91,609 research outputs found

    Enabling virtual radio functions on software defined radio for future wireless networks

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    Today's wired networks have become highly flexible, thanks to the fact that an increasing number of functionalities are realized by software rather than dedicated hardware. This trend is still in its early stages for wireless networks, but it has the potential to improve the network's flexibility and resource utilization regarding both the abundant computational resources and the scarce radio spectrum resources. In this work we provide an overview of the enabling technologies for network reconfiguration, such as Network Function Virtualization, Software Defined Networking, and Software Defined Radio. We review frequently used terminology such as softwarization, virtualization, and orchestration, and how these concepts apply to wireless networks. We introduce the concept of Virtual Radio Function, and illustrate how softwarized/virtualized radio functions can be placed and initialized at runtime, allowing radio access technologies and spectrum allocation schemes to be formed dynamically. Finally we focus on embedded Software-Defined Radio as an end device, and illustrate how to realize the placement, initialization and configuration of virtual radio functions on such kind of devices

    Data Provenance and Management in Radio Astronomy: A Stream Computing Approach

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    New approaches for data provenance and data management (DPDM) are required for mega science projects like the Square Kilometer Array, characterized by extremely large data volume and intense data rates, therefore demanding innovative and highly efficient computational paradigms. In this context, we explore a stream-computing approach with the emphasis on the use of accelerators. In particular, we make use of a new generation of high performance stream-based parallelization middleware known as InfoSphere Streams. Its viability for managing and ensuring interoperability and integrity of signal processing data pipelines is demonstrated in radio astronomy. IBM InfoSphere Streams embraces the stream-computing paradigm. It is a shift from conventional data mining techniques (involving analysis of existing data from databases) towards real-time analytic processing. We discuss using InfoSphere Streams for effective DPDM in radio astronomy and propose a way in which InfoSphere Streams can be utilized for large antennae arrays. We present a case-study: the InfoSphere Streams implementation of an autocorrelating spectrometer, and using this example we discuss the advantages of the stream-computing approach and the utilization of hardware accelerators

    Proximal business intelligence on the semantic web

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    This is the post-print version of this article. The official version can be accessed from the link below - Copyright @ 2010 Springer.Ubiquitous information systems (UBIS) extend current Information System thinking to explicitly differentiate technology between devices and software components with relation to people and process. Adapting business data and management information to support specific user actions in context is an ongoing topic of research. Approaches typically focus on providing mechanisms to improve specific information access and transcoding but not on how the information can be accessed in a mobile, dynamic and ad-hoc manner. Although web ontology has been used to facilitate the loading of data warehouses, less research has been carried out on ontology based mobile reporting. This paper explores how business data can be modeled and accessed using the web ontology language and then re-used to provide the invisibility of pervasive access; uncovering more effective architectural models for adaptive information system strategies of this type. This exploratory work is guided in part by a vision of business intelligence that is highly distributed, mobile and fluid, adapting to sensory understanding of the underlying environment in which it operates. A proof-of concept mobile and ambient data access architecture is developed in order to further test the viability of such an approach. The paper concludes with an ontology engineering framework for systems of this type – named UBIS-ONTO

    Algorithms for advance bandwidth reservation in media production networks

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    Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results

    RIOT OS Paves the Way for Implementation of High-Performance MAC Protocols

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    Implementing new, high-performance MAC protocols requires real-time features, to be able to synchronize correctly between different unrelated devices. Such features are highly desirable for operating wireless sensor networks (WSN) that are designed to be part of the Internet of Things (IoT). Unfortunately, the operating systems commonly used in this domain cannot provide such features. On the other hand, "bare-metal" development sacrifices portability, as well as the mul-titasking abilities needed to develop the rich applications that are useful in the domain of the Internet of Things. We describe in this paper how we helped solving these issues by contributing to the development of a port of RIOT OS on the MSP430 microcontroller, an architecture widely used in IoT-enabled motes. RIOT OS offers rich and advanced real-time features, especially the simultaneous use of as many hardware timers as the underlying platform (microcontroller) can offer. We then demonstrate the effectiveness of these features by presenting a new implementation, on RIOT OS, of S-CoSenS, an efficient MAC protocol that uses very low processing power and energy.Comment: SCITEPRESS. SENSORNETS 2015, Feb 2015, Angers, France. http://www.scitepress.or
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