179 research outputs found

    Proceedings of International Workshop "Global Computing: Programming Environments, Languages, Security and Analysis of Systems"

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    According to the IST/ FET proactive initiative on GLOBAL COMPUTING, the goal is to obtain techniques (models, frameworks, methods, algorithms) for constructing systems that are flexible, dependable, secure, robust and efficient. The dominant concerns are not those of representing and manipulating data efficiently but rather those of handling the co-ordination and interaction, security, reliability, robustness, failure modes, and control of risk of the entities in the system and the overall design, description and performance of the system itself. Completely different paradigms of computer science may have to be developed to tackle these issues effectively. The research should concentrate on systems having the following characteristics: • The systems are composed of autonomous computational entities where activity is not centrally controlled, either because global control is impossible or impractical, or because the entities are created or controlled by different owners. • The computational entities are mobile, due to the movement of the physical platforms or by movement of the entity from one platform to another. • The configuration varies over time. For instance, the system is open to the introduction of new computational entities and likewise their deletion. The behaviour of the entities may vary over time. • The systems operate with incomplete information about the environment. For instance, information becomes rapidly out of date and mobility requires information about the environment to be discovered. The ultimate goal of the research action is to provide a solid scientific foundation for the design of such systems, and to lay the groundwork for achieving effective principles for building and analysing such systems. This workshop covers the aspects related to languages and programming environments as well as analysis of systems and resources involving 9 projects (AGILE , DART, DEGAS , MIKADO, MRG, MYTHS, PEPITO, PROFUNDIS, SECURE) out of the 13 founded under the initiative. After an year from the start of the projects, the goal of the workshop is to fix the state of the art on the topics covered by the two clusters related to programming environments and analysis of systems as well as to devise strategies and new ideas to profitably continue the research effort towards the overall objective of the initiative. We acknowledge the Dipartimento di Informatica and Tlc of the University of Trento, the Comune di Rovereto, the project DEGAS for partially funding the event and the Events and Meetings Office of the University of Trento for the valuable collaboration

    A Calculus of Mobile Resources

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    We introduce a calculus of Mobile Resources (MR) tailored for the design and analysis of systems containing mobile, possibly nested, computing devices that may have resource and access constraints, and which are not copyable nor modifiable per se. We provide a reduction as well as a labelled transition semantics and prove a correspondence be- tween barbed bisimulation congruence and a higher-order bisimulation. We provide examples of the expressiveness of the calculus, and apply the theory to prove one of its characteristic properties

    A Calculus of Bounded Capacities

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    Resource control has attracted increasing interest in foundational research on distributed systems. This paper focuses on space control and develops an analysis of space usage in the context of an ambient-like calculus with bounded capacities and weighed processes, where migration and activation require space. A type system complements the dynamics of the calculus by providing static guarantees that the intended capacity bounds are preserved throughout the computation

    On the Execution of Ambients

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    Successfully harnessing multi-threaded programming has recently received renewed attention. The GHz war of the last years has been replaced with a parallelism war, each manufacturer seeking to produce CPUs supporting a greater number of threads in parallel execution. The Ambient calculus offers a simple yet powerful means to model communication, distributed computation and mobility. However, given its first class support for concurrency, we sought to investigate the utility of the Ambient calculus for practical programming purposes. Although too low-level to be considered as a general-purpose programming language itself, the Ambient calculus is nevertheless a suitable virtual machine for the execution of mobile and distributed higher-level languages. We present the Glint Virtual Machine: an interpreter for the Safe Boxed Ambient calculus. The GlintVM provides an effective platform for mobile, distributed and parallel computation and should ease some of the difficulties of writing compilers for languages that can exploit the new thread-parallel architectures

    Adaptable processes

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    We propose the concept of adaptable processes as a way of overcoming the limitations that process calculi have for describing patterns of dynamic process evolution. Such patterns rely on direct ways of controlling the behavior and location of running processes, and so they are at the heart of the adaptation capabilities present in many modern concurrent systems. Adaptable processes have a location and are sensible to actions of dynamic update at runtime; this allows to express a wide range of evolvability patterns for concurrent processes. We introduce a core calculus of adaptable processes and propose two verification problems for them: bounded and eventual adaptation. While the former ensures that the number of consecutive erroneous states that can be traversed during a computation is bound by some given number k, the latter ensures that if the system enters into a state with errors then a state without errors will be eventually reached. We study the (un)decidability of these two problems in several variants of the calculus, which result from considering dynamic and static topologies of adaptable processes as well as different evolvability patterns. Rather than a specification language, our calculus intends to be a basis for investigating the fundamental properties of evolvable processes and for developing richer languages with evolvability capabilities

    DynamiTE:A 21st-Century Framework for Concurrent Component-Based Design

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    The free ride for software developers is over. In the past, computer programs have increased in performance simply by running on new hardware with ever increasing clock speeds. Now, however, this line of development has reached its end and chip designers are producing new processors, not with faster clocks, but with more cores. To take advantage of the speed increases offered by these new products, applications need to be redesigned with parallel processing firmly in mind. The problem is that mainstream designs are still inherently sequential. Concurrency tends to be an afterthought that may be useful to gain a performance boost, not an essential part of the design process. The current vogue for object-oriented designs tends to also have the side-effect of making them heavily data-oriented which doesn't scale well; each shared element of data has to be protected from simultaneous access, resulting in operations becoming sequential again. In addition, the usual methods for protecting data tend to be very low-level and error-prone. In this thesis, we introduce a new design method whereby applications are constructed from small sequential tasks connected by intercommunication primitives. Our approach is based on a two-stage process; first, the individual tasks are created as independent entities and tested with appropriate inputs, then secondly, the communication infrastructure between them is developed. We provide support for the latter via the DynamiTE framework, which allows the interactions to be defined using the terms of a process calculus. Depending on the developer's background, they can treat this as just another API, as a design pattern or as an algebraic expression which can be property checked for issues such as deadlocks. Either way, the communication layer can be developed, tested and evaluated separately from the tasks once it is known how the tasks will interface with one another. To supplement DynamiTE, we define our own process calculus, Nomadic Time, using a carefully chosen novel selection of constructs. Among the features of the calculus are the ability to perform communication both locally (one-to-one) and globally (one-to-many), and the flexibility to change the location of tasks during execution. Security is paramount to the design of Nomadic Time and migratory operations can be limited in two ways; by simple enumeration of possibilities or by the optional typing of constructs to allow restriction on a task-by-task basis. While it can't eradicate all the problems inherent in designing concurrent applications, DynamiTE can make things easier by reducing the dependency on shared resources and enhancing the reusability of concurrent components
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