73,090 research outputs found
Vision and Learning for Deliberative Monocular Cluttered Flight
Cameras provide a rich source of information while being passive, cheap and
lightweight for small and medium Unmanned Aerial Vehicles (UAVs). In this work
we present the first implementation of receding horizon control, which is
widely used in ground vehicles, with monocular vision as the only sensing mode
for autonomous UAV flight in dense clutter. We make it feasible on UAVs via a
number of contributions: novel coupling of perception and control via relevant
and diverse, multiple interpretations of the scene around the robot, leveraging
recent advances in machine learning to showcase anytime budgeted cost-sensitive
feature selection, and fast non-linear regression for monocular depth
prediction. We empirically demonstrate the efficacy of our novel pipeline via
real world experiments of more than 2 kms through dense trees with a quadrotor
built from off-the-shelf parts. Moreover our pipeline is designed to combine
information from other modalities like stereo and lidar as well if available
Progressive Analytics: A Computation Paradigm for Exploratory Data Analysis
Exploring data requires a fast feedback loop from the analyst to the system,
with a latency below about 10 seconds because of human cognitive limitations.
When data becomes large or analysis becomes complex, sequential computations
can no longer be completed in a few seconds and data exploration is severely
hampered. This article describes a novel computation paradigm called
Progressive Computation for Data Analysis or more concisely Progressive
Analytics, that brings at the programming language level a low-latency
guarantee by performing computations in a progressive fashion. Moving this
progressive computation at the language level relieves the programmer of
exploratory data analysis systems from implementing the whole analytics
pipeline in a progressive way from scratch, streamlining the implementation of
scalable exploratory data analysis systems. This article describes the new
paradigm through a prototype implementation called ProgressiVis, and explains
the requirements it implies through examples.Comment: 10 page
Recommended from our members
CHASSIS : a combined hardware selection and scheduling technique for performance driven synthesis
This report describes a new technique that combines the Hardware Scheduling and Component Selection phases for High Level Synthesis. Our technique simultaneously selects components from a given library while it schedules the operations into different control steps. The algoríthm improves previous work in scheduling because component costs and performance are considered during the scheduling process, enlarging the design search space and resulting in better optimized desígns
Enabling Depth-driven Visual Attention on the iCub Humanoid Robot: Instructions for Use and New Perspectives
The importance of depth perception in the interactions that humans have
within their nearby space is a well established fact. Consequently, it is also
well known that the possibility of exploiting good stereo information would
ease and, in many cases, enable, a large variety of attentional and interactive
behaviors on humanoid robotic platforms. However, the difficulty of computing
real-time and robust binocular disparity maps from moving stereo cameras often
prevents from relying on this kind of cue to visually guide robots' attention
and actions in real-world scenarios. The contribution of this paper is
two-fold: first, we show that the Efficient Large-scale Stereo Matching
algorithm (ELAS) by A. Geiger et al. 2010 for computation of the disparity map
is well suited to be used on a humanoid robotic platform as the iCub robot;
second, we show how, provided with a fast and reliable stereo system,
implementing relatively challenging visual behaviors in natural settings can
require much less effort. As a case of study we consider the common situation
where the robot is asked to focus the attention on one object close in the
scene, showing how a simple but effective disparity-based segmentation solves
the problem in this case. Indeed this example paves the way to a variety of
other similar applications
SlicerAstro: a 3-D interactive visual analytics tool for HI data
SKA precursors are capable of detecting hundreds of galaxies in HI in a
single 12 hours pointing. In deeper surveys one will probe more easily faint HI
structures, typically located in the vicinity of galaxies, such as tails,
filaments, and extraplanar gas. The importance of interactive visualization has
proven to be fundamental for the exploration of such data as it helps users to
receive immediate feedback when manipulating the data. We have developed
SlicerAstro, a 3-D interactive viewer with new analysis capabilities, based on
traditional 2-D input/output hardware. These capabilities enhance the data
inspection, allowing faster analysis of complex sources than with traditional
tools. SlicerAstro is an open-source extension of 3DSlicer, a multi-platform
open source software package for visualization and medical image processing.
We demonstrate the capabilities of the current stable binary release of
SlicerAstro, which offers the following features: i) handling of FITS files and
astronomical coordinate systems; ii) coupled 2-D/3-D visualization; iii)
interactive filtering; iv) interactive 3-D masking; v) and interactive 3-D
modeling. In addition, SlicerAstro has been designed with a strong, stable and
modular C++ core, and its classes are also accessible via Python scripting,
allowing great flexibility for user-customized visualization and analysis
tasks.Comment: 18 pages, 11 figures, Accepted by Astronomy and Computing.
SlicerAstro link: https://github.com/Punzo/SlicerAstro/wiki#get-slicerastr
DELPHES 3, A modular framework for fast simulation of a generic collider experiment
The version 3.0 of the DELPHES fast-simulation is presented. The goal of
DELPHES is to allow the simulation of a multipurpose detector for
phenomenological studies. The simulation includes a track propagation system
embedded in a magnetic field, electromagnetic and hadron calorimeters, and a
muon identification system. Physics objects that can be used for data analysis
are then reconstructed from the simulated detector response. These include
tracks and calorimeter deposits and high level objects such as isolated
electrons, jets, taus, and missing energy. The new modular approach allows for
greater flexibility in the design of the simulation and reconstruction
sequence. New features such as the particle-flow reconstruction approach,
crucial in the first years of the LHC, and pile-up simulation and mitigation,
which is needed for the simulation of the LHC detectors in the near future,
have also been implemented. The DELPHES framework is not meant to be used for
advanced detector studies, for which more accurate tools are needed. Although
some aspects of DELPHES are hadron collider specific, it is flexible enough to
be adapted to the needs of electron-positron collider experiments.Comment: JHEP 1402 (2014
NPLOT: an Interactive Plotting Program for NASTRAN Finite Element Models
The NPLOT (NASTRAN Plot) is an interactive computer graphics program for plotting undeformed and deformed NASTRAN finite element models. Developed at NASA's Goddard Space Flight Center, the program provides flexible element selection and grid point, ASET and SPC degree of freedom labelling. It is easy to use and provides a combination menu and command driven user interface. NPLOT also provides very fast hidden line and haloed line algorithms. The hidden line algorithm in NPLOT proved to be both very accurate and several times faster than other existing hidden line algorithms. A fast spatial bucket sort and horizon edge computation are used to achieve this high level of performance. The hidden line and the haloed line algorithms are the primary features that make NPLOT different from other plotting programs
Design and analysis of adaptive hierarchical low-power long-range networks
A new phase of evolution of Machine-to-Machine (M2M) communication has started where vertical Internet of Things (IoT) deployments dedicated to a single application domain gradually change to multi-purpose IoT infrastructures that service different applications across multiple industries. New networking technologies are being deployed operating over sub-GHz frequency bands that enable multi-tenant connectivity over long distances and increase network capacity by enforcing low transmission rates to increase network capacity. Such networking technologies allow cloud-based platforms to be connected with large numbers of IoT devices deployed several kilometres from the edges of the network. Despite the rapid uptake of Long-power Wide-area Networks (LPWANs), it remains unclear how to organize the wireless sensor network in a scaleable and adaptive way. This paper introduces a hierarchical communication scheme that utilizes the new capabilities of Long-Range Wireless Sensor Networking technologies by combining them with broadly used 802.11.4-based low-range low-power technologies. The design of the hierarchical scheme is presented in detail along with the technical details on the implementation in real-world hardware platforms. A platform-agnostic software firmware is produced that is evaluated in real-world large-scale testbeds. The performance of the networking scheme is evaluated through a series of experimental scenarios that generate environments with varying channel quality, failing nodes, and mobile nodes. The performance is evaluated in terms of the overall time required to organize the network and setup a hierarchy, the energy consumption and the overall lifetime of the network, as well as the ability to adapt to channel failures. The experimental analysis indicate that the combination of long-range and short-range networking technologies can lead to scalable solutions that can service concurrently multiple applications
- …