342 research outputs found

    A fast, parallel performance of fourth order iterative algorithm on shared memory multiprocessors (SMP) architecture

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    The rotated fourth order iterative algorithm of O(h 4) accuracy which was applied to the linear system was introduced by Othman et al. [OTH01] and it was shown to be the fastest compared to the standard fourth order iterative algorithm. Meanwhile the parallel standard fourth order iterative algorithms with difference strategies were implemented successfully by many researchers for solving large scientific and engineering problems. In this paper, the implementation of the parallel rotated fourth order iterative algorithm on SMP architecture is discussed. The performance results of all the parallel algorithms were compared in order to show their outstanding performances

    Vcluster: A Portable Virtual Computing Library For Cluster Computing

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    Message passing has been the dominant parallel programming model in cluster computing, and libraries like Message Passing Interface (MPI) and Portable Virtual Machine (PVM) have proven their novelty and efficiency through numerous applications in diverse areas. However, as clusters of Symmetric Multi-Processor (SMP) and heterogeneous machines become popular, conventional message passing models must be adapted accordingly to support this new kind of clusters efficiently. In addition, Java programming language, with its features like object oriented architecture, platform independent bytecode, and native support for multithreading, makes it an alternative language for cluster computing. This research presents a new parallel programming model and a library called VCluster that implements this model on top of a Java Virtual Machine (JVM). The programming model is based on virtual migrating threads to support clusters of heterogeneous SMP machines efficiently. VCluster is implemented in 100% Java, utilizing the portability of Java to address the problems of heterogeneous machines. VCluster virtualizes computational and communication resources such as threads, computation states, and communication channels across multiple separate JVMs, which makes a mobile thread possible. Equipped with virtual migrating thread, it is feasible to balance the load of computing resources dynamically. Several large scale parallel applications have been developed using VCluster to compare the performance and usage of VCluster with other libraries. The results of the experiments show that VCluster makes it easier to develop multithreading parallel applications compared to conventional libraries like MPI. At the same time, the performance of VCluster is comparable to MPICH, a widely used MPI library, combined with popular threading libraries like POSIX Thread and OpenMP. In the next phase of our work, we implemented thread group and thread migration to demonstrate the feasibility of dynamic load balancing in VCluster. We carried out experiments to show that the load can be dynamically balanced in VCluster, resulting in a better performance. Thread group also makes it possible to implement collective communication functions between threads, which have been proved to be useful in process based libraries

    Exploiting cache locality at run-time

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    With the increasing gap between the speeds of the processor and memory system, memory access has become a major performance bottleneck in modern computer systems. Recently, Symmetric Multi-Processor (SMP) systems have emerged as a major class of high-performance platforms. Improving the memory performance of Parallel applications with dynamic memory-access patterns on Symmetric Multi-Processors (SMP) is a hard problem. The solution to this problem is critical to the successful use of the SMP systems because dynamic memory-access patterns occur in many real-world applications. This dissertation is aimed at solving this problem.;Based on a rigorous analysis of cache-locality optimization, we propose a memory-layout oriented run-time technique to exploit the cache locality of parallel loops. Our technique have been implemented in a run-time system. Using simulation and measurement, we have shown our run-time approach can achieve comparable performance with compiler optimizations for those regular applications, whose load balance and cache locality can be well optimized by tiling and other program transformations. However, our approach was shown to improve significantly the memory performance for applications with dynamic memory-access patterns. Such applications are usually hard to optimize with static compiler optimizations.;Several contributions are made in this dissertation. We present models to characterize the complexity and present a solution framework for optimizing cache locality. We present an effective estimation technique for memory-access patterns to support efficient locality optimizations and information integration. We present a memory-layout oriented run-time technique for locality optimization. We present efficient scheduling algorithms to trade off locality and load imbalance. We provide a detailed performance evaluation of the run-time technique

    Castell: a heterogeneous cmp architecture scalable to hundreds of processors

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    Technology improvements and power constrains have taken multicore architectures to dominate microprocessor designs over uniprocessors. At the same time, accelerator based architectures have shown that heterogeneous multicores are very efficient and can provide high throughput for parallel applications, but with a high-programming effort. We propose Castell a scalable chip multiprocessor architecture that can be programmed as uniprocessors, and provides the high throughput of accelerator-based architectures. Castell relies on task-based programming models that simplify software development. These models use a runtime system that dynamically finds, schedules, and adds hardware-specific features to parallel tasks. One of these features is DMA transfers to overlap computation and data movement, which is known as double buffering. This feature allows applications on Castell to tolerate large memory latencies and lets us design the memory system focusing on memory bandwidth. In addition to provide programmability and the design of the memory system, we have used a hierarchical NoC and added a synchronization module. The NoC design distributes memory traffic efficiently to allow the architecture to scale. The synchronization module is a consequence of the large performance degradation of application for large synchronization latencies. Castell is mainly an architecture framework that enables the definition of domain-specific implementations, fine-tuned to a particular problem or application. So far, Castell has been successfully used to propose heterogeneous multicore architectures for scientific kernels, video decoding (using H.264), and protein sequence alignment (using Smith-Waterman and clustalW). It has also been used to explore a number of architecture optimizations such as enhanced DMA controllers, and architecture support for task-based programming models. ii

    Running stream-like programs on heterogeneous multi-core systems

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    All major semiconductor companies are now shipping multi-cores. Phones, PCs, laptops, and mobile internet devices will all require software that can make effective use of these cores. Writing high-performance parallel software is difficult, time-consuming and error prone, increasing both time-to-market and cost. Software outlives hardware; it typically takes longer to develop new software than hardware, and legacy software tends to survive for a long time, during which the number of cores per system will increase. Development and maintenance productivity will be improved if parallelism and technical details are managed by the machine, while the programmer reasons about the application as a whole. Parallel software should be written using domain-specific high-level languages or extensions. These languages reveal implicit parallelism, which would be obscured by a sequential language such as C. When memory allocation and program control are managed by the compiler, the program's structure and data layout can be safely and reliably modified by high-level compiler transformations. One important application domain contains so-called stream programs, which are structured as independent kernels interacting only through one-way channels, called streams. Stream programming is not applicable to all programs, but it arises naturally in audio and video encode and decode, 3D graphics, and digital signal processing. This representation enables high-level transformations, including kernel unrolling and kernel fusion. This thesis develops new compiler and run-time techniques for stream programming. The first part of the thesis is concerned with a statically scheduled stream compiler. It introduces a new static partitioning algorithm, which determines which kernels should be fused, in order to balance the loads on the processors and interconnects. A good partitioning algorithm is crucial if the compiler is to produce efficient code. The algorithm also takes account of downstream compiler passes---specifically software pipelining and buffer allocation---and it models the compiler's ability to fuse kernels. The latter is important because the compiler may not be able to fuse arbitrary collections of kernels. This thesis also introduces a static queue sizing algorithm. This algorithm is important when memory is distributed, especially when local stores are small. The algorithm takes account of latencies and variations in computation time, and is constrained by the sizes of the local memories. The second part of this thesis is concerned with dynamic scheduling of stream programs. First, it investigates the performance of known online, non-preemptive, non-clairvoyant dynamic schedulers. Second, it proposes two dynamic schedulers for stream programs. The first is specifically for one-dimensional stream programs. The second is more general: it does not need to be told the stream graph, but it has slightly larger overhead. This thesis also introduces some support tools related to stream programming. StarssCheck is a debugging tool, based on Valgrind, for the StarSs task-parallel programming language. It generates a warning whenever the program's behaviour contradicts a pragma annotation. Such behaviour could otherwise lead to exceptions or race conditions. StreamIt to OmpSs is a tool to convert a streaming program in the StreamIt language into a dynamically scheduled task based program using StarSs.Totes les empreses de semiconductors produeixen actualment multi-cores. Mòbils,PCs, portàtils, i dispositius mòbils d’Internet necessitaran programari quefaci servir eficientment aquests cores. Escriure programari paral·lel d’altrendiment és difícil, laboriós i propens a errors, incrementant tant el tempsde llançament al mercat com el cost. El programari té una vida més llarga queel maquinari; típicament pren més temps desenvolupar nou programi que noumaquinari, i el programari ja existent pot perdurar molt temps, durant el qualel nombre de cores dels sistemes incrementarà. La productivitat dedesenvolupament i manteniment millorarà si el paral·lelisme i els detallstècnics són gestionats per la màquina, mentre el programador raona sobre elconjunt de l’aplicació.El programari paral·lel hauria de ser escrit en llenguatges específics deldomini. Aquests llenguatges extrauen paral·lelisme implícit, el qual és ocultatper un llenguatge seqüencial com C. Quan l’assignació de memòria i lesestructures de control són gestionades pel compilador, l’estructura iorganització de dades del programi poden ser modificades de manera segura ifiable per les transformacions d’alt nivell del compilador.Un dels dominis de l’aplicació importants és el que consta dels programes destream; aquest programes són estructurats com a nuclis independents queinteractuen només a través de canals d’un sol sentit, anomenats streams. Laprogramació de streams no és aplicable a tots els programes, però sorgeix deforma natural en la codificació i descodificació d’àudio i vídeo, gràfics 3D, iprocessament de senyals digitals. Aquesta representació permet transformacionsd’alt nivell, fins i tot descomposició i fusió de nucli.Aquesta tesi desenvolupa noves tècniques de compilació i sistemes en tempsd’execució per a programació de streams. La primera part d’aquesta tesi esfocalitza amb un compilador de streams de planificació estàtica. Presenta unnou algorisme de partició estàtica, que determina quins nuclis han de serfusionats, per tal d’equilibrar la càrrega en els processadors i en lesinterconnexions. Un bon algorisme de particionat és fonamental per tal de queel compilador produeixi codi eficient. L’algorisme també té en compte elspassos de compilació subseqüents---específicament software pipelining il’arranjament de buffers---i modela la capacitat del compilador per fusionarnuclis. Aquesta tesi també presenta un algorisme estàtic de redimensionament de cues.Aquest algorisme és important quan la memòria és distribuïda, especialment quanles memòries locals són petites. L’algorisme té en compte latències ivariacions en els temps de càlcul, i considera el límit imposat per la mida deles memòries locals.La segona part d’aquesta tesi es centralitza en la planificació dinàmica deprogrames de streams. En primer lloc, investiga el rendiment dels planificadorsdinàmics online, non-preemptive i non-clairvoyant. En segon lloc, proposa dosplanificadors dinàmics per programes de stream. El primer és específicament pera programes de streams unidimensionals. El segon és més general: no necessitael graf de streams, però els overheads són una mica més grans.Aquesta tesi també presenta un conjunt d’eines de suport relacionades amb laprogramació de streams. StarssCheck és una eina de depuració, que és basa enValgrind, per StarSs, un llenguatge de programació paral·lela basat en tasques.Aquesta eina genera un avís cada vegada que el comportament del programa estàen contradicció amb una anotació pragma. Aquest comportament d’una altra manerapodria causar excepcions o situacions de competició. StreamIt to OmpSs és unaeina per convertir un programa de streams codificat en el llenguatge StreamIt aun programa de tasques en StarSs planificat de forma dinàmica.Postprint (published version

    Run-time support for parallel object-oriented computing: the NIP lazy task creation technique and the NIP object-based software distributed shared memory

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    PhD ThesisAdvances in hardware technologies combined with decreased costs have started a trend towards massively parallel architectures that utilise commodity components. It is thought unreasonable to expect software developers to manage the high degree of parallelism that is made available by these architectures. This thesis argues that a new programming model is essential for the development of parallel applications and presents a model which embraces the notions of object-orientation and implicit identification of parallelism. The new model allows software engineers to concentrate on development issues, using the object-oriented paradigm, whilst being freed from the burden of explicitly managing parallel activity. To support the programming model, the semantics of an execution model are defined and implemented as part of a run-time support system for object-oriented parallel applications. Details of the novel techniques from the run-time system, in the areas of lazy task creation and object-based, distributed shared memory, are presented. The tasklet construct for representing potentially parallel computation is introduced and further developed by this thesis. Three caching techniques that take advantage of memory access patterns exhibited in object-oriented applications are explored. Finally, the performance characteristics of the introduced run-time techniques are analysed through a number of benchmark applications
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