31,040 research outputs found
Semi-hierarchical based motion estimation algorithm for the dirac video encoder
Having fast and efficient motion estimation is crucial in today’s advance video compression
technique since it determines the compression efficiency and the complexity of a video encoder. In this paper, a method which we call semi-hierarchical motion estimation is proposed for the Dirac video encoder. By considering the fully hierarchical motion estimation only for a certain type of inter frame encoding, complexity
of the motion estimation can be greatly reduced while maintaining the desirable accuracy. The experimental results show that the proposed algorithm gives two to three times reduction in terms of the number of SAD calculation compared with existing motion estimation algorithm of Dirac for the same motion estimation
accuracy, compression efficiency and PSNR performance. Moreover, depending upon the complexity of the test sequence, the proposed algorithm has the ability to increase or decrease the search range in order to maintain the accuracy of the motion estimation to a certain level
Depth Superresolution using Motion Adaptive Regularization
Spatial resolution of depth sensors is often significantly lower compared to
that of conventional optical cameras. Recent work has explored the idea of
improving the resolution of depth using higher resolution intensity as a side
information. In this paper, we demonstrate that further incorporating temporal
information in videos can significantly improve the results. In particular, we
propose a novel approach that improves depth resolution, exploiting the
space-time redundancy in the depth and intensity using motion-adaptive low-rank
regularization. Experiments confirm that the proposed approach substantially
improves the quality of the estimated high-resolution depth. Our approach can
be a first component in systems using vision techniques that rely on high
resolution depth information
Pushbroom Stereo for High-Speed Navigation in Cluttered Environments
We present a novel stereo vision algorithm that is capable of obstacle
detection on a mobile-CPU processor at 120 frames per second. Our system
performs a subset of standard block-matching stereo processing, searching only
for obstacles at a single depth. By using an onboard IMU and state-estimator,
we can recover the position of obstacles at all other depths, building and
updating a full depth-map at framerate.
Here, we describe both the algorithm and our implementation on a high-speed,
small UAV, flying at over 20 MPH (9 m/s) close to obstacles. The system
requires no external sensing or computation and is, to the best of our
knowledge, the first high-framerate stereo detection system running onboard a
small UAV
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