who provided us with the codes used in Fischetti et al. (1998)

    Algorithms for Large Orienteering Problems

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    In this thesis, we have developed algorithms to solve large-scale Orienteering Problems. The Orienteering Problem is a combinatorial optimization problem were given a weighted complete graph with vertex profits and a maximum distance constraint, the goal is to find the simple cycle which maximizes the sum of the profits of the visited vertices. To solve the Orienteering Problem, we have developed an evolutionary algorithm and an Branch-and-Cut algorithm. One of the key characteristics of the evolutionary algorithm is to work with unfeasible solutions. From the point of view of genetic operators, the main contribution has been the development of the Edge Recombination Crossover for the Orienteering Problem, which in a wider context it is also valid for any cycle problem. Another contribution has been the developed local search to handle large problems. The Branch-and-Cut algorithm includes new contributions in the separation algorithms of inequalities stemming from the cycle problem, in the separation loop, in the variables pricing, and in the calculation of the lower and upper bounds of the problem. At the same time, we have generalized for cycle problems the support graph shrinking techniques and procedures to speed up the exact separation algorithms for subcycle elimination constraints. The experiments carried out in large-sized instances, up to 7393 nodes, show that both algorithms achieve outstanding results, both in terms of the quality of solutions and in terms of the execution time.BERC.2014-2017 SEV-2013-0323 PID2019-104933GB-I00 MTM2015-65317-

    Algorithms for large orienteering problems

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    185 p.Tesi lan honetan, tamaina handiko Orientazio Problemak ebazteko algoritmoak garatu ditugu. Orientazio Problema optimizazio konbinatorioko problema bat da: herri multzo bat eta hauen arteko distantzia emanik, herri bakoitzak bere saria duelarik, eta ibilbidearen distantzia osoaren murrizketa bat ezarririk, problemaren helburua sarien batura maximizatzen duen ibilbidea aurkitzean datza. Orientazio Problema ebazteko, algoritmo ebolutibo bat eta Branch-and-Cut algoritmo bat garatu ditugu. Algoritmo ebolutiboaren ezaugarri nagusienetako bat, soluzio ez bideragarriekin lan egitea da. Eragile genetikoen ikuspuntutik algoritmo honen ekarpen nagusia Orientazio Problemarentzako proposatutako Ertzen Birkonbinazio Gurutzaketa da. Beste ekarpen bat problema handiak ebazteko aproposa den bilaketa lokala da. Branch-and-Cut algoritmoak berriz, ziklo problementzako banantze algoritmoetan, banantze begiztan, aldagaien baloratzean, eta problemaren goi eta behe-mugen kalkuluan ditu ekarpen nagusiak. Aldi berean, ziklo problementzako algoritmo zehatzaren parte diren euskarri grafoen sinplifikazio teknika eta azpizikloak identifikatzeko separazio algoritmoak aztertu ditugu. Tamaina handiko problemekin, 7393 herrirainokoak, egindako esperimentuek erakusten dute bi algoritmoek primerako emaitzak lortzen dituztela, bai soluzioen kalitatearen aldetik eta bai algoritmoen azkartasunaren aldetik ere.En esta tesis, hemos desarrollado algoritmos para resolver instancias de gran tamaño para el Problema de Orientación. El Problema de Orientación es un problema de optimización combinatoria en el cual, dado un grafo, con distancias asociadas en las aristas y premios en los vértices, y la restricción de longitud máxima de la ruta, el objetivo es maximizar la suma de recompensas de las ciudades visitadas.Para resolver el Problema de Orientación, hemos desarrollado un algoritmo evolutivo y un algoritmo Branch-and-Cut. La principal característica del algoritmo evolutivo es el uso de soluciones infactibles durante de la búsqueda. Desde el punto de vista de los operadores genéticos, la contribución más notable es el desarrollo del Cruce de Recombinación de Aristas para el Problema de Orientación. Otra contribución ha sido el desarrollo de una búsqueda local que permite abarcar problemas de gran tamaño. El algoritmo Branch-and-Cut incluye contribuciones en los algoritmos de separación para problemas de ciclos, en el bucle de separación, en la estimación de precios de las variables, y en el cálculo de las cotas inferiores y superiores del problema. Al mismo tiempo, generalizamos para problemas de ciclos, la contracción de grafos soporte y procedimientos para acelerar la separación exacta de las restricciones de eliminación de subciclos. Los experimentos llevados a cabo en problemas de gran tamaño, problemas de hasta 7393 nodos, muestran que ambos algoritmos obtienen resultados excelentes, en términos de la calidad de la solución y en términos del tiempo de ejecución.-In this thesis, we have developed algorithms to solve large-scale Orienteering Problems. The Orienteering Problem is a combinatorial optimization problem were given a weighted complete graph with vertex profits and a maximum distance constraint, the goal is to find the simple cycle which maximizes the sum of the profits of the visited vertices. To solve the Orienteering Problem, we have developed an evolutionary algorithm and a Branch-and-Cut algorithm. One of the key characteristics of the evolutionary algorithm is to work with unfeasible solutions. From the point of view of genetic operators, the main contribution has been the development of the Edge Recombination Crossover for the Orienteering Problem, which in a wider context it is also valid for any cycle problem. Another contribution has been the developed local search to handle large problems. The Branch-and-Cut algorithm includes new contributions in the separation algorithms of inequalities stemming from the cycle problem, in the separation loop, in the variables pricing, and in the calculation of the lower and upper bounds of the problem. At the same time, we have generalized for cycle problems the support graph shrinking techniques and procedures to speed up the exact separation algorithms for subcycle elimination constraints. The experiments carried out in large-sized instances, up to 7393 nodes, show that both algorithms achieve outstanding results, both in terms of the quality of solutions and in terms of the execution time.bcam:basque center for applied mathematic

    Bi-Criteria and Approximation Algorithms for Restricted Matchings

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    In this work we study approximation algorithms for the \textit{Bounded Color Matching} problem (a.k.a. Restricted Matching problem) which is defined as follows: given a graph in which each edge ee has a color cec_e and a profit pe∈Q+p_e \in \mathbb{Q}^+, we want to compute a maximum (cardinality or profit) matching in which no more than wj∈Z+w_j \in \mathbb{Z}^+ edges of color cjc_j are present. This kind of problems, beside the theoretical interest on its own right, emerges in multi-fiber optical networking systems, where we interpret each unique wavelength that can travel through the fiber as a color class and we would like to establish communication between pairs of systems. We study approximation and bi-criteria algorithms for this problem which are based on linear programming techniques and, in particular, on polyhedral characterizations of the natural linear formulation of the problem. In our setting, we allow violations of the bounds wjw_j and we model our problem as a bi-criteria problem: we have two objectives to optimize namely (a) to maximize the profit (maximum matching) while (b) minimizing the violation of the color bounds. We prove how we can "beat" the integrality gap of the natural linear programming formulation of the problem by allowing only a slight violation of the color bounds. In particular, our main result is \textit{constant} approximation bounds for both criteria of the corresponding bi-criteria optimization problem

    Engineering Branch-and-Cut Algorithms for the Equicut Problem

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    A minimum equicut of an edge-weighted graph is a partition of the nodes of the graph into two sets of equal size such hat the sum of the weights of edges joining nodes in different partitions is minimum. We compare basic linear and semidefnite relaxations for the equicut problem, and and that linear bounds are competitive with the corresponding semidefnite ones but can be computed much faster. Motivated by an application of equicut in theoretical physics, we revisit an approach by Brunetta et al. and present an enhanced branch-and-cut algorithm. Our computational results suggest that the proposed branch-andcut algorithm has a better performance than the algorithm of Brunetta et al.. Further, it is able to solve to optimality in reasonable time several instances with more than 200 nodes from the physics application

    Speeding up IP-based Algorithms for Constrained Quadratic 0-1 Optimization

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    In many practical applications, the task is to optimize a non-linear objective function over the vertices of a well-studied polytope as, e.g., the matching polytope or the travelling salesman polytope (TSP).Prominent examples are the quadratic assignment problem and the quadratic knapsack problem; further applications occur in various areas such as production planning or automatic graph drawing. In order to apply branch-and-cut methods for the exact solution of such problems, the objective function has to be linearized. However, the standard linearization usually leads to very weak relaxations. On the other hand, problem-specific polyhedral studies are often time-consuming.Our goal is the design of general separation routines that can replace detailed polyhedral studies of the resulting polytope and that can be used as a black box. As unconstrained binary quadratic optimization is equivalent to the maximum cut problem, knowledge about cut polytopes can be used in our setting. Other separation routines are inspired by the local cuts that have been developed by Applegate, Bixby, Chvatal and Cook for faster solution of large-scale traveling salesman instances. Finally, we apply quadratic reformulations of the linear constraints as proposed by Helmberg, Rendl and Weismantel for the quadratic knapsack problem. By extensive experiments, we show that a suitable combination of these methods leads to a drastical speedup in the solution of constrained quadratic 0-1 problems. We also discuss possible generalizations of these methods to arbitrary non-linear objective functions
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